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Chapter 10 Online Time Limits

The so-called luck index is a novel gameplay specially set by the official spirit world.

When the luck index is closer to the full value, when players kill monsters and BOSS, or create equipment and props, they have a chance to trigger the power of luck, which can make the loot exploded with super-quality props. Monsters and BOSS should be exploded

The upper limit of prop quality.

Or creating props to release higher quality products, or simply doubling the probability of items appearing.

Although Li Ming was very confused about the possibility of the luck index, when the system set the luck index, it took into account the players' activity in the game. The higher the activity, the faster the luck index will accumulate.

The so-called game activity refers to a very broad scope. It not only includes the length of time players are online, but also means that some lucky numbers will increase after being online for a period of time.

It also includes the number of monsters players kill. The more monsters you kill, the faster your luck index will accumulate.

When players are building props or collecting ores, etc., as long as they are busy, the lucky number will appear faster.

Of course, there are also hidden calculation rules in the system, but only the official insiders know about it now, and the players haven't even fully understood the luck index yet.

Looking at the lower left corner of the property interface, there was a beating number, which immediately aroused Li Ming's curiosity.

Online time: 09:52:32……

Looking at this group of numbers, Li Ming suddenly opened his mouth and understood the meaning of this group of numbers.

Fan Hua told him yesterday that current virtual games have online time limits for players, and game time is divided into different lengths for players based on age.

If you are under 18 years old, I'm sorry, but you only have 3 hours of gaming time per day, and you must play under the supervision of your parents.

Anyone over 18 years old is considered an adult. The system gives a maximum online time of 8 hours a day. Players can allocate their own online time. However, after midnight, it will automatically switch to the next day's online time.

But Li Ming's online time is different from that of ordinary users. He uses a VIP login card, and his daily online time is extended by 2 hours, reaching a maximum of 10 hours of online time!

Because the VIP card is specially produced by the official and is a global limited edition special login card, it is not sold on the market. It is just a VIP gift given by the game official to the big shots in each country.

Although this kind of card has 10 hours of online time every day, those big shots are usually very busy. Even if they have time to play games, no one can stay in the virtual world for such a long time...

Moreover, the number of such VIP cards issued worldwide will not exceed 10,000. Being able to obtain such a card is itself a symbol of honor and status.

But what is speechless is that now it appears in Li Ming's hands...

No wonder I can't find the game time prompt, it turns out it's hidden here.

Li Ming looked at the long time left, quickly closed the character attribute interface, and prepared to officially complete the task leveling.

The rooster monster on the lawn outside the village was surrounded by a large group of players as soon as it appeared. Amidst the cackling screams, clouds of black smoke continued to rise.

The shouts and curses from the players also kept coming from the surrounding area.

"Grab the yarn, snatch it, this is the monster I found."

"Keep your mouth clean. I also found you. This belongs to your family."

"Everyone, don't make any noise. There are fewer people and more monsters. Just be patient and upgrade a few levels."



The noisy voices of players came from all directions, and Li Ming knew that this was not a suitable leveling venue.

But where is the crazy mouse, surrounded by crazy rooster monsters, and they are only level 1...

Li Ming held the wooden sword and watched the large group of players branching off to both sides of the village. He then chose a direction at random and rushed to the right.

While running, I checked the mini map. In the large green grassland above, monster spawn areas with dense red dots were also clearly marked.

Level 1 crazy rooster, level 2 crazy hare, level 3 crazy mouse...

found it!

Li Ming's eyes lit up and he discovered that level 3 crazy mouse spawn areas were scattered in many places, and could be found in both the left and right sides of the village.

He hurriedly rushed forward among the crowd. When passing by the level 2 crazy hare gathering area, a large number of players stayed to deal with the hare, while he continued to rush forward...

The number of players in front has finally been reduced by half. There are few people on the open grass. There are huge black rats with red eyes flashing, looking at the surrounding situation vigilantly.

Each of their bodies is more than ten times larger than a normal mouse, and their two pointed long teeth are exposed. You can tell at a glance that they are not easy to mess with.

It was Li Ming's first time to fight monsters, and it was still in a virtual game. Although he was holding a wooden sword in his hand, he felt it was difficult to do it.

I looked back behind me and saw some players rushing up to find monsters, swinging their wooden swords and stabbing them directly. Then the monsters would attack, and the players would fight back, until the monsters fell down...

It turns out that this is how to defeat monsters, but doesn’t this way of fighting consume too much blood?

Thinking about the situation where the monster and the player's heads lost blood at the same time, Li Ming felt a little funny. In reality, fighting is not like this. The point of fighting is to hit the enemy as much as possible and avoid being hurt.

Moreover, Fan Hua instructed him yesterday that the skill system in the spirit world is divided into two categories, one is the combat skills set by the system, and the other is the skill types that players can create themselves.

The so-called self-created skills can be players combining system combat skills into a type of coherent moves according to their own usage habits, which can be activated continuously as long as the skill cooldown time is not violated. This is called the combined skill mode.

But there is also a more advanced self-created combat mode, which is an attack mode that you can master by yourself according to your own habits and by matching normal attacks or skills to the players' pace.

The self-created combat mode has high operational requirements and requires players to have certain combat experience and skills.

Li Ming once learned some Sanda moves professionally, which is also the basic skill for him to be a nightclub security guard. If he didn't have any fighting skills, he would have been fired by his boss long ago.

Moreover, during the year he worked at the nightclub, not only did he have to fight every night, but within a week, he would always get into fights with drunken guests, which allowed him to accumulate a lot of practical experience in Sanda.

Now it was his first time to fight monsters, and he wanted to try to see if the fighting skills he had mastered could be used in the virtual game world.

Holding a wooden sword, he quickly approached a crazy mouse and looked at the name in white above the opponent's head. Fan Hua taught him before fighting monsters that he must first understand the monster's attributes, otherwise he would easily suffer losses.

Li Ming faithfully followed the teacher's instructions and first used his fingers to open the monster's attribute introduction...

【Crazy Mouse】

Common monster

Level:3

Life:125

Physical attack:5-7

Physical Defense:5

Magic Defense; 5

No characteristics



Let me see, the attributes of a monster that has only been upgraded by two levels have increased so fast!

Looking at the attributes of the crazy mouse, it was much more ferocious than the crazy rooster he had seen before, which aroused Li Ming's vigilance...

(End of chapter)


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