Chapter 72 Evolution: Swarm Host (There are guests at night~)
The poisonous flame insect variant of the insect swarm host finally took over the human troop transfer station almost effortlessly.
Since almost every marine attacked by the locusts will eventually become a source of new recruits for the locust larvae, in the end, the entire human base was completely submerged by the sea of locusts.
In addition, the plasma beams emitted by these new locusts can penetrate a person's body and attack the person behind him. This resulted in the fact that in the end, these human marines did not dare to continue to gather together to stand together.
Once the firepower of the Marines was dispersed, they were basically nothing. They were quickly overwhelmed by the influx of locusts and became a new locust hotbed.
In the end, the human planetary fortress base still resisted for a while. The plasma beams of these locusts seemed to have become less good at attacking heavy armor, which caused them to tear down the buildings unexpectedly slowly.
This experiment allowed Xue Hua to see the many powerful features of this new variant. For example, locusts that can fly can cross many terrain obstacles and raid the enemy's rear from directions that the enemy would never expect.
Moreover, these cheap units with limited health don’t have to worry about losses at all, although they can be used to cause havoc behind the enemy’s rear.
Even if he is caught, the worst case scenario is that he will be thrown away.
Moreover, these locusts have become much more aggressive. Once they see an enemy, they only see the enemy. Even if their legs are broken, they will use the contraction of the body to crawl in front of the enemy.
This incomprehensibly tenacious will to fight can make the enemy's hair stand on end and severely damage the opponent's morale.
The most critical thing is that the plasma beams emitted by these locusts can not only shoot through a series of enemies, but also plant deadly toxins in the enemy's body. Enemies tortured to death by these toxins will also give birth to new locust larvae in their bodies.
.....
This is simply the best weapon option for insect sea tactics!
However, in addition to these advantages, Xue Hua also saw many disadvantages in this variant.
For example, the attack radius has dropped by at least one-third and the extremely low damage dealt to heavily armored units is painfully low.
This will have a huge impact in the battle, and sometimes even bring serious consequences.
For example, if the insect swarm host attacks not a troop transfer station full of marines this time, but a human heavy factory gathering area, then in the end the insect swarm host will definitely be found by Hellfire chariots and siege tanks.
Killed easily.
Although the locust's energy toxin can also be effective on armor, the effective speed is obviously many times slower than the effective speed on organisms, and the toxin on armor is also easy to remove - just cut off that piece of armor.
Already.
In addition, the inherent shortcomings of the insect swarm host have not been improved.
For example, their annoying movement speed and worrisome body defense ability, as well as the time interval between two hatches, etc.
All these shortcomings make the practical effect of this evolutionary bias very limited. Once a large number of heavily armored enemy units appear on the battlefield, these fierce-looking locusts will immediately become quite weak.
Therefore, Xue Hua did not immediately decide to choose this evolutionary bias, but asked Abathur to continue the battlefield simulation of the second evolutionary bias.
The second variant of the swarm host is a unit that is constantly emitting electric light and has some bright and prominent blue lines on its body.
There is still no change in the size and shape of these units from ordinary insect swarm hosts, but the incubators on their backs are constantly flashing light blue electric light.
The environment of the second battlefield simulation was changed from offensive to defensive. Abathur simulated a scene where an insect swarm nest was being attacked by a large number of mixed human armored forces and even air force units.
In this scene, Xue Hua not only has the swarm host of the shield bug variant, but also has a small group of about 300 Hydralisks.
According to normal circumstances, it is impossible for this Hydralisk force to withstand the fierce offensive of siege tanks + Thor mechas + various human mechanized troops and air forces.
Under normal circumstances, this amount of Hydralisk is probably only enough to cover the opponent with one round of firepower.
But the emergence of one hundred and fifty shield insect mutant insect swarm hosts changed everything.
When Xue Hua controlled them to take root collectively behind the Hydralisks' line, a huge dark blue wall suddenly appeared in front of the Hydralisks.
After that, neither the 180mm impact cannon of the siege tank, nor the "Thor's Hammer" artillery of the Thor mecha, or even the 250mm impact cannon will be able to penetrate this layer of plasma protective barrier composed of micro nano locusts.
Then, the Hydralisks protected by the barrier began to output confidently and boldly. The sharp needles soon exploded the threatening Thor mecha and the Banshee fighter planes flying in the sky one by one. As Xue
Hua kept using Xu Jin tactics to move the insect swarm hosts, and the siege tank position quickly entered the range of the Hydralisks.
During this period, humans even used airdrop tactics for a time in an attempt to airdrop units to the insect swarm hosts to eliminate them.
However, the additional "Plasma Jump" skill gained after the evolution of the insect swarm host instantly disintegrated their attempt.
When the Hydralisk exploded the last siege tank that was trying to change its stance and escape, the battle quickly came to an end.
The screen was retracted to the evolution pit. Xue Hua looked at the two variants of the insect swarm host in the screen in front of him and couldn't help but fall into deep thought.
The emergence of the shield bug variant can be said to have brought him quite a surprise. The changes this evolutionary tendency brought to the insect swarm host were completely subversive.
It turns the Zerg land aircraft carrier, originally used for propelled attack, into a defensive shield for the Zerg, and also solves the problem of low mobility of the Zerg host.
But despite its many advantages, the shield bug variant is not without its flaws.
First of all, the first shortcoming is that the shield bug variant's own defense capabilities have once again declined.
Although they can use the shields they weave to defend themselves, this plasma shield cannot prevent "slow" units from passing through.
Because the plasma shield woven by the nano-locusts can effectively resist impact and various energy strikes, but it has no way to deal with the slow but continuous "thrust".
This characteristic puts a big question mark on the security of the insect swarm host itself.
The second shortcoming is the "plasma jump" ability obtained by the shield bug variant.
This ability is indeed very powerful, and the insect swarm host can even use it to fly hundreds of kilometers in an instant.
However, this ability has conditions for use, that is, the destination of the jump must be within the field of vision of any unit in the swarm, otherwise it will not be activated because it cannot be located.
Moreover, this ability must be activated before the insect swarm host is attacked. Once the insect swarm host has been attacked, the plasma balance in their bodies will be affected. In this case, the insect swarm host cannot forcibly activate this ability.
.
Finally, the consumption of this ability is too great. Basically, if you use it once, half of the psionic energy reserve in the insect swarm host will be consumed.
And if it is used twice in a row, the swarm host will be useless. Basically, it will not even be able to hatch nano-locusts until the nether energy reserves are restored.
In addition, the third flaw of the shield insect variant comes from the strategic direction of the insect swarm.
Once Xue Hua chooses this variant, the insect swarm will be equivalent to losing a means of attack, and the non-destructive insect sea advancement strategy on land will no longer be able to be implemented.
But even though the shield bug variant had so many flaws, Xue Hua still chose this variant after careful consideration.
Because judging from the current situation of the insect swarm, the attack methods are basically enough. For melee, there are springtails, cockroach exterminators and even thunder beasts, for medium and long range, there are hydralisks and mutalisks, for ambush, there are lurkers, and for ultra-long range, there are destroyers and hives.
Insect Lord, explosive units are poisonous Banelings.
But the insect swarm is still somewhat lacking in defense.
The fungus mist of the poisonous fungi can barely be counted, but it can only be regarded as a confusing defensive method.
If shield bugs are added now, the bug swarm will become able to advance, attack, retreat and defend. It can be said to be invincible to a certain extent.