Jack's horrific screams of terror echoed through the factory in an instant!
The old thief's conspiracy!
The double click is a classic Gu-style chain plan!
God knows how dark Sam’s heart is!
He first laid out a large safety area in the huge factory building to create an eerie atmosphere for the players!
Then, a monster lying on the ground was placed in the most inconspicuous dark corner!
That's right! A monster lying on the ground avoiding normal sight!
If you are not careful, you will step on it!
And this is not over yet!
Behind this lying monster, he also placed more monsters in quiet darkness!
Under normal circumstances, these ghosts are like stone sculptures, dark and perfectly hidden in the dark!
And once you touch one of the monsters, the other monsters will also be "resurrected"!
and!
The triggering conditions of these monsters are so unexpected that they are even unheard of——!
sound!
They seem to be particularly sensitive to footsteps and gunshots. Once there is the slightest movement at close range, these ghosts will start to flash and wake up!
No wonder there is a line in the promotional video "Don't let them hear you"!
No wonder in this game, weapons with low power and low noise are the main weapons!
At this moment, Jack seemed to finally understand the subtle hints of game design——
In this mine facility, which is a thousand meters deep, you must be extremely careful with every move you make.
Monsters hiding in the shadows are particularly sensitive to abnormal sounds in their surroundings.
Once the monster is alerted, your situation will be very dangerous!
Jack understands.
But it's too late.
Wow——!!!
The huge explosion of gunfire instantly alarmed all the monsters!
Suddenly, all the sleepers hidden in the darkness in the entire factory suddenly emerged!
The Rift Sleeper is crawling or running at extremely fast speeds, with its bloody mouth wide open and its long tongue with sharp spikes piercing continuously!
As for those thorn-headed sleepers, they constantly fire tracking missiles from their monstrous heads and launch long-range attacks!
"Fxxxxxxxk! Fake squidjack!!!"
pew watched as his blood volume disappeared instantly!
You know, all this happens in the blink of an eye!
From the time the strange tide broke out to when he raised his gun to fight back, it only took a few seconds, and he only received three or four attacks at best!
The blood volume suddenly dropped from 100% to 16%?!
What Gou Ba hurts this?
"Who the hell asked you to shoot? Didn't they warn you in the promotional videos?!"
Pew held the shotgun, pulled the trigger repeatedly, and fled in panic.
"How the hell did I know this thing had such sensitive hearing!"
Jack also panicked and pulled the trigger. The sound of rattling rifles continued one after another, and the fire was everywhere:
"Besides, who is such a good person to design a game like this! Who the hell would have thought of this! Oh my god - save me -!!!"
Screams, footsteps, monster cries and fierce gunshots were intertwined.
For a time, the entire factory became a mess.
Water friends also exclaimed -
'Wori, this is too scary...'
‘Gan, you really scared me just now’
‘Hahahahahaha, what kind of underworld design is the sound stimulating the monster’s resurrection...’
'This is so hellish! As expected of you! Old thief!'
'The key is that most of his monsters are hidden in the dark, and you can't find them unless you look carefully!'
'This lying monster is so malicious. If I accidentally bumped into it, I would have suffered a cardiopulmonary arrest on the spot...'
'Stimulate!'
‘It has to be GW, it’s still scary if there are multiple people’
‘Indeed, it’s not like Endless Undertow. Although it’s claimed to be scary, it’s actually not that scary.’
‘After all, it was copied from L4D, but L4D didn’t say it was scary when it was promoted’
"The key is that the monster design in this damn game GTFO is too shabby. The monster with its face up and its joints reversed and running around on the ground is so scary."
‘Dark crawling.gif’
‘Other classic games are grounded, but GW’s games are grounded’
'My heart is almost arrhythmia just looking at it...'
'The key is that the difficulty is so high. You will be disabled after two hits. If you are surrounded, you will give up treatment and fall asleep...'
‘Young people are in good health, they just doge when they lie down’
'send!'
‘…’
4 minutes and 28 seconds!
Jack and pew quickly destroyed the group!
The first round of the game is over!
Shocked!!!
The two people who returned to the configuration interface were panting and not feeling well!
Everything happened too fast.
This may be the fastest failed cooperative online game in their gaming history!
In less than five minutes, they didn't even get through the first door!
"No, no, no... It's really hard for me..."
After resting for half a minute, Jack took a deep breath and temporarily calmed down his nervousness:
"Wait a minute, I have to change my outfit. This outfit doesn't work well."
As the saying goes, one learns from one's mistakes!
Having experienced the high-powered jack just now, I also understand how different this game is.
In GTFO, firepower is not important, and even plays a negative role to some extent.
so--
…
"I think we have to rely on this..."
