typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

Chapter 0860 the wind of freedom

The battle that broke out between the Witch of Destiny and the Witch of Winter actually showed an amazing war trend from the beginning.

Within a month, in hundreds of conflicts that broke out rapidly across the Northland, the Witches of Destiny, who had always given people the impression of being weak and vulnerable, unexpectedly showed frightening bravery and ferocity.

In a witch-level battle, although the Witch of Destiny is at a disadvantage in terms of numbers, she does not flinch.

They seem to have achieved a magic puppet summoning crystal core in each hand, and a puppet talisman in each hand. Once the battle with the Winter Witches begins, there will be elemental demon puppets on the left, metal magic weapons on the right to charge, plus a series of instantaneous

With the magic wand and the witchcraft scroll, the fate witch also transformed from a little sheep into a ferocious big bad wolf, swallowing up double-digit first-level winter witches in one go.

Of course, not many Winter Witches actually died. Most of them were defeated and captured, and were imprisoned in the Tower of Destiny in Dragonblight. It seems unlikely that they will escape smoothly until the war is over.

Not only was the Winter Witch stunned by the sudden burst of power from the Destiny Witches, but even the witches from other factions who were watching seemed unable to understand.

You must know that the cost of manufacturing such rare objects as elemental puppets and metal puppets has always been high. Even with the financial resources of most witch towers, they can only be used as fixed witch tower guards.

Want to take it out?

The market price of a miniaturized puppet talisman can easily exceed 20,000 magic crystals, and it has a price but no market. Without special means, it is difficult to obtain such strategic items from the Silver Alliance.

If a level 1 witch suddenly summons an elemental demon puppet and a metal magic weapon of the same level during a battle, it is not too outrageous. Then, when two witch apprentices are fighting, one side suddenly summons an

Elemental puppets at the quasi-witch level would have a huge impact on the battle.

In the battles that broke out across the North, most of the participating parties were witch apprentices. Just how heavy a quasi-witch-level elemental demon puppet is, the witch apprentices on the side of the Winter Witch can slowly tell with their own tragic stories.

you.

This also leads to the fact that Destiny has never failed in apprenticeship battles!

The opponent's witch apprentice was either defeated and captured, or was beaten to a pulp and ran away with his head in his arms.

For a long time, whenever the apprentices of the Winter Witch saw an apprentice from the destiny group, they would turn around and leave, never daring to challenge them head-on.

It can be said responsibly that in the entire battle between the Witch of Destiny and the Witch of Winter, the Winter Witch suffered a comprehensive defeat and was not far away from losing the war.

However, the decline of the Winter Witches was instantly reversed with the appearance of their second-level witches.

After all, Level 2 witches are Level 2 witches, and they are far beyond what those Level 1 witches can resist with some elemental demon puppets and metal puppets.

Not to mention anything else, just by comparing the number of second-level witches, the Destiny System once again revealed its own lack of strength.

The Winter Witch has 11 second-level witches, but there is only one in the Destiny series, and Alice, the leader of the faction, cannot be easily brought into play.

In the competition of level 2 strength, the fate series was completely defeated.

When these second-level winter witches stepped onto the battlefield and began to sweep away the Destiny Sect unscrupulously, the Destiny Sect did not sit back and wait for death. Instead, they sent out a large number of second-level aliens from the "affiliated forces".

Level 2 Vampire Wizard, Level 2 Dragon Man, Level 2 Magical Machine Warrior, Level 2 Dragon Eater Olivan, Level 2 Plague Poison Spirit...

These vicious second-level aliens have none of the dignity and glory of the wizards. They often ambush and attack, and are often attacked by many people. They actually took advantage of the fact that the Winter Witches knew nothing about their existence.

Cooperating with the Witch of Destiny, we launched many raids.

For a time, three of the second-level Winter Witches were seriously injured, and two were captured alive...

When word of this achievement spread, it immediately caused a sensation in the entire Northland, and also made Level 3 Morgana who was sitting in the Ice and Snow Valley unable to sit still any longer.

How did things develop like this?

The strength of the Winter Witches is almost ten times that of the newly revived Witches of Destiny.

This war should have ended with a disastrous defeat for the Witches of Destiny, and Morgana would have easily taken that wizard under her wing. But the reality is far from ideal, and now the Witch of Destiny is

They pressed the Winter Witch's face to the ground and rubbed it repeatedly...

The psychological impact this brought to Morgana was undoubtedly unprecedented!

As a last resort, Morgana, a level 3 witch, had no choice but to walk out of the Snow Valley and join the battlefield herself.

The other party seemed to have expected this. As soon as Morgana left the Ice and Snow Valley, the Destiny System began a comprehensive strategic contraction. They actually gave up all peripheral territories and resource points, and recycled all witches and apprentices into Dragon Bones.

The tower of destiny in the wilderness, and you can't stand in it.

