As we all know, the role of the Witch of Destiny has never been part of the combat ranks.
Therefore, most witches of destiny are harmless creatures in the eyes of others.
However, today Alice only showed her strength for the first time, allowing Morgana to experience the terror of a high-level destiny witch.
Due to the existence of split destiny, Morgana's luck was very bad from the beginning of the war.
This caused her to miss many good opportunities to kill enemies quickly.
As a veteran witch who has been promoted to the third level for more than 200 years, the failure of casting spells should never happen to her. However, it has only been half an hour since the war started, and Morgana has already failed twice.
Once, the loose threads of the silk handkerchief got into her mouth, causing her to make a mistake while reciting the incantation. As a result, she did not catch the moment when Mary suddenly stagnated after breaking into the storm circle, and gave the opponent a head-on blow.
Another time, an exploding countercurrent in the storm circle hit the ice shield outside her body, and this ice shield collapsed on its own just at this moment when her witchcraft power was exhausted. Therefore, Morgana was disturbed by the countercurrent.
This was a good opportunity to kill Alice directly.
These two mistakes seem to have a cause and effect, which can only make people feel that this is a wonderful coincidence and accident.
But Morgana knows deeply that this is not a coincidence or accident, but a true manifestation of Lucky-2 after the separation of fate!
Luck is something that can never be seen or even touched.
But I have to admit that it is real!
The impact of Lucky +1 and Lucky -1 on a person is by no means as simple as throwing the dice once more and less once, but will truly affect her coupling with the world system of this plane.
You must know that plane consciousness is originally an aggregate of thousands of living entities and billions of inanimate elemental basic materials inside the plane. A guy with a lucky -1 will not be able to communicate with any material in this plane world.
When interacting, you will feel the great malice behind everything in the world.
Any intelligent creature he encounters will have natural disgust and hostility when they first see him. And the ferocious birds and beasts he encounters will not hesitate to list him as an attack target.
In addition, even those inanimate substances will cause trouble for him everywhere!
An inconspicuous pebble appeared on the walking route, wooden spines that were not polished cleanly on the wooden bench, transparent fish bones mixed in the fish soup, and the mind was in a trance at the critical moment of preparing high-level witchcraft...
Those who are lucky - 1 will feel that the whole world is against you, stumbling upon you and setting traps at every turn. None of the things they pray for will succeed, but the things they fear will definitely happen.
This is the true power of Lucky-1!
And Morgana is suffering the penalty of Luck-2 at this moment!
Seriously speaking, if she was not a third-level witch, but just an ordinary person, she would not need any killing or any arrangements. Just a series of 'accidents' caused by Lucky-2 would be enough to make her life worse than death.
Already.
On the battlefield, Morgana made many strange 'mistakes' and lost many opportunities to quickly end the battle.
This allowed this uneven battle to continue for a long time!
During this period, the four guys who were originally suspicious of each other and distrustful of each other, actually started to cooperate and rely on each other to a limited extent with the help of Alice, the super assistant.
Among the five level 2s, Alice has obviously become an out-and-out commander with her unique overall view and strange destiny witchcraft.
Mary relied on her extraordinary speed and agility to become a worthy assassin and firefighter.
Bliss relied on the erratic swarm of insects and the sharp and terrifying war insects to become a shortstop, resisting the endless ice and snow witch beasts of the third-level witch.
Relying on the powerful combat power of the Goblin Ripper, the goblin Tigur has become the main attacker to attack Morgana's outer defenses.
Gru, the brain-brainer, relied on the magic furnace in his body and the powerful magic artillery around him to act as a long-range heavy artilleryman.
These guys were originally on their own side, each with their own unique abilities and areas of expertise. But today, they worked together to gather beside Alice, and truly showed their strongest combat power.
The battle was fierce and weird, with a unique flavor everywhere!
Whenever Morgana uses a powerful ice and snow magic, it's time for five level 2 players to compete for their life-saving abilities!
Facing a third-level witch, if you are not careful, it can be the difference between life and death.
In this hour-and-a-half-long battle, Mary died three times, Tigul died five times, and Brain-brained Gru died once... Alice, who has many cards, and the most reclusive
Bliss never died.
The ice storm tornado propped up by Morgana was destroyed by a powerful volley of magic energy artillery from Splinter Gru in the 41st minute. From then on, Mary was like a lingering fly.
Always by Morgana's side.
As long as she reveals a slight flaw, Mary will work hard to break down the opponent's ice shield with her crazy dual-attribute attacks.
