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Act 238 boss?

Act 238 boss?

Passing through the hall full of cobwebs and dust, the tomb is located at the end of the dungeon. Generally speaking, it is where the leader-level monsters are. As soon as Brando entered the tomb, he instinctively felt that something was wrong. The tomb was very small.

, the length and width are only tens of steps square, and the overall shape is square. A huge sarcophagus is parked quietly on a stone platform protruding from the ground in the center of the room. The architectural style of the tomb is consistent with the tomb passage outside, but the atmosphere inside the tomb is different.

It's obviously depressing.

Under the bright or dark light, an evil aura seemed to linger in the small space. The air condensed to freezing point, and even the flames of the torches were suppressed out of thin air.

This is the aura of a leader-level monster, but it is much stronger than Brando expected. This is not the aura that a boss of around level 30 should have. However, Brando looked around and did not find the boss. He could only guess.

The boss should be in the sarcophagus in the center. He pulled out the Sword of the Earth, flattened the sword and stopped everyone behind him to signal them not to act rashly. Then he turned back and asked: "Where are those cards?"

"Over there, Lord." The wizard apprentice immediately pointed to the other side of the sarcophagus. Brando then noticed the remains of a skeleton lying in the shadow. Because the tomb was full of such buried skeletons.

So he didn't notice this detail before. Now that he was reminded of it, he immediately noticed the difference in the remains - the victims buried in this tomb should all be slaves, and most of them would not be wearing anything luxurious.

Most of the clothes, even if there were any, were charred and turned into dust over time. But the remains were wearing a intact robe and had a cane at hand. Brando recognized it at a glance as a

Apart from wizards, few people use precious materials like magic black wood to make walking sticks.

Scattered around the wizard's remains were several shiny cards, which were destiny cards, five of them in total.

It’s not surprising that wizards carry destiny cards. In fact, this is not the first time Brando has discovered destiny cards from the relics of spellcasters. Wizards are a group of people who are full of curiosity and exploration about all the mysterious things in the world.

People with a caring heart tend to collect some strange gadgets that even they cannot recognize, and there are not a few people who die because of this every year. At least Brando has heard of someone being jailed for collecting a statue of the evil god.

Cursed. So it is not difficult to understand why wizards collect some mysterious little cards.

"Can I use any spell to get it?" Brando asked. He instinctively felt that this tomb was a little dangerous. There are many kinds of boss-level monsters, some of which are very difficult and know how to set traps, although there are just some tomb ghouls outside.

, but there is no guarantee that the owner of this tomb will not be a high-level sudden death ghost or something. He does not want to enter the opponent's main battlefield to fight with the opponent.

The key is that this tomb gave him a very indescribable feeling. He had experienced the 'Wolf Trouble', and he had never been so nervous when facing the grinning beasts rushing in front of him like a tide. The danger in the air seemed to

It condensed into a needle and stung his heart, causing his heart to contract. He had experienced hundreds of dungeons and was very sensitive to crises, so he instinctively felt that there was something strange about this tomb.

Although judging from the outside entrance, this should be a level 30 reinforced dungeon. In theory, the boss should be a leader-level monster in the upper reaches of gold. But there is no guarantee that nothing will go wrong. No one dares to say that he is 100% sure.

There was no mistake. Especially after going deep into the tomb, Brando discovered that the history of this tomb was incredibly long. If this tomb existed before the rule of Eruin and the Silver Elf, then it would have gone through at least thousands of years.

The longer the history of things like tombs and dungeons, the weirder and weirder the monsters inside them become. The Amber Sword is very realistic in this regard, so Brando has to be careful, and he trusts his own judgment and experience.

The apprentices shook their heads together.

"We have tried, Lord Lord," someone plucked up the courage to reply: "But the sarcophagus seems to have some power to dispel our magic. As soon as our magic comes close to the sarcophagus, it will disappear immediately."

"Disappeared?" Brando asked: "Was it lifted?"

"No, we don't feel that our spells have been dismantled. It's not so much... it's more like being cut off." An apprentice replied.

Blocking mental power should be psychic ability. Brando immediately came to the conclusion that the most famous psychic spell is spiritual power, and secondly, holy words and witchcraft are also involved. In The Amber Sword, ghosts are used to

Psychic powers are famous for creating illusions. They distort people's minds and amplify fear a thousand times. When you feel their cold fingertips pass through your chest, you have already turned into solid ice. It's not because of the cold.

, but because my heart has fallen into darkness forever.

Therefore, the sarcophagus may indeed be the ghost lord, so Brando thought for a moment and released the white deer statue in his pocket. Everyone saw a fluorescent white deer appearing in the tomb, and the accompanying mercenaries were initially frightened.

I jumped, but after I found out that it was the summons of my lord, I breathed a sigh of relief. I just looked at Brando with inexplicable awe.

