typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

Chapter 0826 embark on a journey

This is actually the inevitable process for invading the plane of gods!

The first step is of course to try to send people to lurk inside the plane that needs to be invaded through space rifts and other means, and act as internal agents there.

Although this step is somewhat risky, as long as you adapt accordingly, the chance of success is quite high.

Because each plane world is different, the advance personnel must either have strong strength to protect themselves, or have the ability to integrate into the indigenous society. Otherwise, it will be difficult to run around in an unfamiliar plane world and find a suitable one.

transfer point.

This time the Witches of the North invaded Johnson's plane, the advance army sent was the joint team of the Witches of Deception and the Witches of Death.

After the teleportation point is determined, the second step is naturally to cooperate with the inside and outside, and try to open the teleportation gate to send the invading troops into the interior of the plane.

This step is undoubtedly the riskiest!

In the past, the advance team invaded the enemy's plane by relying on the naturally existing space cracks or similar passages inside the plane. Such passages are not only narrow but also full of dangers. They cannot accommodate powerful creatures to pass through, so they can only accommodate some 'little mice'

Drill in and drill out.

Almost every plane world will have several similar plane invasions every year, and most of them are unlucky people who accidentally got caught in the space turbulence. Of course, there are also some plane travelers who travel around!

Guys like this will come in as soon as they come in. Those who are less powerful may be devoured by the indigenous monsters before they even leave the wilderness. Those who are stronger may make trouble and scurry quickly in a certain area.

rise.

But once such guys reveal their identity, they will inevitably face the strangulation of the indigenous creatures that dominate the plane.

Therefore, relying on plane cracks to enter and exit may not attract the attention of the gods, but once you want to open a stable portal to a foreign world inside the plane, the strange space ripples cannot hide the rules of the plane world.

Of the mighty gods.

Therefore, after the invading troops pass through the portal, the first thing they have to face is the tidal wave of natives from the plane. And the brutality of the plane war is also directly proportional to the power of the natives!

For example, the plane invasion organized by the leader of the Death Witch, Csuna, was very successful. It was not until the plane portal was completely formed that the beast god A* hurriedly issued an oracle and recruited nearby orc believers to intercept and kill it.

Unfortunately, Dry Water City is not really a big city in the Orc Empire. The strength and eliteness of the believers here are limited, so they were defeated by the witch troops coming from across the plane. Not only the elite troops were lost, but also Dry Water City

It also fell into the hands of the witch.

After hastily stabilizing Dry Water City, the witches couldn't help but advance the plane war to the third stage.

That is to attack from all sides, carry out crazy attacks and destroy the foundation of faith of the Orc Empire!

The witches will send hundreds of undead centurions to disperse into the vast territory of the orc empire, randomly invade and kill the orcs, and attack small villages. And those orc towns that have a certain size require the witches to personally

To deal with it, either by sending plague or burning it with fire. In short, we must not leave any breathing room for the orcs.

The Destiny Witches headed by Alice were assigned to three orc cities. They were all small cities with a population of 30,000 to 50,000 people. They were all on a nearby marching route, making them suitable for being taken away by the witches in one fell swoop.

Not only the Witch of Destiny, but also the seven witch factions have been assigned similar mandatory tasks of exterminating the orcs and destroying the Beast Temple. In comparison, the task of the Witch of Destiny is relatively easy. Like the Witch of Death, as the leader of this plane war

The initiators naturally took on larger and more arduous tasks.

A powerful undead expeditionary force, led by a level 4 death witch, is preparing to go on an expedition to the city of Pompeis, the country of the orc empire, in an effort to tie down the main forces of the orc empire near the capital so that they cannot interfere with the witches' work in Withering.

The layout made by Shuicheng.

The purpose of this plane invasion is not to occupy, but to destroy. Therefore, the witches will arrange an extremely 'grand' blood sacrifice ceremony in Dry Water City, using a special method to defile and corrode the plane origin of Johnson's world. And

This process will undoubtedly consume an astonishing amount of 'indigenous materials', which also requires the witches to send troops to search and capture the indigenous orcs in the surrounding areas.

Therefore, Greem and others only stayed in Dry Water City for a short two days before packing their bags again and embarked on the journey to the mission location.

389 metal magic machines and 30 magic chariots, loaded with a large amount of supplies, drove toward the distance surrounded by 200 eyeball fighters. The goblin engineers and technicians accompanying the team also became chariot operators and magic chariots.

He is a mechanical repairman, and the existence of Brainbrain Gru gives this team the ability to continue fighting.

After leaving Dry Water City, the vast expanse of wasteland unfolds before our eyes.

Desolate and lonely, with dead grass and luxuriant grass.

