Inside the insect swarm camp outside the gates of Kaltim, the snake demons who stepped into the insect swarm trap were making their final death struggle.
The group of Hydralisks outside the encirclement circle continuously sprayed pieces of armor-piercing needles towards the group of snake demons. A large number of snake demons were riddled with holes by these sharp needles that were enough to penetrate the armor plate of a battleship.
The spear hunters in the distance even entered "position mode", using powerful rain of thorn spears to ravage the snake-men troops that were on the verge of collapse.
It has to be said that the fighting power of the hell demon is still very strong. Even the snake demon who is not good at frontal combat still tried his best to resist for a long time after being trapped by the insect swarm.
These snake demons have upper bodies similar to humans, but their skin is as pale as a corpse, and there is a layer of bast attached to the surface, while their lower bodies are completely snake-shaped, covered with dark red.
Hard scales and various weird and evil lines.
The snake demon's head is like a human's head wearing a strange mask. It only shows a mouth full of fangs and no lips, and the other parts are all wrapped in a metal helmet.
This kind of demon is very insidious and cunning. They are accustomed to sneak attacks and deceptions. They do not like and are not good at direct combat with large enemy forces. Once they are trapped in a tight siege, this evil and vicious creature will soon start to panic. They will try to escape separately, even if
This will put the entire battle situation into an unfavorable situation.
Snake demons can be divided into two types according to their fighting methods, one is the snake warrior, and the other is the snake mage.
Snake warriors hold double-edged spears. Even in battle, they are accustomed to engaging opponents at mid-range rather than close combat. They are good at approaching opponents invisibly and can quickly discover their opponents' weaknesses, and then hide in the dark to take advantage of the enemy's unpreparedness to deliver a fatal blow.
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There are only a small number of snake mages. They generally do not hold any weapons, but they will tie a rope with a skull around their waist to mark their identity.
Snake mages are good at using lightning spells. They can summon thunderstorms in a small area, or shoot extremely fast arcs or lightning arrows directly at the enemy.
Like the snake warriors, the snake mages are also good at invisibility and disguise. However, unlike the snake warriors, these guys will not approach the enemy at any time.
If an enemy attempts to approach it, the Snake Mage will immediately turn invisible and flee the combat zone.
Another notable feature of snake demons is that they have no vision, but this does not mean that they are blind. On the contrary, this kind of demons have a special sense similar to that of snakes, which can detect the external world from the outside world.
The smell of the enemy is detected in the breath molecules.
This makes them more aware of the situation around them than ordinary demons, and also allows them to find the location of enemies from far away.
Normal stealth cannot hide from them, but this ability cannot be used to detect invisibility that blocks the smell.
Among the insect swarm, one or two springtails alone will have a very difficult time fighting against the snake warriors. The bast and scales on their bodies have strong defensive power, and the snake warriors have a long attack range and are very flexible in movement.
The method also makes it difficult for springtails to get close to their attack zone.
However, the swarm of insects does not believe in fighting alone, and the springtails will never act alone. They rely on their huge number of similar species to directly swarm dozens or hundreds of them, coupled with the firepower of hydralisks and cockroaches.
Reinforcements, the snake people have no power to resist.
The only ones that are more troublesome are the snake mages. These annoying guys like to hide in dark corners or under the protection of their companions to shoot powerful arcs at the weakly protected springtails and the occasionally revealed shadowworms.
The average level of snake mages is as high as 85, and their spells are difficult to completely resist even the current insect swarms.
In addition, these guys are as slippery as loaches, so it is difficult to catch them using ordinary means.
However, this situation soon changed qualitatively after the poisonous bugs and energy-sucking bugs arrived to join the encirclement and suppression. The poisonous bugs released inhibitory spores towards the snake demons surrounded by them to suppress the magic of the snake wizards.
, while the energy-sucking insects use their resistance parasites to protect the insect swarm, they also gather together and use the "Energy Draining" skill to drain the mana of the Snake Master.
Under this triple suppression, the "real snake skin positioning" of the snake wizards is no longer useful, and the snake wizards who cannot cast spells are no different from trash.
The traps set by the swarm for these infiltrating snake-men troops finally achieved fruitful results. The 4,000 snake-man demons that invaded the swarm were finally wiped out, and not a single one was able to break out of the encirclement.
However, this is not the biggest result of this battle. The biggest result of this battle is that for the first time, the Mother of Insects Zagara and other Insect Mothers truly understood the combat effectiveness of an army composed of pure demons.
In the process of annihilating these four thousand snake-headed demons, the insect swarm also paid an astonishing price.
The casualties of springtails reached 600, and more than 120 cockroaches were damaged in the battle. Even the exterminator, who was wearing a thick carapace, suffered battle losses of up to 8.
The hydralisk group outside the encirclement lost 16 heads in the battle, and they were basically all successfully attacked by the cunning snakeman mage.
Fortunately, the insect mothers promptly dispatched insect swarm hosts to protect the hydralisks, so the losses did not continue to expand.
Admittedly, this loss figure is not even a drop in the bucket for today's huge insect swarm. In a large-scale battle, this loss can be completely ignored.
But the problem is that this time the battle takes place on the home ground of the insect swarm. The traps set by the insect swarm and the preemptive suppression initiated by the insect swarm are a battle in which the insect swarm has a completely overwhelming advantage.
Moreover, the scale of this battle is not even a local conflict for the insect swarm, and the opponent is not even the kind of demonic force that is good at frontal combat.
4,000 snake-man demons are probably nothing compared to the huge number of demons. However, in such a "meaningless" battle, the insect swarm actually paid the price of losing nearly a thousand units.
Only then did he completely defeat his opponent.
For human commanders who do not have high requirements, this loss may be completely acceptable when facing an opponent like the true form of the devil, but for the commanders of the swarm, especially Zha, who have always had very strict requirements for the swarm.
For Gala, this ending can almost be regarded as a disastrous failure!
Fortunately, the experience and lessons of this small-scale conflict also made Zagara truly realize the terror of the demon army. This is an opponent that is enough to make the swarm go all out!
It quickly put away its previous contempt for the devil, and at the same time changed its tactics of advancing into the city from sending only a part of its troops to now pressing the entire army!