Chapter 564 Can’t stop! Can’t stop at all! Even necessary
Electricity!
This shot!
Call it stupid!
Simon, who fell to the ground clutching his chest, felt it was difficult to breathe!
However, this is not because the realistic feeling brought by the fifth-level somatosensory is so depressing, but because the shock brought by this shot is too great!
Am I exposed???
Simon, who fell to the ground, had blurred vision, and watched helplessly as the ambulance carrying Makarov drove away in a grand manner.
Immediately afterwards, the special forces filed in and pointed their guns at the dying man, shouting things like "the suspect is seriously injured" and "kick away his gun".
The sound became increasingly blurry, and the ominous astonishment in Simon's heart became more intense.
Makarov discovered his identity as an undercover agent.
In other words, Makarov knew his identity as an undercover agent from the beginning, and deliberately brought him to the airport to start this brutal massacre.
And the reason for setting up such a terrifying trap is just for——
[Makarov: The Americans thought they could plot against us, but little did they know that after the identity of this corpse was exposed... the whole of Warsaw would roar with revenge. ]
Finished!
Allen's eyes closed completely, causing Simon to sigh in despair.
It's all fucking over!
From beginning to end, every step of their plan was seen through by the insidious and cunning Makarov!
Makarov knew that the United States had placed an undercover agent beside him, and he used his plan to blame the tragedy at Zakayev International Airport on Allen, an American!
As a result, Warsaw's anger will naturally rise, and Makarov can naturally provoke a war between Warsaw and the United States, and use this as an opportunity to ignite war all over the world!
Buzz——!!!
With the end of this level!
Players' enthusiasm for MW2 has reached an unprecedented height!
‘Oh my God!!!’
'This twist is so awesome!'
‘Old thief is awesome——(broken voice)’
'GW is truly the king of plot! This twist... my God... my scalp is numb!'
'I thought the airport killing was the ultimate level of numbness at this stage, but when this twist came out, oh my god...'
‘One step to become a god!’
'I would like to call it a god among gods! Doesn't this mean that a world war is about to begin!'
‘That’s so cruel, Xiao Huang! The plot is so bold and majestic that it even makes people feel strange!’
"It's hard to imagine that Stardew Valley and Call of Duty are produced by the same manufacturer..."
‘Too cruel’
‘GTMD polar bear! Where’s my somatosensory cabin! It’s been two days, why hasn’t it arrived yet?’
'Hahahahahaha I guess the production line of the little polar bear is getting sparks right now...'
‘It’s so exciting! The garlic clove score is 9.9!’
'To be honest, this script, this plot, this structure, this rhythm has been a hit in Hollywood for the past five years!'
'Are Golden Film Studios kidding you?'
‘Awesome——!!!’
‘…’
Absolutely amazing!
As the level slowly came to an end, Simon's mood was hard to calm down for a long time!
Unspeakable shock filled every pore of his body!
Just when you thought the snowy mountain level in the demo was the pinnacle of MW2, it flexed its muscles at the beginning of the main game, with Michael Bay-style bombings, Bourne Supremacy-style tense battles, and
That perfect physical performance that surpassed all other heroes solemnly declared his explosive opening!
And just when you think that this unparalleled explosive opening is the climax of the entire game, it uses a creepy bloody impact to tell you in a silent gesture - the ups and downs of the story have just begun!
even!
Just when you think that the killing at the airport is already the most shocking plot in this level, the subsequent reversal and the catastrophic battle that is about to break out will keep you firmly in the somatosensory cabin!
Addicted.
To be honest, over the years, as the editor-in-chief of an international first-line game media such as SNG, Simon has experienced countless games, so it is difficult for him to be completely immersed in a certain game.
Even "Resident Evil VIII: Village" released by Golden Wind at the end of last year - such a sophisticated production, such a bluffing gimmick, such a tense process, and such a novel design - he just thought it was fun, and
Not obsessed.
But now!
COD!
MW2!
"Call of Duty: Modern Warfare II"!
But it really made Simon feel the great appeal of the game!
Addictive! Addicted! Even need to be recharged!
Simon can't wait to know the rest of the story!
His curiosity and dependence on games have never been stronger!
Not surprisingly, the next level did not disappoint him——!
There is no doubt that as Allen's mission failed, Makarov took advantage of the opportunity to stigmatize the murderer of the airport massacre on the Americans.
For a time, the whole country in Warsaw was shocked. The wave of hatred towards the United States reached its peak, and the war was about to break out.