Even though Tigur was attracting firepower not far away, and even though Mary's 29-point super high agility allowed her to move forward and retreat freely, she still inevitably 'died' at the hands of Morgana three times.
One time, she was too greedy for success. When Morgana's ice shield outside her body was just one blow away, she failed to retreat. Instead, she was frozen into an ice sculpture by a sudden burst of ice ring.
When playing guerrilla in front of Morgana, a freeze lasting 3 seconds is enough to kill Mary ten times.
The second time was when Mary was performing a close attack, she was beaten into a sieve by the furious Morgana with a wide range of random frost rays.
The third and last time, Morgana, who had her cold blood activated, froze to death on the spot with the terrifying Lonely Winter. You know, after Morgana activated her cold blood, she then cast the terrifying third-level witchcraft 'Lonely Winter'
', it is completely possible to create an extremely cold field within half a mile around the body.
This time, Mary and Tigul were attacked at the same time, and both were frozen to death in the gorgeous and exquisite world of ice and snow.
If Alice's control of the time hourglass had not reached a perfect level, I am afraid that Morgana's counterattack would have killed at least one of the two!
After experiencing several deaths, the five-man team finally figured out some tips on how to deal with Morgana.
Most of the ice and snow witchcraft possessed by Morgana are powerful and have amazing freezing effects, but these witchcraft all require 3-7 seconds of spell casting, and there are some obvious signs of spell casting before casting.
As long as these tips are mastered, and Alice's Scepter of Prophecy can predict who Morgana really wants to attack before each attack, these factors will be added together to give the five-man team the best way to escape.
Chance.
If Morgana wants to kill a guy alone, Alice will notify him in advance. And that guy doesn't have to think about attacking, he just needs to run away with all his strength. If Morgana wants to activate a large range of powerful
Through witchcraft, Alice can also predict in advance and report the best safe distance.
As a result, the five-man team retreated to the so-called safe distance, and easily used long-range magic to swipe Morgana, who could not move easily.
After going through this process several times, Morgana was so angry that she was furious, but there was nothing she could do about it!
That Alice is so annoying.
Even if she is so slippery and hard to catch, she also turns the other four guys into greasy rats, running around and burrowing around her. Every time, she hides in a place where she is unable to do anything.
This place makes most of the ice and snow witchcraft become meaningless beautiful fireworks.
When fighting against such a group of guys, although the single type of witchcraft is powerful, it is difficult to name them. Only the large-scale level 3 witchcraft can bring them considerable harm.
However, level 3 witchcraft is not a piece of cake after all. Even if Morgana has ice-cold blood and the ice and snow witchcraft can recover very quickly, she can't afford such extravagant use again and again!
Unknowingly, Morgana has been reduced from dominating the battlefield at the beginning to a breathless mouse hunter. And her ability to create death pressure for the opponent is getting smaller and smaller.
Of course, as the leader of the third-level Winter Witch, how could Morgana only have this ability!
In the middle of the battle, Morgana was furious and summoned a violent snowman king with level 3 strength.
This is a guy who looks like a savage, 4 meters tall, with four strong arms and thick gray hair. He has a flat and rough face. He is best at throwing snowballs. What he throws is not the soft ball of frost of the first-level wizard.
, but a terrifying snowball with a diameter of one meter and a weight of half a ton, with a strong splash effect after landing.
The snowball has a physical attack power of 150 degrees, a freezing damage of 120 degrees, and an ice crystal splash damage of 70 degrees from 110 meters.
When the Furious Snowman King attacked everyone crazily with eight rounds per second, the cooperation of the 5-man team was successfully interrupted.
At the critical moment, it was the goblin Tigul who made a huge sacrifice, attracting Morgana's attack firepower at his own expense. The rest of the group used this time to frantically attack the Snowman King.
In the end, under the guidance of Alice's weakness, Split-Brain Gru relied on an energy beam that condensed all the power of the Magic Forge to penetrate the Snowman King's chest and blast the core of consciousness in his body to pieces.
Of course, the insect witch Bliss contributed 7 void predators, breaking through the defense on the chest of the violent snowman king in advance. This is also the key to Brainbrain Gru's ability to kill the enemy with one blow.
Without the assistance of the violent snowman king, the protection of the ice and snow storm tornado, and the tide of ice and snow wizard beasts to contain it, Morgana, as the leader of the third-level winter witch, finally showed a trace of fatigue and was defeated by Ellie.
Si and others delayed the battle until the third hour. (To be continued)