After dressing up, Keslinburg looked extremely enchanting.
The main road leading to the castle is paved with countless bluestones of the same shape and size. It slopes upward and extends along the winding terrain to the grand green gold gate of the main castle. Both sides of the road are full of trees.
There are many shops and small fountain squares dotted here and there. Each area is very different from other places, presenting a variety of colorful scenes.
The architectural styles around Keslinburg are also diverse, including domes, spires, square roofs, colorful agate glass curtain walls, and exquisite murals everywhere... In order to welcome representatives of the wizard family from all directions,
The entire Kexlinburg has been renovated, giving people an extraordinarily pleasing look and feel.
The wizards who came here were riding in all kinds of strange vehicles.
In addition to the public airships, there are also some wizards who ride on flying monsters such as bipedal dragons, griffons, Socratic eagles, and two-headed chimeras. As for those wizards with more peculiar tastes, they may
Riding on violent giant elephants, armored violent bears, Morak goats, devil-clawed monitor lizards and other land-based monsters came here slowly.
These accompanying monsters or monsters cannot be brought into Kerslinburg, and can only be fostered in several large inns outside the square. The people who are busy receiving many wizards here are all elite apprentices trained by the association. They are not only well-dressed,
, elegant manners, and impressive strength.
With their strength, if they were placed in those small families, they would probably hold the family's future stars in their hands for fear of falling, and hold them in their mouths for fear of melting. But here, they can only condescend to do something.
Work that only ordinary slaves need to do.
There is no way. There are simply too many wizards who have come to Keslinburg during this period, and their levels of strength vary greatly. If we use mortal servants to receive those 2nd and 3rd level wizards, I am afraid they will have to change them every half an hour.
The last batch is new.
After all, most high-level wizards have a somewhat eccentric temperament. If they do not deliberately restrain their surging witchcraft energy, ordinary mortals will not be able to withstand the terrible elemental radiation.
Most of the foreign wizards are obviously not qualified to enter Keslin Castle, so they can only temporarily find a place to live near the castle and wait for the arrival of the competitive competition.
And every day, extraordinary flying airships arrive at the empty parking area, and then a large number of wizards wearing standard witch robes with the unified family emblem etched on them come down. Under the guidance of the wizards of the association, they ride in black carriages.
Main castle.
These are the well-known large-scale families or organizational forces in the Sand Tallin area. Naturally, they will not be aggrieved to live outside the main castle. And they are obviously familiar with the wizards of the association. As soon as they came here, they gathered together.
He hid in a secret room and started whispering.
Regarding this competitive competition, outsiders naturally don’t know what the association’s senior officials think.
But if the competition can finally select the strongest person to advance to level 4, then getting the information as early as possible will naturally give you an advantage in the subsequent changes in the pattern.
Level 4 wizards naturally look down on this benefit, but it can determine the ups and downs of small and medium-sized wizard families or forces. Therefore, they can't help but be nervous!
Of course, the selection of the association's strongest Level 3 player has also attracted the attention of the other three major forces.
It is said that the three major forces have sent secret observers to follow the competition throughout the entire process in order to gain a side view of the development of the strength of the Sand Tallinn area over the years.
As for the battle venue for the competitive competition, it was chosen in a secondary plane called the Blue Ocean.
The four peak level 3 powerhouses will be divided into two groups and teleported to different areas of the blue sea plane, where they will start a long fight lasting 15 days. Both participants carry half a positioning teleportation crystal.
, as long as you successfully capture the opponent's teleportation crystal and merge them into one, you can successfully return to Keslinburg.
And the person who successfully returns to Keslinburg is the winner of the divisional competition.
If neither of them can capture the other party's teleportation crystal, both players will lose and become eliminated at the same time.
As for the finals, they will be held simultaneously 15 days later. The same rules and the same decisive method will be used, and the winner will be the one who successfully returns the teleportation crystal.
Setting up the competition rules in this way means that the guy who wants to become the strongest level 3 player in the Sand Tallinn area needs to defeat two competitors in a row within 30 days. This is not only a contest of strength, but also a test of perseverance.
Of course, if a guy can spend 1 day in the first battle to deal with his opponent and send it back to Keslinburg, then he will not only have 14 extra days of rest, but also have the opportunity to watch another battle with his own eyes. Learn more
A few opponents will undoubtedly be of great benefit to the upcoming decisive battle.
However, this idea sounds wonderful, but it is not realistic.
After all, the few wizards who can be selected to participate in the battle of the strong are all at the peak of level 3, and all of them have experienced hundreds of battles and have extremely rich combat experience. Without the strength to absolutely crush the opponent, no one can even think about it.
Easily defeat your opponent.
…………
Blue ocean plane.
This is also a small plane that occupies an extremely vast area and is extremely rich in biological and mineral resources.