In such a tense situation, if you want to avoid war, you must prove that the murderer of the airport tragedy was actually Makarov.
As a result, Task Force 141 quickly targeted the Rio de Janeiro arms dealer that provided Makarov with arms based on the source of the bullets.
Without further ado, the day after the airport tragedy, Soap led Xiaoqiang, deputy commander Ghost and other teammates to Rio de Janeiro, and successfully captured the arms dealer during a tense chase.
From the arms dealer's mouth, they learned a very important clue: in the Gulag prison, there is a prisoner that Makarov hates, and he may be the key to breaking the situation.
And almost at the same time, bad news followed one after another——
Although they moved very quickly, they were still one step behind Makarov.
In order to retaliate against the United States, Warsaw used the attack identification system previously retrieved by Soap and Xiaoqiang to prevent the U.S. air defense radar from sending out alarms.
That's right, Warsaw has actually cracked this system a long time ago, and all the previous efforts at the snow mountain level were actually a huge trap.
When the United States discovered that something was wrong, enemy planes all over the sky had already landed on the American mainland in large numbers.
In order to protect the front, the 75th Ranger Regiment in Virginia immediately joined the front line against Warsaw. Private Ramirez, under the leadership of Sergeant Foley, defended hard, hoping for a turn in the war.
But at this moment, what Ramirez didn't know was that Task Force 141, who was also working on this matter, was also trapped in an arduous and dangerous escape.
For the slums of Rio de Janeiro, the actions of Xiaoqiang and others were tantamount to stirring up a hornet's nest. All the armed elements in the slums gathered together to kill them.
Faced with the enemy's pursuit and interception, the three of them covered each other's retreat, and soon arrived at the helicopter connection point.
But in the middle of the journey, Xiaoqiang accidentally slipped and fell from the roof.
As a classic level in MW2, this level is full of pressure and adrenaline for players who play Xiaoqiang.
Fortunately, in the end, 141 was able to escape from the slum without any danger.
And next, what they have to do is go to the Gulag prison mentioned by the arms dealer to rescue the "prisoner who Makarov hates to the bone"...
The pace is tight!
The scene is grand!
There is no doubt that compared to the previous Call of Duty of Golden Wind, this sequel has achieved all-round surpasses!
Regardless of the excitement of the plot, the intensity of the rhythm, or the intensity of the battles.
Or the visual effect, somatosensory immersion, and the quality of the overall industrial technology.
All of them are enough to be called the only somatosensory game in the world!
This is a brand new monument!
And the creator of the monument is the equally legendary Golden Wind!
The plot has ups and downs, and the body feels full of joy!
Simon went crazy!
It is no exaggeration to say that this "Call of Duty: Modern Warfare II" will definitely leave the most significant mark in his career!
…
And "Call of Duty" is so popular!
Not surprisingly, it naturally attracted strong attention from Vivendi!
"When the time comes, whether it's announcements or public relations battles, we will be bigger, taller, and more enthusiastic than them!"
During the video conference, Sarah Gascogne, Vice Chairman of the Vivendi Board of Directors, instructed:
"Now, players all over the world are eagerly looking forward to our masterpiece,"
"The glory of the golden wind is only temporary,"
"To achieve a brighter future and to lead the future gaming and entertainment industry, it is ultimately up to us."
obviously.
Gascogne has great confidence in Yunwei's "On the Eve of Catastrophe" and his words are sonorous and powerful.
In fact, originally, when she heard that Cornick reported to her that "the sale of Eve of Catastrophe needs to be postponed," she was somewhat dissatisfied.
But then, the production team’s explanation immediately put her mind at ease——
[We need time to polish and perfect this work as much as possible]
[After all, this is a masterpiece that is enough to change the future structure of the game industry]
[If we can seize this opportunity, we will undoubtedly seize the lifeblood of the future game industry and master the core say in the development of the times]
[A work like this is worth waiting for]
[What’s more, there’s nothing wrong with letting Golden Wind be released first. After all, without comparison, how can we talk about a crushing victory? 】
Looking at it now.
Yunwei's considerations are indeed thoughtful.
Gascon nodded secretly.
Comparison will only hurt.
At this time, she even wished that the Golden Wind and Modern Warfare could fly higher.
In this way, their decisive blow in "On the Eve of Catastrophe" can be made more powerful and unsolvable.
Besides...
"GW's promotional gimmicks and modes this time are very good, so I suggest you also come up with a controversial topic and integrate it into the game,"
The airport level in MW2 obviously inspired Gascogne:
"President Cornick, Director Aesop, what do you think?"