Chapter 523 KMN4! A somatosensory cabin more suitable for players’ physiques!
Chapter 523 KMN-4! A somatosensory cabin more suitable for players’ physiques!
soon!
As Cornick finalizes the project proposal, the game with the highest development cost in Yunwei's history, and also the most ambitious project - "Before the Cataclysm" - is officially secretly approved!
Yes.
Secret project establishment.
This time, Yunwei's silence was unexpected.
It seems that they completely ignored the news announced by Golden Wind that "Call of Duty: Modern Warfare II will be launched at E3 next year."
It looked like it had nothing to do with him and he was just hanging on high.
In such a large group, from the president, Cornick, to the heads of various studios, they all turned a blind eye to Golden Wind's face-saving output, which was quite declarative of war.
For a moment, the media players couldn't help but make some comments.
Some people say that Yunwei finally got acquainted and knew that Golden Wind's "Call of Duty" IP was not easy to mess with, so he decisively chose to avoid its edge.
Some people also say that Yunwei's silence must be a demon. Today's silence is just the calm before the storm. Yunwei at next year's E3 will never tolerate being ridiculed in front of his own door.
but!
Although all kinds of discussions are flying all over the place!
But this time, Yunwei really seemed to be blind and ignored any speculation at all.
Even some of the more extreme speculations and discussions were ignored. They did not even use a common ground-cleaning method, and instead allowed public opinion to speculate.
There is a posture of "the prodigal son turns back and concentrates on playing his own game".
But in fact, is this really the case?
Of course not!
Don't Yunwei want to fight back? They are eager to announce immediately that "Eve of Catastrophe" will lead a new era of progress. They will create an unprecedented virtual world and become a new benchmark for the next era of somatosensory games!
but.
Right now, they can't say.
Because it is still more than half a year before the next E3.
If they expose the project information early at this time, even just a little bit, it will be enough to alert Golden Wind.
At that time, Golden Wind will most likely put "Call of Duty: Modern Warfare II" on hold after realizing that they are going to have to work hard, and instead step up the research and development of the Made in Paradise project, change the main title on the spot, and go tit-for-tat with them.
That was a scene Yunwei never wanted to see.
After all, from a technical perspective, Golden Wind is still superior.
The reason why they have full confidence in "Before the Holocaust" is ultimately because it has a more groundbreaking gameplay breakthrough than "Call of Duty".
This is the key to their victory.
If the time comes, Golden Wind will also use this kind of virtual world work to compete with them.
Then the innovative gameplay advantages of "On the Road to Catastrophe" will be gone.
Now.
They can only endure it.
Wait until their first gameplay promotional video is released.
Until then, it is the time for them to blow the clarion call of counterattack against the golden wind.
Good thing!
Yunwei's "bearing the humiliation and bearing the burden" did not last long.
Although the news of "Call of Duty: Modern Warfare II" announced by Golden Wind and Xundo was a sensation.
But after all, the E3 exhibition will not open until next year, so it is still early.
Now, what players are looking forward to more is the Dongjin Video Game Festival, which is about to start.
On one side is the eighth work that continues the global super IP "Resident Evil", the second part of the Biohazard series independently developed by Golden Wind, The Last Journey of Ethan Winters.
On the one hand, Comella "knows its shame and then becomes brave", vigorously promoting "Silent Hill: Ascension" for several months, which is billed as the world's first interactive streaming media motion sensing game.
Another collision of two well-known IPs, Biochemical and Silent Hill!
The fateful showdown between Golden Wind and Comora in horror games over the years!
…
"... Whose work is better this time? Tiantian Youbao will tell you right away!"
Neon Dongjin time at 9am!
Tiantian Youbao media evaluation representatives Hao Xianming and Lin Xiaomeng appeared in the live broadcast room on time!
Behind the two people, a huge exhibition hall building with an iconic inverted triangle design on the top and a height of nearly 60 meters is standing on a square surrounded by greenery.
Dongjin International Exhibition Center.
This international convention and exhibition center was built in 1996 under the guidance of the internationally renowned organizational design firm "Sato Integrated Design". It has always been one of the most iconic buildings in Dongjin and even the entire Neon.
, and it is also one of the most familiar landmark buildings to players around the world.
At this moment, the annual Dongjin Game Festival exhibition is taking place in this huge venue!
The barrage was filled with excitement——!
'Time flies so fast. Last year, Resident Evil 7 became a big hit here, and in the blink of an eye, the 8th generation was released.'
