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The Five Races of 'Slaying the Dragon'

Note: All warrior professions can ride mounts, but the knight's mount effect is 200%

Five major races——

Moon Spirit: An elf girl dancing in the dark. The Moon Spirit's attack power is reduced by 25% during the day, and it cannot receive sunlight. Otherwise, it loses 1% of its energy and blood every second. Under the moonlight, the Moon Spirit's attack power increases by 25%.

, the racial characteristics are bred in the dark, all are young women, the secondary weapon is a heavy iron umbrella they are born with, which can block the sun and form an umbrella shield for defense. The moon spirit holding the giant umbrella can reduce the damage of magic attacks by more than 30%.

, young moon spirit girls with bright eyes, white teeth, and excellent figures have become the most popular race among female players. They usually choose professions such as swordsmen, knights, and hanging pot healers, and are limited to female players.

Humans: The ordinary and hard-working human race on the mainland, with strong resilience and unyielding will, racial expertise, construction occupations have the advantage of increasing the proficiency rate by 25%, increasing strength growth by 10%, and increasing defense power by 5%.

Wind Elf: The messenger of the wind element, the Wind Elf is born with a pair of transparent wings and can fly at a height of no more than 100 yards. However, once it receives damage exceeding 20% ​​of the maximum health, the wings will break and fall, and the flight will be lost for a short time.

Ability, often used as a reconnaissance scout, racial expertise, shooting accuracy increased by 50%, flying speed increased to 200% of normal speed, mana growth increased by 5%, usually professions such as archer, musketeer, mage, etc.

Barbarians: Humans who grow up in barbaric lands. They have extremely strong strength, strong bodies, and strong resistance. After these barbarians are equipped with heavy armor, they become mobile steel fortresses. They are very scary. Their racial specialties increase their defense by 10.

%, strength increased by 5%, usually choose berserker, knight, ascetic and other professions

The Dead: Undead creatures summoned by the will to survive in the cemetery. They are exiles. They have extremely strong attack power and perception. They have racial specialties, the will of the undead, and their attack growth is increased by 15%. In melee combat, they will damage the enemy.

1% is converted into one's own health, and health growth is reduced by 10%. Usually, assassin, swordsman, and berserker professions are chosen.

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