A Yin weighed the sledgehammer in his hand.
Shark Live Room!
A Yin, Brother Shu, and Liuliu Zhuangzhuang siblings.
The classic "ghost-catching foursome" are now together again, coming to the world of GTFO.
Then as expected, I encountered the same experience as pew.
Even the speed at which they destroyed the group was even faster than that of the duo of Pew and Jack. It only took less than four minutes for them to go back and forth from nowhere.
And everyone has gradually discovered that although this game is similar to "Endless Undertide" in form, the actual core is far from "Endless Undertide".
This is not a game where the difficulty gets lower the more people there are.
On the contrary, in GTFO, a large number of people often means more accidents and the scene will be more chaotic.
But fortunately, A Yin and others are all old gamers.
Although some of GTFO’s settings are very novel and can even be said to be surprising and surprising.
But after a little exploration, the four of them found some clues.
First of all, in terms of auxiliary equipment, the four people have a clear division of labor and cooperation.
A biological detector is a must, as it can help the team predict the monster branches ahead in advance and avoid disturbing the tide of monsters by touching their faces without knowing it.
You must also get a solidified foam gun. This thing can stick to monsters and strengthen iron doors.
The remaining two people can choose lethal weapons, such as machine gun towers and trip mine launchers.
Secondly, when dealing with monsters, you must not panic, rush forward, run away, or even frequently illuminate them with a headlight for a long time.
After all, the team was wiped out just now because Brother Shu was frightened by the sleeping person on his face for a moment, and was forced to wake up by the monster.
That's right.
In addition to being very sensitive to sound, the monsters here can also be awakened by abnormal light.
Finally, never shoot unless absolutely necessary.
Since the old thief has given a variety of cold weapons to choose from, it means that these cold weapons must have their own uses, and may even be their main means of killing monsters, no one of them!
then!
After some equipment reorganization, the four people returned to the underground factory.
"If that's right, we have to touch the side of those things and then kill them in close combat to minimize the sound,"
A Yin analyzed:
"Although theoretically there are sounds for melee kills, this is a game after all, and the old thief has to give people a way to survive..."
"Um--"
Hearing this, Brother Shu looked at the mace in his hand and agreed very much with what the boss said:
"It makes sense, let's try it?"
Although I don’t know if it can be successful, it’s always right to try.
After all, they can't shoot at will because even the smallest caliber pistol makes a very explosive sound in this closed factory.
And with the discussion of several people!
Rumble—tsk!
The elevator also arrived at the designated location - the "slightly" dangerous level A1.
However, it’s just in place!
A Yin had just jumped off the lift and was about to head to the first gate on a familiar road!
Suddenly!
Just behind me, I heard a suppressed exclamation from Brother Shu:
"Don't move! Don't move, boss! Don't move..."
Next!
Just behind the corner ahead, A Yin clearly heard a series of restless heartbeats——
Gudong——! Gudong——! Gudong——!
Sorry!
For a moment, A Yin felt his palms sweating!
Isn’t it too hellish?
The monsters in this game... are actually random?!
This is completely different from "Endless Undertide"!
You must know that the monsters in Endless Undertow have fixed refresh points.
Players can prepare in advance through backboards.
But in GTFO, the arrangement of monsters in the mine is randomly refreshed every time!
This also means that it is impossible for them to predict the location of the monster in advance through the "back panel".
Every time you go to the mine, it is a severe test of your adaptability and teamwork!
"Don't move... don't move..."
Holding the biological detector in his hand, Brother Shu cautiously exhaled:
"Fortunately, I took this detector, otherwise I would have definitely died,"
"How about my investigation? Help the building collapse and save the team from fire and water."
"Hey, are you impressed, boss?"
A moment of silence.
While listening to the intercom, A Yin whispered nervously:
"I don't dare to move, no one can move if Cinema wants to move, but I don't dare to move..."
——
Today’s TGA summary:
"Baldur's Gate 3" won the TGA Game of the Year Award, an unprecedented CRPG model! It is undoubtedly worthy of the award!
"Black Myth: Wukong" is scheduled to be released on August 20, 2024! My wallet is thirsty!
"Honkai Impact: Star Rail" won the Best Mobile Game Award!**,*!
Hideo Kojima's latest thriller "OD" released the first trailer, claiming to form an "Avengers team", which seems to be an allusion to FxxkKonami, which is expected to realize the spiritual sequel of P.T! It's awesome!
The final chapter of "GTFO" will be launched in 2024! Accurately hit the topic!
Also: "TheFinals" is online! I hope all TFboys will enjoy the game and refuse to cheat!