Now Morgana is completely cool!

With her identity and qualifications, she can't go to the land of the Witch of Destiny to bully the mortal armies and local nobles, right? But she wants to attack the Tower of Destiny... That is the original tower of the Witch of Destiny line, and even the fourth-level witches can't.

She didn't dare to break in easily, let alone a third-level witch like her.

But we have to let the fate go...

Damn it, at least thirty Winter Witch captives and hundreds of apprentices are still imprisoned in the Tower of Destiny. If they are ignored, the reputation and glory established by the Winter Witch line over the past 500 years will be destroyed.

Once done.

What's more, there are still two second-level winter witches imprisoned in the Tower of Destiny. You can't give up on them even if you give up on anyone!

For a time, this farce-like dispute fell into an unsustainable situation...

…………

After advancing to level 3, Greem was surprised to find that the wizarding world he was familiar with suddenly became unfamiliar.

It was like opening a door unintentionally, and the world behind it gave him a completely different feeling than before.

Level 3 can be regarded as stepping into the threshold of a high-level wizard. It is a completely different world from level 2.

When Greem was sitting alone in the secret room, silently thinking about the new witchcraft he had just analyzed, a strange blue light hit the witch tower defense system, making him suddenly awaken. As the witch tower defense system cracked

Through a small entrance, the blue light flew directly in front of Grim and turned into a strange invitation.

The invitation was completely condensed from blue elemental particles. When it floated in front of Greem, lines of text magically appeared on it.

The message above is very simple, it is to invite Greem to join a wizard organization called 'Wind of Freedom', but the rights and obligations attached to it could not be simpler. It seems that all you need to do is leave your witchcraft mark on it.

Greem can easily become a member of this wizard organization and enjoy a large amount of intelligence, resources and knowledge that are not available to the outside world.

The only restriction the organization has on Greem is that when Sandtallin is invaded by three major forces, he must bravely stand up and use his own strength to defend the interests of all wizards in Sandtallin.

Through this information, Greem immediately understood that this should be the wizard organization created by the old guys from the Sand Tallinn Association. The purpose was of course to unite the wizards in the entire central part of the continent to fight against the invasion of the three major wizard forces.

In the past, it was just because Greem was not strong enough that he could not come into contact with this kind of organization. Now that Greem has become level 3, he has just received the invitation letter from the other party.

It can be seen that the entry threshold for this 'Free Wind' wizard organization is level 3!

This also shows the huge difference between this organization and other small wizard organizations from one aspect.

Greem hesitated for a moment, and finally stretched out a finger that was ignited with bright yellow flames and gently pressed it on the invitation.

In an instant, bright yellow flames left a burning iron fist mark on the blue invitation.

In the next moment, the blue elemental particles disintegrated into fireflies all over the sky, leaving a strange round mirror the size of a palm in place.

Greem reached out and grabbed the round mirror into his hand, and the chip in his brain immediately sent out a prompt.

"Hey, a strange mental power interface was found... It was initially judged to be the entrance to the mental network... Data scan result: safe..."

Spiritual network portal?

Greem was slightly stunned at first, and then suddenly understood something.

He has been wondering about one thing for a long time, that is, the civilization form presented by the Wizarding World is too primitive and too low-end. In any case, the Wizarding World is, after all, a powerful caster camp in the multiverse.

The land should not be so backward under any circumstances.

The appearance of this round mirror now fully demonstrates that Greem has not really entered the wizarding civilization. In the past, he was more like a lonely ghost, always outside the main wizarding civilization.

Therefore, without any hesitation, Greem penetrated his spiritual power into the round mirror.

The next moment he licked his fingers, it was like plunging into a sea of ​​information. Greem was instantly overwhelmed by the massive amount of information pouring in.

If Greem was alone, he would probably be holding his head and making a confession at this moment.

Fortunately, there is a chip, and no amount of information can overwhelm Greem's spiritual consciousness.

Greem, who was originally sitting in the secret room, felt as if he had suddenly entered a strange spiritual world, where he became a pure spiritual consciousness.

With only three digits, Greem adapted to this strange conscious body and tried to open his 'eyes'.

"Welcome to join the Free Wind. Is there anything I can do for you?"

The first person who appeared in front of Greem was a young girl with a delicate dress and a pretty face. She was smiling sweetly at Greem and bowing to salute.

Grim looked around in confusion, then looked at himself.

This is a special stone room with an area of ​​only ten square meters. There are no decorations, doors, windows or furniture in the room. Only myself and the girl in front of me stand alone.

Grim stretched out his hands and spread them in front of him.

Sure enough, what the 'eyes' saw were not his original hands, but a strange and squirming halo. And the world in front of him and this girl did not really exist, they were just an illusion simulated by witchcraft.

.(To be continued)


This chapter has been completed!
Previous Bookshelf directory Bookmark Next