Keles' improved Hydralisk armor design transformed the originally unrealistic void jumping device into "psionic repulsion thrusters" concentrated around the Hydralisk's jet chamber.
These thrusters are grouped in pairs and are assembled at the launch port of the Hydralisk's jet chamber.
They come from a branch of the weapons branch of the Protoss "Purifier" project, right at the top of which Kellus has read access.
This kind of thing was originally a countermeasure equipment designed to study the live ammunition weapons of humans in the Terran Empire. It can convert spiritual energy to produce explosive repulsion, which will suddenly accelerate all entities that pass through the repulsion field.
The flying speed of the thorn needles ejected by the Hydralisk is already very fast. If it is accelerated by the repulsion at the moment it comes out of the chamber, not only will the range be greatly increased, but the destructive power and the opponent's dodge difficulty will also be geometrically increased.
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This was Keles's original idea. Hydralisk armor did not require too many other parts of the armor and boosting equipment. Even the psychic shield could be omitted. It only needed to ensure that the two sets of psychic repulsion thrusters could
If it operates normally, the combat effectiveness of the Hydralisk will be greatly improved.
However, assumptions are assumptions and reality is reality. Keles' design encountered an almost insurmountable obstacle during practice.
That's because the Hydralisk itself cannot adapt to this sudden increase in the speed of ammunition flying.
After almost all Hydralisks were equipped with psychic repulsion thrusters, their accuracy was insufficient and they even missed targets moving within a hundred meters. This is almost unimaginable in ordinary times.
You must know that under the connection with the mind of the main hive of the insect swarm, the Hydralisks can often use the unified command of the overlord insect and monitor the target location sent back by the overlord insect to achieve precise strikes thousands of meters away, and even targets within a hundred meters are
There is almost no possibility of avoiding the Hydralisk's stingers when traveling at supersonic speeds.
So this is also an issue that cannot be ignored.
And there is a more serious problem, that is, the Hydralisks in the Xue Hua Swarm are now equipped with two types of ammunition reserves to deal with different battle situations.
An armor-piercing spine is hard in texture and has the strength to penetrate a two-centimetre-thick special steel plate at the upper limit of the Hydralisk's range, so it doesn't matter.
However, another kind of explosive needle used for mass killing and wounding has a hollow structure with insufficient strength, and the interior is filled with unstable and explosive microorganisms, so it cannot withstand such a high flight speed.
It will detonate itself in flight.
This is equivalent to abolishing one of Hydralisk's methods of mass destruction, and this flaw is absolutely intolerable.
Therefore, until these two issues are improved, the Hydralisk armor has also been temporarily removed by PASS.
So so far, the only armor for Zerg units that has been successfully researched and finalized is the one suitable for Zerglings, and that armor is not completely without flaws.
The most obvious question is that when an armored springtail needs to mutate into a poisonous baneling for an urgent mission on the battlefield, what will happen to its armor?
Abathur and Keles tested this problem, but came to a very strange conclusion.
After the armored springtails mutated into poisonous banelings, their armor disappeared inexplicably.
According to Abathur's explanation, when springtails mutate into poisonous banelings, they will produce a large amount of unstable acidic substances. The armor is likely to be dissolved by these acidic substances during the mutation process.
In order to dissolve these excess substances, the entire mutation process of springtails will require more time, which means that the formation of poisonous banelings will be slowed down and the hatching period will be longer.
And this is just a problem of springtails. You must know that cockroaches and hydralisks can also mutate into other insect swarm units.
When they mutate, how to solve the armor problem on their bodies?
All in all, this matter is easier said than done. It is full of various problems that neither Keles nor Xue Hua have thought of before. It can be said that there is a long way to go and it will not be accomplished in a day.
However, such a difficult problem also successfully aroused Keles and Abathur's strong desire for research.
These two guys, who would always laugh at each other whenever they met, have rarely reached an agreement on this matter.
Abathur is responsible for fine-tuning the genes of the three Zerg units that are undergoing armor design, so that they can gradually move closer to adapting to the armor without affecting their current combat effectiveness.
Keles once again began to significantly improve his armor design, and calculated one by one the various problems exposed during the implementation process.
Although this work has not been completely completed, it finally gave Xue Hua some hope.
It seems that the Zerg's golden fleet is not entirely a castle in the air...
After learning about the progress of this research, Xue Hua sent an order to the insect nest base in Zagara over the mysterious sand dunes requesting to "receive and properly place the experimental products."
The first Zergling equipped with Protoss armor will be sent there, and ready to begin exploring the secret laboratory in the mysterious sand dunes protected by a prototype battleship sent by the Xel'Naga.
After finishing this matter, Xue Hua looked at Abathur and signaled it to continue its report.
So Abathur began to report to Xue Hua that the mother of sandworms was completely assimilated by the insect swarm.
After more than half a year of hard work, the mother of sandworms, a giant sandworm whose brain had been modified by Xel'Naga, was finally connected to the main hive mind.
At the same time, due to the support of the insect swarm, the brain space of the mother of sandworms also entered a closed state again, and began to be able to store information.
With this guy, the middle and high-level commanders in the swarm can reorganize all the battles they have experienced and store them in their minds. This will greatly increase the efficiency and application space of the swarm in collecting combat experience.
At the same time, due to the huge brain capacity of the sandworm mother, it can also bear part of the operational burden of the main hive mind.
Xue Hua only needs to find a way to get it out from the underground of the Catman Oasis, and then transport it to the asteroid belt base. Then the coverage of his main hive mind will extend several light years into the deep space of the universe.
However, Abathur had a different idea about this.
It believes that with the role of the mother of sandworms, it can be placed on the planet that Zuzade is responsible for the ongoing planetary activation plan, and use it as the center point to develop a second main nest group.
In this way, through the powerful mental control ability of the main hive of the mother of sandworms, Xue Hua can completely let go of the second hive group to develop on its own, and let the mother of sandworms act as the high-level commander of the hive group.
Xue Hua thought Abathur's idea was quite good, so he asked Zuzade to prepare to send the mother insects of the second fleet back to receive the mother sandworm, and it would be responsible for placing it on the planet being transformed. (To be completed.