‘Indeed, it feels like it hasn’t been that long’
‘But this year has been too rough for Xiao Huang’
'Indeed, Biochemical 7 has been blocked since then, right?'
‘No, there is a COD after Biochemical 7. The COD will be blocked as soon as it is finished’
‘In the blink of an eye, the fifth year of the lunar calendar is about to come, and the great powers have become me (doge)’
‘God damn calendar… this is another word that makes people’s eyes dark after butter…’
'At the beginning of the fifth year of the lunar calendar, the Golden Wind fought against Comella...'
‘Absolutely, there is still a fucking righteous historian’
‘But it’s really hard to tell this time. Silent Hill by Frank Comella seems to be something really good and very innovative.’
‘Ignoring whether the innovation is big or not, what did you just say8?’
‘Machine 8, Resident Evil 8, referred to as [Machine 8]’
‘The abbreviation of butter gamers that is unique to people’s eyes and is embarrassing...’
‘Say 8 when talking about machine, civilized QTM’
'That's too stupid hahahahahaha...'
‘I hope Xiao Huang can level up Ke Mei this time’
'If Camela fails this time, it will really never be able to rise again. Let alone Asia's hegemony, judging from the way the stock price is falling, I am afraid that it will be expelled from the first-tier manufacturers...'
‘Let’s take a look at Camella first. I’m a bit nervous as a butter player, I feel like I’m about to witness history’
‘Indeed, this time Comella is so boastful and awesome that he might really be hiding something.’
‘Let’s take a look first so that we can have a good idea’
‘Yes, needless to say about the machine 8, everyone is familiar with the mode and gameplay. Even if there are improvements, it is still technical, but Camilla is known as an innovative gameplay this time. I want to see what they have created.’
‘…’
Comments from water friends floated in the live broadcast room.
When Daming and Xiaomeng saw the audience's suggestion, they looked at each other and nodded.
Although now, they come to the exhibition as Tiantianyoubao media evaluation representatives, they should maintain a fair and impartial attitude and treat every game at the exhibition.
but.
Before evaluating the media representatives, they are Chinese, and they are inevitably more concerned about the Golden Wind game.
They are also worried about whether the gameplay innovation of Comela will have an impact on the trend of Resident Evil 8.
At the same time, I am also curious about what changes Comella has made this time, so that they have such confidence to vigorously promote this new world's first streaming interactive game under the banner of "game-breaker".
"Then let's first experience this game, which is said to be the most innovative game in this exhibition!"
As soon as you enter the venue!
As expected, the huge booth of Comella was right in front of me!
It seems that he intends to avenge the "Battlefield: Uprising" back then.
This time, Comella, which is exhibiting at home, has a particularly large booth, with one booth more powerful than three.
And just like when Golden Wind participated in the CJ Exhibition, they made very elaborate carvings and decorations on the booth shape, giving them the air of a powerful and Asian hegemon.
"Oh——"
Seeing this, Daming couldn't help but grin:
"This posture is really quite impressive."
"There's no need to look for it,"
Seeing this, Xiaomeng was dumbfounded and stood on tiptoe to watch:
"It's the Golden Wind. I guess we'll have to look for it soon, and it will probably be stuffed into an unknown corner."
The two were talking and laughing.
This kind of thing has long been commonplace.
Home field advantage, normal operation.
Facts have proved that this kind of "big is good, good is big" booth layout can indeed effectively increase the popularity of manufacturers to a certain extent.
At this moment, in the entire exhibition hall, many exhibitors were gathered in front of Comella's booth. They were crowded with each other, and there was a huge buzz of people, and there was a long queue of players queuing up.
From a distance, it looks like it is not inferior to the grand occasion of the Golden Wind at the CJ Exhibition.
If there is a queue, I'm afraid it will last until the afternoon.
But the good thing is.
Both had media credentials hanging around their necks.
This small card, known as a free prostitution pass, is a green card for media representatives.
Without wasting much time, under the guidance of the staff, the two quickly entered the media evaluation area of Comella.
and!
Because this time Comella's booth was really too big, the experience area was huge, and there were so many somatosensory cabins.
Therefore, even if there are many media representatives on site, the somatosensory cabin for experience is more than enough.
So, after a lot of hard work, Lin Xiaomeng became this "Tiantian Travel News' "Silent Hill: Ascension" evaluation media representative" and entered the somatosensory cabin.
laugh--
With the closure of Komela's KMN-4 new generation somatosensory cabin.
