"Master, we have detected that the target unit's psychic identification mechanism has been confused, and they are now unable to discern your correct identity."
"what?"
Xue Hua was stunned when he heard this.
This is the rhythm of the security robot turning into a murderous robot!
What the hell is a horror movie routine?!
Just when he was complaining about the barrage flying in the sky, the insect swarm troops in front had already started a close combat with the "Scarab" brand "Graveyard Security Robot".
Due to the early warning and the ability to see through the invisibility of the monitoring king insect, the scarabs hit the iron plate this time.
When these guys jump up from the edge of the platform, what greets them is not an unsuspecting victim, but a heavily armed insect swarm defense line and a sky full of explosive spikes.
About two hundred scarabs were instantly killed by the first wave of the swarm's counterattack. The remaining scarabs saw the corpses of their companions rolling down from the platform and quickly understood what they were doing this time.
Your opponent can see them.
As a result, the sneak attack turned into a violent attack.
The scarabs opened the elytra on their backs, jumped up from a very far distance from the platform, and pounced directly towards the top of the platform.
These guys are creatures strengthened by Talasha's magic. They are not monster projections, so they are very smart and know that attacks falling from the sky are more difficult to defend against.
Moreover, they all have lightning on their bodies, so as long as they can fall into the enemy group, they can make the opponents throw rat weapons.
However, these guys obviously still don't understand the insect swarm, otherwise they wouldn't come up with such a stupid, even death-defying tactic.
Just when these scarabs were flying into the sky in large groups, a large and terrifying scream suddenly sounded in the clear sky above the ancient tomb, whether it was real or the environment. Then, countless black shadows swooped down from high in the sky.
Then he descended and attacked the scarabs in mid-air.
In the defense line of the insect swarm on the ground, the Hydralisks raised their heads and opened the jet chamber behind their heads. The explosive stingers glowing faintly red in the jet chute were ready to go off.
The moment the scarabs were attacked by the swooping air attack of the mutalisks, the king insect behind the hydralisk group let out a sharp scream.
Immediately afterwards, countless explosive spines shot from the ground into the air like backward raindrops. These terrifying ammunitions with fragile shells but containing deadly explosive colonies instantly crashed into the swarm of scarabs in mid-air.
These invisible tomb guardians had just begun to implement their offensive tactics when they were given a slap in the face by the swarm. The feeling of being attacked from above and below in mid-air was not very pleasant.
The terrifying explosion formed a red cloud of smoke in the sky above the insect swarm's defense line. The mutant dragons roared and rolled through it, looking for fish that had slipped through the net to replenish two blade insects.
The movements of these biological fighters are quite flexible. They can dive, hover, and even fold their wings to shuttle through narrow gaps when necessary.
Coupled with the mental link between the main nests among the insect swarms, even though the mutalisks faced the hydralisk's explosive needle shots, they did not suffer any damage.
On the contrary, they can freely shuttle through the air waves caused by the explosion, helping the Hydralisks to check for deficiencies and find those lucky ones (unlucky ones) who have escaped by chance.
But the scarabs were not so lucky.
Due to the need to be invisible and maintain nimble movements, these killer-like tomb guardians also have a common characteristic with real assassins-low defense.
The thin layer of insect shells on their bodies is unable to withstand the penetration of explosive needles and the ravages of shock waves.
Most of the scarabs died in the huge explosion caused by the activation of the explosive stingers.
There were also some who were lucky enough to survive their injuries, but ultimately failed to reach the ground alive, because the covetous alien dragons would find their positions very quickly and accurately with the help of the Overwatch King Insects scanning the battlefield, and then send them to the ground.
They are a direct ticket to heaven.
In this wave of failed penetration plans alone, the Scarabs directly lost nearly a thousand fresh troops, which was almost more than one-third of their total number.
Moreover, after the insect swarm successfully defended against the opponent's attack, it had no intention of continuing to defend.
The swarm is originally a very aggressive war race, and defense is not their tactical habit.
Led by three insect mothers, the insect swarm began to take the initiative. They moved forward in three directions. The insect swarms on the left and right squeezed the scarabs inward, while the insect swarm in the center remained slow but stable.
The forward speed ensures that more scarabs gather in their direction.
This is a typical two-wing encirclement tactic, very simple but very practical in this situation.
The scarabs have no commander, and their own intelligence cannot figure out how to solve the current situation.
Therefore, with the fire support of the heavy artillery governor Xue Hua subsequently released, the tactical objectives of the insect mothers were quickly achieved. Almost all the scarabs were surrounded by the insect swarm in the khaki desert below the teleportation platform.
In a small area.
Under the multiple suppressions of lurkers and saboteurs, these invisible creatures had no choice but to retreat again and again, and were finally successfully surrounded by the insect swarms on both wings.
Since these scarabs are monsters that have been transformed by magic, they cannot understand human speech even with their IQ, and the identification mechanism in their bodies has failed, so there is no value in persuading them to surrender.
Therefore, Xue Hua quickly ordered the Governor of Heavy Artillery to directly burn all the "security guards" who had guarded Tarasha's tomb for hundreds of years to ashes.
After eliminating the threat of the invisible scarab, Xue Hua finally had time to take a closer look at this ancient tomb that had been hidden for hundreds of years in the gap between illusion and reality.
He jumped on the back of a cockroach, and while being guarded by the insect swarm, headed towards the direction where the king insects were exploring, he looked at this ancient place very curiously.
On the surface, Tarasha's ancient tomb looks like an ordinary valley somewhere in the desert. The land here is barren, without any grass growing, and not a trace of green can be seen.
At the end of the line of sight, there is a circle of extremely steep shadows, which are the cliffs surrounding the entire ancient tomb area.
In the center of this desert surrounded by cliffs, seven huge pyramid-shaped buildings stand quietly in a ring, like seven silent and huge mysterious beasts.
On the side facing the outside of each pyramid, there is a door that looks like the mouth of a giant beast. Those doors are blocked by a blue light curtain, and each light curtain has a strange rune of different shapes.
Seeing this, Xue Hua frowned suddenly.
Of course, he was very familiar with this scene. In the game, Tarasha easily released Baal to prevent anyone from entering the tomb, so he also played this game with the players.
He built seven ancient tombs in his cemetery, only one of which was real, and the other seven were fake.
Only by finding the real ancient tomb can players kill Duriel, who was left there by Big Pineapple to guard Tyrell, and then complete the ultimate mission of this scene.
In the game, the secrets of the seven ancient tombs have already been thoroughly studied by Horasan who is hiding in the shelter.
When players kill Horasan in the mysterious sanctuary, you can also know which tomb is the real tomb through his diary and the runes floating in the teleportation point.
And even if you are so careless that you don't even bother to pay attention to these quest clues, those ancient tombs will at best be a waste of your time.
If you are of European ancestry, you may be able to find it in a flash.
And even if you are of non-chief descent, you can only farm all seven ancient tombs at most.
But in the real world, Xue Hua doesn't think Tarasha will be so lax in Baal's seal defense and tolerate you slowly searching for ancient tombs one after another.
This genius legendary mage will most likely have tampered with these ancient tombs. Unless you know which ancient tomb is the real one, trying to find the real tomb by clumsy methods is probably a fantasy.