Since becoming a secondary plane under the Sand Tallinn Association, the most powerful of the indigenous people here have either been killed or captured, and have been completely cleaned up. The remaining indigenous people have become subordinates of the association.
Slaves and miners were busy working in various plantations and dark mines all day long.
However, today, this place has become the place where several level 3 wizards from across the border fight.
In a dense jungle near the west coast, a dense white light suddenly lit up.
Immediately, a tall figure walked out of the shimmering white light door, frowning as he looked around this completely unfamiliar world.
As soon as he stepped out of the portal, Greem felt the overwhelming malice coming from all over him.
Under the suppression of the strong plane consciousness, the surging magical energy aura on his body quickly fell, and he was suppressed to the level of the second level in an instant.
It was like forcing an elephant into a boot. In such a small and depressing world, even if he didn't encounter any enemies, Greem could still feel the painful protest coming from his limbs.
"It seems that the first competition in this battle is centered around plane suppression... Whoever adapts to the plane environment here first will be able to exert stronger combat power."
"Chip, let's start analyzing the plane laws here!"
"Hey, the mission has been accepted...the estimated analysis time is 11 hours, 29 minutes and 31 seconds..."
11 hours... Well, let's use this time to find our opponent first!
But who will be my opponent?
In Keslinburg, the four of them, Greem, stepped into the portal at the same time, but were teleported to different areas in pairs. Therefore, at this moment, even Greem did not know his opponent in the first battle.
Who exactly is it?
"Dip, unknown energy fluctuations were detected..."
While Greem was deep in thought, the chip suddenly sent out a series of prompts, and then projected seven life forms containing strange energy fluctuations into his retina.
Greem raised his head, his eyes penetrated the swaying and mottled tree branches, and landed on a mountain eagle circling in the blue sky.
In Greem's elemental vision, the body of this mountain eagle was filled with rich red light, and it obviously belonged to some kind of specially modified wizard beast.
Greem squinted his eyes, then turned to look in several other directions, and found the same red light on some elk, squirrels and piebald snakes.
Well, it seems that these are modified wizard beasts reserved by the association in advance to monitor the entire battle process.
It can be imagined that at this moment, there are hundreds of wizards in Keslinburg monitoring through the eyes of these wizard beasts, watching every move of several participants in the war.
Therefore, it is better to keep some secrets that you don’t want to expose!
A naughty smile suddenly appeared on Greem's face, he raised his right hand like a pistol and fired at a squirrel hidden in the dense canopy of trees a hundred meters away.
Snap...
With a slight movement of Greem's mouth, the squirrel huddled in a green leaf suddenly exploded into a small fireball, and was completely burned in an instant.
Greem smiled slightly, then turned his pistol and pointed it at an elk hidden in the bushes 120 meters away.
Snap...
There was another soft voice, and the elk suddenly spurted out flames from its eyes, ears, mouth and nose at the same time. It struggled to run out for five steps before falling over and burning into a pile of coke.
As if being frightened by Greem's unscrupulousness, the creatures shrouded in red light began to run desperately into the distance. Unfortunately, no matter how fast they ran, they could not stop Greem's voice from his mouth.
After several shots, 5 of the 7 red dots were eliminated.
The mountain eagle moved the fastest and had spread its wings to fly 3 miles away. Greem did not kill it. After all, it was a monitoring method left by the association. It would not be good to kill it all.
Just draw a boundary and drive them all to the outside.
After driving away the mountain eagle, Greem's eyes suddenly fell on the roots of a tall ancient tree.
There, a gopher with a red glow hid underground, relying on the cover of the soil and not escaping.
It seems that the wizards of the association who control the wizard beasts have not figured out how Greem discovered the anomaly, so they still want to use earth escape to escape Greem's 'pursuit'.
Greem smiled, made a fist with his right hand, and struck it hard.
A hundred meters away, with the ancient tree as the center, the ground more than 20 meters around seemed to have been hit hard by an invisible iron fist, and suddenly collapsed into a huge pit more than two meters deep. All the ancient trees
, branches, vines, and shrubs were all reduced to ashes by the invisible flames.
In Greem's elemental vision, the red dot quickly extinguished.
How could it be an ordinary creature transplanted with the Eye of Witchcraft that could withstand Greem's casual blow?
After blinding all the 'eyes' that were watching him within a kilometer, Greem took out the strange black crystal from his waist bag.
The crystal was only the size of a fist, and there was a dense black mist inside, making it difficult to see the specific contents.
But as soon as it was taken out, the black crystal felt a strange vibration force, as if it wanted to escape from its control and fly to a certain direction in the northeast.
It seems that that's where the other teleportation crystal is.
Greem smiled lightly, put the crystal back into his waist bag, and then ran towards the direction he sensed just now. (To be continued)