Camera's unique neural safety valve scan carefully examined and analyzed Lin Xiaomeng's physical condition, and formulated an exclusive forced offline gear and related reminders. It even established a system with Lin Xiaomeng's consent.
Personal health and safety files are stored in the cloud.
And not only that—
‘This thing can actually be adapted to some users with diseases...?’
Seeing this, the audience couldn't help but marvel -
‘It is no longer limited to heart rate and blood pressure standard line detection, this health protection is really strong enough’
‘I’m pretty good at this technology... Heart disease somatosensory PT is no longer a joke from hell...’
‘After all, KMN’s main focus this time is safety valve technology’
‘This is really awesome, I won’t be afraid of horror games anymore, I will just trip when the situation is bad’
‘And there is also cloud storage of personal health records, smart SOS and emergency contact functions, it is really a medical device’
‘The key is that the scanning time is not long, it can be done in half a minute’
‘Tsk, this technique is a bit greedy’
‘It feels more suitable for the physique of butter players. After all, the old thieves’ torture methods are endless’
'Hahahahahaha indeed...'
‘…’
It has to be said that the series of safety measures of KMN-4 not only greatly improve the safety of somatosensory users.
More importantly, its universality has been enhanced, allowing more players with congenital or acquired diseases to immerse themselves in somatosensory games.
A bit awesome.
Oh no, not a little bit, but very powerful.
Here, Lin Xiaomeng, who had completed the scan, also secretly raised his thumb.
It must be admitted that the technology installed in Camera has indeed made somatosensory cabin games more universal, which can be regarded as a groundbreaking progress.
Moreover, it seems to be intentional about proving the superiority of this technology.
This time, they also specially cooperated to launch a horror game such as "Silent Hill".
It seems to be designed to use extreme works to reflect the safety of KMN-4.
Think of this.
Lin Xiaomeng couldn't help but feel a little nervous and took a deep breath.
Maybe, "Silent Hill: Ascension" will really be unexpected...
Just thinking of this!
As the somatosensory cabin system interface in front of you gradually darkened, a hollow sound sounded, and the game "Silent Hill: Ascension" that made countless players curious began -
A dim halo gradually melted into the eyes, and a cool air with a musty smell lingered around Lin Xiaomeng's body.
The dim desk lamp exudes a faint light on the desk, and the ancient books and the old brass-bound pen holder exude a mysterious and obscure luster.
A skull was placed on the bookshelf, and its empty eyes were as dark as an abyss.
The perspective gradually moved, passing over the desk, over the bookshelf, and finally stopped in front of the workbench, on a man dressed like a priest.
Bada.
There was a slight noise on the workbench.
The man stopped what he was doing.
A crude voodoo doll lay quietly in a pool of blood on the workbench...
"Wow--"
Seeing this, Lin Xiaomeng couldn't help but her eyes lit up.
It has to be said that although Comera has lost the support of Phoenix and Fantasy, the picture quality of the game has slightly deteriorated.
However, relying on the profound foundation of its own self-developed engine, the texture presented by CG is still excellent.
The key is.
This opening CG is indeed very vague and dark like Silent Hill.
At this moment, there were also whispers in the barrage——
'Hiss - this opening CG is a bit interesting...'
'Holy shit...this hollow voice even tastes like PT...'
'Feels good?'
‘At least this opening CG has something to it’
‘No wonder Comella is so confident this time’
‘Let’s take a look again…?’
‘…’
"Will it hurt?"
Just talking!
Just as the scene fell into darkness again, a woman's voice sounded.
Then, another woman replied:
"Yes, there will be some, but only in this way can we be freed, Joey... only in this way can we be freed from the ugliness inside. That's why you came to us, isn't it?"
On the dim white candle, the weak flame danced, reflecting the strange patterns and symbols on the table.
After taking a slightly nervous deep breath, the woman named Joey stretched out her hand tremblingly:
"Okay...Rachel."
It seems to be performing some kind of ritual.
Joey, who came to seek help, and the ritual performer named Rachel knelt across from each other in the empty and dark chapel.
Lin Xiaomeng cheered up.
Because it is not difficult to see that there is already a difference between the game screen at this point and the dazzling opening CG before.
Likewise, the dim light is no longer so soft, the rendering of reflective floodlight is no longer so refined, the characters' movements are no longer so silky, and the expressions on their faces are no longer so natural.