Standing on the only loess 'official road' in the great wilderness, I looked around. The surrounding area was covered with wormwood half as tall as a man, blocking most of my sight. The official road was winding and stretching in this piece of grass, heading into the distance.

Live extension.

Orcs are almost all brave people with big muscles in their brains. Naturally, they don't understand how important convenient transportation is to a ruling race with a huge territory!

Although there are many wise men in those vassal races, they are humble and soft-spoken, and it is impossible to convince the orc rulers to spend a lot of energy, time and resources to repair and maintain important roads in the territory.

Therefore, the only road in front of Greem and others was a loess road full of potholes and covered with grass and moss.

The 6-ton magic energy chariot rumbled past the center of the loess road, leaving two deep ruts on the solid road. And the metal magic machines put away all the

Weapons, striding on both sides of the chariot with neat steps in a marching posture.

The watchtower on the top of the chariot opened, revealing the heads of goblins wearing leather helmets and goggles. Double-barrel telescopes were hung around their necks, and they raised them from time to time to look at both sides of the road.

It's just that the grass here is too tall and dense. Even if there is a group of orcs lying on the roadside, it is impossible for the goblin lookouts to detect anything in advance.

Suddenly, there was a strong wind.

An eyeball fighter plane the size of a human head quickly passed over the grass not far away, and the violent air flow it sprayed caused the grass below it to fly in all directions. Suddenly, it seemed to have discovered something, and it swooped down into the sky, and then suddenly

It hovered 3 meters above the grass.

Immediately, a dazzling scorching ray shot into the grass.

After a while, the Eyeball Fighter penetrated into the grass, and when it took off again, it held a fluffy khaki hare tightly on the extended small mechanical arm. There was a bloody hole in the top of the hare's skull, and it was already dead.

Dead!

The goblin lookouts on the convoy let out soft cheers.

There is fresh rabbit meat for lunch today.

Running quickly along the winding loess road, despite the large number of troops, they still reached an astonishing high speed of 40 kilometers per hour.

In many areas passed along the way, you can already see clusters of thick black smoke rising straight in the distance. And every black smoke means that an orc village has been baptized by the undead troops. Those who were involved in the plane war

The orc civilians in the city were either killed by the undead and became one of them, or they were carried to Dry Water City and became one of the sacrifices in the blood sacrifice ceremony in the future...

No matter which one, for these orc civilians, it means the end of life and the destruction of their homes.

In this terrible world where the strong have everything, equality, justice and rights are too extravagant topics!

The magic weapon troops were running at high speed, and occasionally they would encounter other witch teams traveling in the same direction. The other parties were either riding large beasts, or driving witch beasts, and they were also racing against time to rush to the distant mission location.

The two parties met, exchanged a simple greeting and then went their separate ways.

Look at the long convoy under the banner of the Witch of Destiny as it speeds past, raising dust all over the sky, and look at their neat and rigorous formation and strange and sophisticated equipment, which makes those witches who are still slowly 'squirming' in place a

The envious eyes are red.

If you don't consider the accompanying guards and wizard beasts, with the flying speed of the witches, it is not a problem to travel thousands of miles in a day and a night. But this is an alien world, not a safe and secure wizarding world, so the guards and wizards who protect them are

Witch beasts cannot be discarded casually.

This also severely limits the witches' ability to move.

Those high-level witches may have the courage to move freely. When they encounter an enemy, they can fight if they can, and they can evacuate safely if they cannot fight. But the first-level witches who occupy most of their camp do not have such courage and ability. Once they encounter an orc,

Strong ones, without the protection of a large group of witch beasts, their survival and fighting abilities are not optimistic.

They are here to conquer and destroy the world, not to die!

Therefore, they would rather go slower than risk their lives to perform missions where strong orcs are active.

But looking back at the 'cars' of those destiny witches, they obviously have both safety and speed, which makes them even more jealous and envious.

All witches know it!

One of the main reasons why they are living so leisurely now is that they caught the Orc Empire off guard. After the Orc Legion was wiped out in Dry Water City, no larger Orc city or combat force could be found within a thousand miles.

If the Orc Empire wants to exterminate this witch army, it can only mobilize more powerful legions from far away. And with the backward and dilapidated road system of the Johnson Plane, it would take ten days and a half to do this.

Difficult to do.

Therefore, the sooner each witch faction receives a mandatory task, the higher the safety.

If you procrastinate for too long, you are likely to run into those orc reinforcements arriving at starry night during the mission. At that time, I am afraid it will be the time for the witches to flee in panic! (To be continued)


This chapter has been completed!
Previous Bookshelf directory Bookmark Next