Abathur introduced in detail two new members that were about to join the swarm ground forces, and then began to introduce three other new flying units that were about to join the swarm fleet.
These three types of units are "Destruction Moths", "Annihilators" and "Interceptors".
Needless to say, the self-destructing moth is the final product of the "self-destroying mosquito reuse plan" that Abathur has been carrying out.
This new generation of self-destructing mosquitoes uses genes from the sea bats on the "Sapphire" planet. Abathur extracted the fragments of the genes related to psychic suppression and absorption, and combined them with the "golden gene" and the self-destroying mosquitoes.
The original genes were mixed together to modulate and design this new type of self-destructing moth.
The self-destructing moths are slightly larger than the original self-destructing mosquitoes. Their tails have changed from slightly downward curving to current upward curving, with a soft antennae extending from the tip of their tails.
This soft tentacle is the organ that the self-destructing moth uses to absorb external spiritual energy to balance the conflict of chemical substances in its body. Using this special organ, the self-destructing moth can extend its lifespan, and it can also increase the amount of energy in its body.
Chemical substances become more stable.
At the same time, the current self-destructing moths also have a new characteristic that the original self-destructing mosquitoes did not have. This new characteristic is also derived from the psychic suppression gene fragment of the sea bat, which allows the self-destructing moths to deal with energy barriers and armors.
It has twice the destructive effect.
A pair of self-destructing moths can still be hatched from one larvae. Not only has their flight speed not slowed down due to the increase in size, but due to the effect of the "golden gene", their flying speed is much faster than before.
Abathur also added a simple sensory system to the self-destructing moths. This system allows them to perform some simple maneuvers in the air, so that they will not be so easily shot down by a flurry of bullets.
In addition to these improvements, the destructive power of self-destructing moths has not been reduced at all. They are still the nightmare that large battleships in the enemy fleet are least willing to face.
With the help of self-destructing moths, the insect fleet has more confidence in fleet battles, and at the same time, it once again has many excellent tactics to choose from.
In addition to the self-destructing moth, the next new member to join the insect fleet family is called the "Annihilator".
It is the final product designed by Abathur to assist the Corruptors against the opponent's small and medium-sized fighters and ships.
The Annihilator is almost as big as the Corruptor, and even the shape is somewhat similar.
It looks like two hemp ropes entangled in a twist shape, with many black tentacles at the tail, and the two knots of the "hemp rope" at the head.
Annihilator's appearance is long and slender, and its entire body is covered with a black, multi-layered light cuticle shell. Under this shell, there are many small black holes, which are almost all over the Annihilator's body.
Although it has many similarities with the function of the Corruptor, there are also very important differences between the two.
The biggest difference is that the Annihilator does not have a main weapon system.
Unlike the Corruptor, which has a main gun organ that can produce corrosive parasitic spores and a ring of spiked secondary cannons surrounding its brain, the Annihilator does not have a main gun, and the small holes all over its body are its
The only weapon to kill the enemy.
Annihilator is a bit like a protective cruiser, which exists specifically to protect the main force of the fleet.
It will not accompany the Mutalisks, Prowlers and Corruptors to raid the opponent's main fleet during the assault phase. Its mission is only to open a protective net for its own fleet against the enemy's small and medium-sized ships and fighters.
Annihilator's brain has two main control neurons, one responsible for controlling movement and sensory systems, and the other responsible for controlling weapon systems.
This means that the Annihilator can fire freely on the move without losing any power or firepower.
The Annihilator's weapon is a scattering spike, which is a bit like shotgun ammunition. When it is fired through the small holes on the Annihilator's body, it will explode in the air, piercing a large amount of armor inside.
The needles scatter in all directions.
Therefore, the Annihilator's attacks are not very precise. It only needs to fire continuously to cause massive damage to enemy fighters and small and medium-sized ships.
Because its ammunition has a large scattering area, it can not only kill the enemy, but also intercept some ballistic weapons, such as torpedoes, missiles or similar things.
The Annihilator's outer carapace has three layers in total, with extremely small gaps between each layer.
There are four insect swarm host connection slots on the second layer of light carapace, which can load four insect swarm hosts to provide it with shield protection.
These light carapace are specially designed to deal with the weapon systems of small fighters and small and medium-sized warships. They can be discarded and regenerated quickly, and they can also scatter many types of light weapons and particle weapons.
The Annihilator's flying speed is very fast and its body is very flexible. It can bend its body at will in the air to avoid attacks and change direction quickly.
However, this new type of biological warship is basically unable to attack units on the surface of the planet, because the ammunition it fires has a large scattering area and its range is not far.
This new unit is the new bodyguard of the fleet. They can easily drive away or kill high-threat small targets that try to get close to the fleet.
For example, high-threat small ships and aircraft such as Prowlers and Self-destructing Moths in the Swarm, and even Corruptors, the Annihilator is almost their nemesis.
After the Annihilator, the third flying unit that joins the swarm fleet is called the "Interceptor". From the name, it seems that it has a somewhat repetitive function with the Annihilator, but in fact this is not the case.
The interception target of the "Interceptor" is not the small and medium-sized ships and fighter aircraft in the enemy fleet, but its interception target is essentially the entire enemy fleet!
The Interceptor's shape looks a bit like a cone with tentacles growing at the bottom. It is covered with a red-black light cuticle carapace, and eight slender jointed limbs grow on the top of the pointed cone at the front of the body.
When it is not working, these eight jointed limbs stick along its body, looking like several bones growing on its body.
However, once it starts working, these joints will collectively stretch out around its head, forming a huge circle that wraps its head in the middle.
The interceptor can use these tentacles that are very sensitive to the force of space to sense the crossing signal within a light-year range. Whenever something passes through space to reach its sensing range, or leaves from its sensing range, it
You will get the feeling immediately.
Moreover, the ability of the interceptor is not only to monitor space, but also to intercept space communication signals, causing things that are traveling through space to appear from the shuttle or fail to shuttle.
To put it simply, the interceptor can detect, interfere with and interrupt the enemy fleet's crossing, preventing the enemy fleet's support from arriving in time, or making it impossible for enemy ships that want to escape to escape.