Lin Xiaomeng knew that this was probably the "real-time calculation animation" of the official game.
Compared with the fully rendered "opening CG animation", real-time calculation is a real-time rendering of the in-game screen, so it must not be as good as CG in terms of quality.
it `s just normal.
Generally speaking, once the game screen enters the real-time calculation part, it means that the game will officially start.
Oh no!
Soon, following an obscure incantation of unknown meaning, Rachel slashed Joey's hand with a knife.
But just when she wanted Joey to hand over her other hand, Joey stood up in a hurry because of pain and hesitation:
"Uh...I...I'm very grateful for everything the 'Foundation' has done for me...but...I, I can't..."
"You must stay and fulfill this oath,"
Seeing this, Rachel quickly stood up and held Joey's wrist:
"But you can't keep running away..."
"No, no, no, no," Joey wanted to pull back: "I can't, I can't..."
As the differences between the two grew larger and larger, the push-back gradually turned into quarrels and pulls——
"Joy, Joey look at me, the 'disease' must be eliminated, otherwise..."
"Rachel, let me go! I won't participate in any ceremony!"
"This is not just for you! It's also for the town! You have to..."
"No! I said no! Let me go Rachel!"
Plop!
As Joey violently broke away, there was a thud, and Rachel was suddenly pushed to the ground by her!
And now!
As the candle light continued to flicker, against the backdrop of the lightning outside the chapel, a dark monster shadow half as tall as a man suddenly appeared on the window lattice!
【Get ready——! Get ready to run!】
Lin Xiaomeng was ready to run away.
With her many years of rich experience in horror games, as well as her years of battle of wits and courage with old thieves, Lin Xiaomeng clearly predicted that the topic was about to get down to business.
Due to the interruption of the "Oath Ceremony", Joey attracted the monsters of Silent Hill.
The appearance of monsters proves that the other world has covered reality.
Then next, she will most likely play the role of one of the two women, running away and hiding under the pursuit of the monster.
However!
Next second!
Creak——
With a heart-wrenching sound!
In the midst of panic and screaming, the monster suddenly appeared behind Joey!
The sticky tentacles with barbs tightly wrapped around Joey's neck, and then twisted hard!
Click!
Along with Rachel's scream, the screen plunged into darkness again!
Next!
A line of white text appeared in the lower left corner of the screen——
【Norway】
【A small town】
An unexpected montage!
The story is taken directly to another place!
The expected escape did not occur, not even a QTE (Quick Response Event) operation!
And now!
The game has already started for five and a half minutes!
That is to say!
For a full five and a half minutes, from CG cutscenes to real-time calculation animations, it was all animation, and there was not even a single step that I needed to operate?
Just...just watching?
hiss--?
For a moment, Lin Xiaomeng couldn't help but frown secretly.
An ominous premonition lingered in her mind.
Just wait a moment...
This so-called "new interactive streaming somatosensory game" will not be...
——
PS: The product has been finished (the experience is attached below) and the data has been sorted out. Two updates will be resumed starting tomorrow.
"Bu Zheng Jing Review"
The clichéd emotions in the campaign are sloppy, and the plot is ridiculous. Let’s not talk about the gameplay. Except for the first level, which is like COD, the rest is a bunch of hooks. Activision doesn’t really think that someone likes to play single-player war zone, right?
, I was asked to open boxes all over the map, and they also called them open combat missions. I opened the Bull Demon Big Reward. If I had to open the box, I suggested replacing it with Caudick's urn. I would be more motivated to open it, and even
You can open a Cowdick family bucket to express your beauty.
In terms of multiplayer performance, Warzone is a mode that I have never been interested in. I have not played it. I have played two games in the zombie mode and it is not as interesting as expected. Maybe the performance will be better when there are friends playing black.
a little better.
but.
As the real core of today's COD, the multiplayer online battle mode has an unexpectedly good experience. Small Hammer Military Industry is very in line with the rhythm of the game. It can be seen that the production team is working hard to create a comfort zone for players. After B-testing, the improved friend and foe
The recognition is better, the operation feeling brought by high mobility is silky and smooth, the 150 blood setting does not make the game's TTK performance too lengthy, the skill combination is more reasonable, and after the resurrection point logic adjustment, squat
With no place to hide, and the COD series' always unrivaled operating feel, the entire game experience is a huge battle experience.
To sum up.
COD20 gives me the feeling that I am an idiot, but not completely.