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Chapter 0466 Greem camp

Overnight, two teams of beemen who were out hunting disappeared.

This immediately caused the hive to become agitated.

After daylight broke out, the hive that had just been quiet for a long time became lively and noisy again. Teams of fully armed bee warriors rushed out of the hive and began to carefully and carefully search the area patrolled by the missing team.

The battlefield was quickly discovered, but surprisingly few traces of the battle remained on the scene.

Except for some traces of flames and some broken arrows and broken spears, no corpse remains were found at the scene, not to mention half a piece of flesh and blood. This is rare in monster battles!

According to the situation at the scene, it can be judged that the bee hunting team encountered the Red Flame Tiger. However, what the bee commander found difficult to understand was that if the number of red flame tigers was too large to be eaten, the bee hunting team only had to flap its wings and fly high.

You can escape safely by hiding in the canopy without having to directly conflict with the opponent.

Since a battle broke out between the Bee Man Hunting Team and the Red Flame Tiger, it means that the leader of the team thinks they can eat each other. So where are they now?

It can be seen that the battle scene has been cleaned very carefully, so clean that it is difficult to find even a piece of flesh and blood. If the strange body odor of the Red Flame Tiger hadn't still remained at the scene, I'm afraid the bee commander wouldn't have been able to bear it.

Be suspicious of human wizards invading their territory.

But the style of the scene is not like what human wizards do.

Those greedy human wizards are not cruel and bloodthirsty monsters. After killing their prey, they will only take away some of the organs or parts of the prey with the richest life essence. They will not remove even a little bit of flesh and blood like the most ferocious monsters.

Don't let it go.

Just when the bee commander was flapping his wings and constantly shuttled around the scene, hoping to find some clues, a panting bee warrior rushed to his side.

"There... there... there is the devil's lair..." The bee warrior who ran back from afar to deliver the message was obviously greatly frightened, and even his words were broken.

This couldn't help but make the bee commander's heart suddenly tighten.

After a while, the bee commander led a large group of bee warriors to the 'devil's lair'.

This place used to be the lair of a terrible grizzly bear, but with the arrival of the Yabei people, this cave of only more than 20 square meters has lost its owner forever.

But obviously, last night, this place was occupied by some terrible demon.

This place is simply like an abandoned insect nest. The ground and walls are covered with a strange carpet of fungus. There are five or six anthill-like mounds standing in the center of the cave, but they have now been knocked down and destroyed.

You can't see the terrifying towering appearance before.

As soon as he stepped into the cave, the bee commander was struck by a strong and pungent smell of blood that made him feel sick. However, when his eyes fell on the collapsed mounds of earth, the bee commander's anger could no longer be suppressed.

These damn bastards!

These...these damn anthill-style insect nests were actually built with the flesh and blood of bee warriors mixed with sawdust and wet soil. Among the mounds of collapsed insect nests, the bee commander saw half of the remaining wings.

and wasp tail stinger.

Judging from the situation at the scene, this place is simply a breeding ground where the damn zerg crazily devoured the flesh and blood of the bee warriors!

And they were obviously a step late, as those damn bugs had already hatched and moved away early.

"Send out all the patrols and search every forest around me closely. We must find out those damn guys..." The sharp roar of the bee commander immediately sounded in the cave.

As this order was issued, groups of bee warriors came out, turning the entire black forest into a chaotic quagmire in an instant.

…………

All this happening in the distant jungle obviously cannot interfere with the normal life in the Witch Tower of the Throne of Fire.

Greem had just tempered his mental power and returned from the underground lava sea when he received the witchcraft message from Bliss.

He has successfully taken root in the Yabei territory and successfully hatched five stinging scorpion larvae.

Yes, after the fusion of Billis and the mutant insect mother, due to the difference in their own attributes and talent affinity, what hatched was not a carrion beetle, but a stinging scorpion with dual attributes of dark earth.

Based on the information sent back by Bliss, Greem was able to gain a preliminary understanding of the basic abilities of this spiny scorpion larvae.

Unfortunately, this kind of stinging scorpion larvae has lost the ability to fly, but has gained the ability to burrow into the ground and launch earth and dark attacks. Their basic attack method is to burrow under the enemy's feet from the ground, and then suddenly rush forward.

It launches a terrifying close attack. The main weapons of the attack are the huge chelicerae and ferocious mouthparts growing on the front of the body, as well as the poisonous scorpion stinger raised high behind the back.

When it attacks, it can activate a weak "quagmire technique" to plunge the enemies around it into thick swamp-like earth elemental smoke, and its body attack also comes with terrible shadow damage.

