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Chapter 1468 Martin's Sigh

Naturally, it is not easy to leave others alone when it comes to building a private witch tower!

Otherwise, once the location of the witch tower is leaked, Greem's powerful enemies will be able to kill them in minutes. Therefore, Greem can only hand over this task to Brainbrain Sok, who will be responsible for coordinating the entire construction of the witch tower.

It’s just that the environment on the Fire Elemental Plane is too harsh, and ordinary life cannot survive there. Therefore, most of the work of building the tower can only be completed by engineering magic machines. But if you want to adapt to the harsh environment on the Fire Elemental Plane,

, these engineering magic machines also need to be specially modulated to enhance their fire resistance.

Moreover, with Greem's current status as a level 5 great wizard, ordinary small and medium-sized witch towers are obviously unable to exert his true power. Therefore, it stands to reason that this will be a large private witch tower.

After handing over the plane beacon there to Sok the Brainbreaker, Greem hesitated for a while and finally decided to visit the great wizard Sarupo.

It’s time to resolve the grudge between him and the Sarupo family!

…………

A quarter of an hour later, Grim appeared in front of a witch tower in the Exodar camp.

There were people coming and going at the entrance and exit on the first floor, all wizards wearing various robes and armors. Although they were of different ranks and professions, they all wore a strange metal badge on their chests.

Whenever they pass through the protective light film, a blue light will shine on the badge, which seems to be some kind of identity verification mechanism.

On both sides of the gate of the witch pagoda, two 7-meter-high adamantine golems stood quietly. In the middle of their human heads, densely packed holes in a honeycomb shape were inlaid with large and small magic gems.

He glanced at the wizards coming in and out.

It is conceivable that once someone breaks into the Witch Tower with a different badge or no badge, these two adamantine golems with a combat power level of up to level 4 will use their indestructible bodies and violent iron fists to give the intruder an unforgettable memory.

The adamantine golem is a large metal golem with a super magic alloy inside and a layer of adamantine plating on the outside. It can resist any type of elemental witchcraft below level 4. Even if it encounters a level 4 witchcraft attack, it will only take half the damage.

Such powerful metal puppets are basically invincible to wizards below level 4. Even level 4 wizards will have a huge headache when encountering them.

Even though the basic level of the two adamantine golems in front of you is only level 4, when it comes to charging on the battlefield and defending against enemy attacks, the power they can exert is far superior to the shadow demon that Greem left for Mary.

.

To put it bluntly, two level 4 intermediate shadow demons combined cannot defeat a level 4 primary adamantine golem. Without them, the division of labor is just different.

This large golem with thick skin and strong magic immunity is simply the natural enemy of the spell caster. And an assassin-type golem that focuses on agility like Shadow Demon is even less of an opponent for it.

However, in terms of concealment and sneak attack and assassination, the power that the Shadow Demon can exert is superior to that of the Adamantine Golem.

At least spellcasters like Greem are more afraid of golems such as Shadow Demons, but are not worried about adamantine golems. The reason is that adamantine golems are too large and bulky to cast in many places.

.

Therefore, a big man like the Adamantine Golem can often only serve as a guard for important witchcraft facilities, and it is difficult to keep it with you at all times.

As soon as Greem approached the gate of the witch tower, the honeycomb-shaped magic compound eyes in the middle of the heads of the two adamantine golems locked onto his position, and they started to creak and move.

"Stop! Please identify yourself to outsiders..." The adamantine golem on the left took a step across to block Greem's path, and a mechanical sound of roaring sound came from its body.

The strange movement of the adamantine golem immediately attracted the attention of the wizards present. When their eyes fell on Greem, they all trembled, with shocked and frightened expressions on their faces.

"It's the legendary fire wizard!"

"It's him...it's him..."

And at this moment, the consciousness inside the adamantine golem fluctuated, and a low, hoarse voice suddenly came out.

"As expected, it's you Grim... Okay, you can come in, I'll be waiting for you in Hall 9!"

Judging from the voice, it was none other than Sainz, the fifth-level wizard who we had a chance encounter with.

As a wizard, almost all wizards can have a photographic memory and know it by hearing it. If necessary, some wizards will even etch particularly important scenes deeply into the sea of ​​​​consciousness, so that they can taste and appreciate them again and again.

.

And this is one of the many benefits of wizards having strong spiritual power!

The adamantine golem stepped out of the passage with heavy steps, and the light film on the gate of the witch tower unfolded.

Grim looked around at everyone and walked in calmly.

As soon as I entered the hall, I met a group of wizards running towards me in a panic.

