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Chapter 105 Energy-draining insects

Is the training of new high-level commanders about to be completed?

Are there any new troops?

Is the assimilation of the Sandworm Mother almost in progress?

Is there a new breakthrough in the study of tentacle samples on Planet 1?

Abathur, if he were to be a chef, he would definitely be the kind of person who likes to fry all the dishes and serve them together.

Xue Hua rolled his eyes and shook his head, looking at Keles beside him with a helpless expression.

"I understand, then look for me when you are free." Keles shrugged and proactively disconnected the psychic communication with Xue Hua.

"Okay, let's start with the new units first. The insect swarm that has just undergone the hive upgrade should be quite good. At this time, you should not create any units with duplicate functions."

Seeing Keles disappear, Xue Hua shook his head and transferred his spirit directly to Leviathan's evolution chamber. Abathur's body was already waiting for him here, and there was a slowly pulsating insect egg beside it.

"New arms, energy-absorbing insects, and psychic units are used to complete the last link missing from the insect swarm's psychic units."

Abathur walked to the egg, raised his right appendage, and penetrated directly into the egg. Large amounts of green biomass were injected into the egg. With the addition of these biomass, the egg beat at a faster speed.

It quickly sped up.

A few seconds later, with a crackling sound, a very strange-looking insect crawled out from the green biomass in the sky.

This thing looks like a giant scorpion with a flattened and stretched body, except that the tail does not have a barb-shaped scorpion tail, but has a huge egg sac covered with small black dots.

There are many very tiny micro-insects crawling around in this egg sac, and the shape of the entire egg sac is the same as the body of the unit, which is widened and flattened.

This kind of bug has eight pairs of sharp digging legs on both sides of its front, and there is a hollow stinging needle in the abdominal pouch. Its overall size is slightly larger than that of a cockroach, not as big as a toadstool, but "bigger" than it.

"Wide" a lot.

"Energy suckers can replenish themselves by absorbing energy transmitted from the ground. The pancake-shaped egg sacs behind them have the ability to hatch two special parasites with different characteristics.

It has a total of four skills and has been affected by the hive strengthening upgrade."

Abathur stretched out his appendage and tapped it gently in front of Xue Hua, and a curtain of light appeared in front of him.

Xue Hua understood that he was about to enter the testing battlefield for new military units.

After a period of darkness, Xue Hua's vision appeared on a desolate land, and Abathur's voice sounded in his ears.

"Test planet RX-4, the test object has been converted into a current hostile target.

Mission information: Our insect swarm is ordered to attack the enemy's special defense stronghold, but the enemy troops have strange psychic skills that can cause our troops' attacks to backfire on themselves.

Mission purpose: Use the energy-absorbing insect's energy-absorbing ability to neutralize the opponent's psychic skills and capture the defensive stronghold here."

Abathur's voice disappeared, and Xue Hua soon saw his Zerg troops and the fortress to be captured on this barren and dry land.

He quickly noticed that this time the enemy of the swarm was no longer the human troops of the Tyranid Empire, but the demons that the swarm faced in the current real world.

These demons occupied an abandoned city ruins and used it as a stronghold to resist the attack of the insect swarm.

The number of insect swarms in Xue Hua's hands is as many as half a million, and the walls of the ruined city have collapsed in many places and the defenses are not strong.

Logically speaking, facing such a large number of insect swarms, the only option for such a stronghold is to be submerged, but Xue Hua read something different in the mission details.

It turns out that the demon army in this stronghold is mixed with a large number of forgotten mages who can cast various curse skills. Their attacks and backlash curses are the nemesis of the powerful insect swarm troops.

The swarm had tried to attack several times before, but was finally beaten back by the curse of the Forgotten Mage and the counterattack of the Forgotten Knight covered in bone armor.

If the curse of the Forgotten Mage and the bone armor of the Forgotten Knight are not solved, the insect swarm will suffer very heavy losses if they forcefully attack the stronghold.

However, this is just a military test mission. Abathur will definitely not give an unsolvable battlefield, and the solution to the problem lies in the group of energy-absorbing insects that just emerged from the ground.

Xue Hua carefully checked the energy sucker's ability list and found that its four skills were basically related to the granting and deprivation of energy.

The energy sucker's first skill is called "Energy Extraction". This skill allows the energy sucker to use the hollow spines on its abdomen to absorb energy from a fixed area under the ground and use this energy for its own use.

The energy reserves of all enemy units in the energy-drained area that have psychic energy and are connected to the ground will be absorbed by the energy-draining bugs at a slow speed. This skill is mostly used to replenish energy-draining insects.

Due to the psychic energy reserves of the insects themselves, only when a large number of energy-sucking insects gather together to release energy extraction skills in the same area will it have a serious impact on the enemies in the area.

The energy sucker's second skill is called "Purification Parasite". This parasite is hatched from the flat egg sac behind the energy sucker's body. It is itself a parasite with a limited life span.

It will automatically look for units with psychic powers marked by the main hive mind to attach to, and then absorb the marked psychic powers of the attached targets into itself through its own keen identification of psychic powers.

in vivo.

To put it simply, if a necromancer throws a curse at the insect swarm again in the future, the evolved parasites of the energy-sucking insects can quickly parasitize these cursed insect units, and then remove the curse by absorbing the curse energy.

.

Moreover, the function of the purifying host does not end there. It can also absorb and remove the beneficial psychic energy from enemy targets with beneficial psychic energy, causing the opponent to lose this energy increase.

For example, the Necromancer's Bone Armor, the purification host can easily dispel this protective shield on the Necromancer's body by absorbing the unique psychic signature of the Bone Armor.

The third skill of the energy sucker is called "Symbiotic Parasite", which is another kind of parasite hatched from the flat egg sac of the energy sucker. This parasite can attach to friendly units and make all affected units

Hosted friendly units share the beneficial psychic effects.

For example, in the insect swarm army, some of the insect troops rushed too far and were unable to enjoy the healing and strengthening effects of the mad feeding fluid from the rear insect mother.

At this time, as long as those Zerg troops have symbiotic parasites on them, the mother bugs can extend the feeding effect to the troops in the front by treating the Zerg troops in the rear who are also parasitized by the symbiotic parasites.

Symbiotic parasites are also life-limited units, but when they successfully parasitize the target, their survival time will become very long.

The energy sucker's fourth skill is called "Resist Parasite", and this skill needs to be studied in the "Parasite Nest".

Resistance hosts are very short-lived limited-time life creatures. They can parasitize allies and provide allies with psychic resistance protection for a short period of time when they are attacked by any form of psychic attack (including the Paladin's stinger aura).

Allies protected by this protection will ignore psychic attacks of the same nature until the protection time expires.

Energy absorbers, like all ground units of the Zerg, can burrow underground, but due to limitations of their body structure, they cannot burrow and move underground.

The energy-sucking bugs themselves have relatively low combat effectiveness and require proper protection from combat troops to survive on the battlefield.


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