Of course, if these larvae can successfully grow into mature bodies, they can lurk underground and launch spear thrusts or shadow raids. As long as the enemy cannot force them out of the ground, they will be almost invincible.

If we go one step further, mature stinging scorpions can evolve into elite-level monsters and awaken more and more terrifying witchcraft abilities. However, in the absence of substantial data and information, Greem cannot predict in advance what they may obtain.

ability.

The hard carapace of scorpion-like creatures can protect them from most physical damage, while the mire spell and shadow attack can confine large groups of enemies to their side. From this aspect, Bliss's future scorpion army is likely to

Grow into a human shield unit that is good at melee combat.

This will also greatly release the defensive pressure of the elemental demon puppets, allowing them to shine as long-range attackers!

After experiencing a plane war, Greem has vaguely formed his own set of war experience.

The so-called plane war is actually just a glorified 'plane invasion'. In this way, the invaders not only have to face the suppression of plane consciousness, but also have to resist the influx of plane natives. In this kind of situation

Under such circumstances, if a single intruder wants to engage in a positional battle with the opponent, he is simply seeking death!

Therefore, while retaining high mobility and concealment, having witchcraft methods to quickly form an army is the key to defeating the enemy. At this point, whether it is Greem's elemental demon puppets, Mary's vampire army, or other

Leith's stinging scorpion army is an indispensable part of this tactic.

Of course, it would be staggeringly difficult to completely invade a mature plane with such strength. Therefore, after careful consideration, Greem decided to wait until he became a second-level wizard.

Presumably at that time, their servant legion tactics were basically mature, and they would not be like now, where everything is just a framework and prototype, and they cannot even pick out a general or commander who can take charge of their own affairs.

After briefly understanding the information about Bliss, Greem focused his attention on himself again. This was already the second time of mental tempering!

The last mental tempering caused his mental power to drop from 7 points to 6 points. After a period of rest and adjustment, and using a variety of methods to quickly restore mental power, Greem allowed his mental power to return to 7 points again.

upper limit.

But after this tempering, his mental power plummeted to 58 points again, which also caused violent and continuous shocks in his mental space.

This kind of mental shock has both good and bad consequences for him.

The advantage is that it can shake the already solidified mental space, detonate hidden dangers that are not conducive to the expansion of the mental space, and give Greem a broader development space in the future. The disadvantage is that this kind of mental oscillation almost involves Greem's entire body and mind.

Before it is eliminated, Greem cannot cast any witchcraft at all, and even the use of mental power needs to be done carefully to avoid interfering with the self-adjustment of the mental space.

Of course, the exception is the witchcraft stored in the voodoo secret volume!

According to Greem's estimation, even if there were sufficient witchcraft medicine and resources to squander, it would still take 5-7 days to eliminate this mental shock. Considering the endurance of the body and the need to nourish the spirit, Greem felt that

It is most appropriate to set the interval between mental tempering at 10-15 days.

During his period of mental shock, he almost lost the wizard's ability to cast spells, and could only rely on the witch tower and the tight defensive witch formation to protect himself. If this weakness was mastered by his enemies, then Greem's life would really be at risk.

It's in danger!

Two days later, as expected, Wizard Korgan arrived at the Flame Throne Witch Tower with a large amount of materials. Along with him came the goblin Kirby and many apprentices who had joined Grimm. They were bustling with people.

Up to more than twenty.

These were all assigned to Greem's name by the Salubo family one after another for more than ten years, and they were all packed and sent over at this time.

It can be seen that after the signing of the new contract, the attitude of the top management of the Salupo family towards Greem has changed a lot, from the previous suppression to the current support. It seems that Master Sanazha has a strong attitude towards Greem.

I was full of confidence in successfully dispelling Greem's ambition, and I no longer even cared about giving Greem some benefits in advance.

Of course, Greem knew this well.

Under the manipulation of Meryl and Gargamel, the Throne of Fire held a grand banquet to welcome the arrival of Wizard Korgan. It also used this banquet to let the apprentices who had settled in the Witch Tower earlier and the new apprentices get in touch with each other.

.

After all, for a long time to come, the Flame Throne Witch Tower will be the place where they live, study, and undergo trials.

As a result, the current members of the Flame Throne Witch Tower include three wizards: Grim, Meryl and Gargamel (Lin Yao and Mary are not yet included), five quasi-witch apprentices, and eleven senior apprentices

, thirty-four intermediate apprentices, several junior apprentices...

A small camp with distinctive Greem characteristics appeared quietly in the middle of the continent!

(To be continued)


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