The leader was also an acquaintance of Greem, the fourth-level wizard Martin who had some dealings with him.

And behind him were a group of high-level wizards wearing law enforcer witch robes.

"Graem... Sir, I'm glad to meet you. I came here to lead you on the order of Lord Sainz!" Two hundred years later, Martin is still as tall and handsome as ever. But he suddenly saw him

'Old friend', and the other person has become an adult in his mouth, so he seems a little embarrassed and confused.

"Sainz is interested!" Greem said with a faint smile: "In that case, let's talk while walking!"

"yes!"

Ignoring those high-ranking witch tower law enforcers, Greem, under the guidance of Martin, walked inside the large and bright witch tower.

"You have been stationed in the Witch Tower all these years? Why don't you go back to the central part to take a look?" Greem asked curiously.

"I can't go back, and I don't want to go back!" Martin sighed: "People like me are not good at business, and I am too lazy to deal with those guys in Sandi Tallinn. Therefore, no one can care about me simply hiding here.

I arrived at the foreign camp and lived a comfortable life..."

"Then your family and relatives..."

"You may not think that I am young, but I am actually over seven hundred years old. The only blood heir left in Sandi Tallinn was also cut off three hundred years ago. Although the remaining branches are all under my banner,

But if we really want to test it, it doesn’t have much blood relationship with me.” At this point, Martin couldn’t help but sigh quietly: “I’m too lazy to pay attention to them, just let them fend for themselves there!”

"Where are the others in the tower?"

"They are very similar to me. Some have their family bloodlines cut off, some have conflicts with the people in Sandi Tallin, and some are obsessed with the tranquility here... Although the circumstances are different, they have been out for a long time and really have no intention of returning there.

In a small space."

Greem nodded after hearing this, and seemed to understand their 'difficulties'.

"However, we also know everything that your lord has done in Sand Tallinn. As for your ability to break the shackles of the Sand Tallinn's isolation and self-defense within a hundred years, let it return to the correct path of wizards.

Above all, we still sincerely respect you!" At the end of the sentence, Martin couldn't help but add a few words: "Your Excellency is indeed the great changer that Central China has been waiting for! From now on, Central China will also rise!"

Greem did not comment on the other party's compliment, but continued to talk peacefully with him.

After passing through countless corridors and corridors, and riding a metal floating saucer, we arrived at the witchcraft hall No. 9.

That Sainz has been waiting here early.

It was still the strange dirty robe, still the messy short black and white hair that stood up, still the lean and withered old man with the strange maroon nose... Sainz stood there silently, looking at Greem carefully with a calm expression.

As a great wizard, he naturally has thousands of ways and means to make himself younger and more handsome. However, these external means are difficult to hide from wizards of the same strength, and as a great wizard, their value is never

Reflected in body shape and appearance.

Therefore, many great wizards don't care much about their appearance and become independent.

But today, after seeing Greem with his own eyes, Sainz couldn't help but feel envious for the first time.

It’s great to be young!

Compared with Sainz's maturity and poise, Grim is indeed so young that it's a bit annoying.

At first glance, Greem is just a handsome young man with eyes as bright as stars, a straight mouth and a straight mouth. His appearance is not handsome. However, his figure is unexpectedly strong and his body proportions are flawless.

.

He stood there quietly, giving off an ordinary feeling. He didn't seem to have the overwhelming and almost suffocating sense of oppression that other powerful wizards had.

But when Sainz's eyes fell on his body, he couldn't help but flash a look of horror.

As a fourth-level wizard, Martin may not be able to see the aura of rules radiated from Greem's body, but as a veteran grand wizard who has been promoted for 1900, he can see it clearly. The four halos of rules... This newly promoted Grem

There are actually four regular halos lingering on his body.

The two crimson flame haloes resonate with the mysterious rules of Greem's soul. They should be the power of the flame rules that he has mastered. There are two more, one dark red and one bright yellow, which seem to be made of some kind of powerful treasure.

Blessed.

Four special halos of rules lingered together, protecting Greem extremely tightly. And the fluctuations of the rules caused even Sainz to change his expression slightly after noticing it.

He has just mastered the power of two rules, which is enough to reflect the excellence of Greem's flame talent. In addition to his own amazing strength, this young wizard also has a lot of treasures with him, and this is what makes Sainz feel the most.

Surprised and puzzled.

Where did he get so many level 5 items?

Could it be that he is the illegitimate son of a big shot in the wizarding camp?

For a moment, even Sainz was speechless! (To be continued)


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