The white deer is the Holy Spirit in the legend of Eruin, and those who are favored by the white deer often become legendary heroes. This statement is especially popular among the mountain people in the south, because occasionally some people will witness the white male in the forest.

deer.

After the white deer appeared, it backed away slightly and dug into the ground uneasily with its hooves. This behavior made Brando frown. The holy white deer is the nemesis of all evil things. The leader-level monster in the sarcophagus can actually make it feel uneasy. Bu

Lando immediately became alert. Every detail proved that his initial intuition was not wrong. There must be something strange about this tomb.

He couldn't help but look at each other with Ciel. When they dismantled the seal outside, the two of them had already discovered that something was wrong.

"Should... we go get those things, Lord?" The wizard apprentice on the side asked with some trepidation while observing Brando's face.

Anyone can see that there may be something weird in this tomb. No one can say what dangers you will encounter if you go in. Taking risks in the underground tombs is an extremely dangerous thing. Horrible evil objects and fatal curses can be taken away without knowing it.

How many adventurers' lives have been lost. However, Brando's reputation in the Fir Territory is now unparalleled. If he gives an order, most of the wizards and adventurers present will also blindly trust him.

But Brando shook his head. Although he is now the leader of a territory, he can be regarded as an outstanding nobleman in name or in the heart of Her Royal Highness the Princess in the North. If Antitina were here, she would definitely warn him in a gentle way.

Taking personal risks should not be the behavior of a superior person. But in essence, he is still the simple-minded player and simple young man from the countryside of Prague. No matter what the excuse is, he sends people to die.

Even a normal player might not be able to do this with a smart and thoughtful NPC.

What's more, don't think too much, if the loot can be taken out so easily, then this sarcophagus will not be here. At present, it seems that only by killing the boss in the sarcophagus, I am afraid they will have a chance to get it.

Treasure'. This is the most basic setting of a game. Although Warnd is no longer a game today, it was born out of Amber Sword. At least until now, Brando has not seen the difference between this world and the original world.

Too much deviation.

"You guys retreat, this is not a battle that you can get involved in." He turned around, pointed his sword at the others and gave the order. At the same time, he winked at Charles and motioned for the two of them to approach one from the left and one from the right. He decided to start with

Open the sarcophagus and see what this monster is.

But this order stunned everyone present. They had never seen the lord who encountered any danger first. Of course, most people felt weird. What Brando did was in the traditional view of the world.

It's a bit nondescript, or to put it more bluntly, it doesn't look like a lord or a noble. However, no one has commented ungratefully, and some are just silent. At least everyone can understand the benevolence and justice contained in this order.

Although everyone understands that in the struggle of nobles, only those with a hard heart will truly reach a high position. But in fact, no one is willing to follow a person who is cold-blooded and ruthless to those around him.

When the young mage Lelian saw this scene, he couldn't help but hold his breath slightly. He was born in a noble family. In his impression, his father was a young nobleman who was busy making friends all day long. He had also seen those dignified and unsmiling people.

A great nobleman, and the Brando he knew was completely contrary to the image of any nobleman he had ever seen.

In fact, the mercenaries around him, and even the wizards, have no doubt that Brando is a genuine nobleman - yes, because that gentleman is very knowledgeable and knows almost everything. Only nobles can have that.

Such a well-established family background. But this was not the case in Lelian's view. With his carefulness and sensitivity, it was not difficult to find the aspects of his lord that were incompatible with the nobility. Therefore, he once suspected that Brando was not a nobility -

- Of course, this suspicion cannot explain Brando's knowledge and calm and confident attitude, nor will it shake his loyalty to the lord, but it often makes him feel puzzled.

But it wasn't until now that he was convinced.

From the moment Brando turned back and pointed his sword at them to issue an order, he suddenly discovered the shining point of a true nobleman from the sword. That is not the temperament that today's Eruin nobles can possess.

That was the style of the ancient nobles. The swords of kings and nobles always walked before their people. They held high the flag and led the ancestors to cut through the thorns and thorns from the darkness and find a path leading to order and light.

In the darkness, the blood of nobles flows.

That is the path of the ancient sages.

Lelian looked at the backs of Brando and Charles and couldn't help but subconsciously take a step forward. However, at this time, Brando and Charles were already pressing their hands on the sarcophagus. It was this

At that time, the temperature in the tomb suddenly dropped suddenly, and everyone felt that a layer of hoarfrost was growing on the four walls of the tomb at a speed visible to the naked eye. In the blink of an eye, there was a thick layer of snow-white.

Within a moment, everyone present began to chatter their teeth.

"Go to hell, what the hell is this!"

Brando's strange scream immediately shattered the tall image he had just established in Lelian's mind. The aristocratic demeanor suddenly disappeared, and he turned into the fussy lord again - of course, Lelian was not

Even if he knows that the image is called a player, he will never know.


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