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Chapter 931: The evil spirits that plunder

"Damn it!"

Mike Dunno pounds his fists in a giant mecha.

Just as he had predicted, they had a violent impact with the Zerg spearhead troops.

The reserve of crystal energy in a world is limited, and it is often concentrated in a certain area.

This is undoubtedly a good thing for the collectors, but if the collectors become plural, it means a meat grinding battle that cannot be retreated and cannot be avoided!

The roar of high-energy weapons and the corpses of massive Zerg have already covered this once barren land.

If the alliance had not issued the final destruction order in the end, perhaps a few years later, this place would have become an extremely fertile plain.

The war with the Zerg is undoubtedly fierce, and their powerful genes as war machines make them unstoppable.

Zerg soldiers are always one of the best combat units anywhere.

Cheap and sheer execution, all this provides a solid foundation for the Zerg's insane racial aggression.

The Zerg race without the sea of ​​​​worms is incomplete. Wherever the carpet of bacteria comes, there is no luck...

But Mike Dunn'o is actually used to fighting these guys. This powerful branch of the Zerg is the old enemy of their civilization.

Whether it was him or any adult Alliance member, they would have been exposed to fighting against the Zerg during their military service.

Mike Dunno doesn't find the Zerg to be scary, although they are certainly difficult to deal with.

But compared to the cunning alien beings he had encountered, he felt that the Zerg that he had been in contact with for a long time seemed to be more "upright".

Although they sometimes play tricks, more often than not, they try to swamp each other with a steady stream of insects.

That is what the Zerg are best at, and it is also what their long evolutionary process gives them an absolute advantage.

But what is irritating Mike Dunn'o now is another existence: the evil existence that has been chasing their queue from the void for a long time.

Mike Dunnou didn't know what it was, and the twisted existence in the void was difficult to summarize and define.

They seem to have some unified twisted essence, but in fact their cores are completely different existences.

Mike Dunn originally thought it had left. After all, according to the Alliance's understanding of the existence of the void, they were not very adapted to the human survival environment.

Although so far, relevant scholars have not found a theory that completely fits:

After all, those void beings can survive in extremely harsh void environments, and they have also seen horrific scenes of their attempts to erode a certain planet.

In other words, according to relevant calculations, they are completely able to survive in most environments.

But they are always excluded from entering the interior of the planet, even though there is nothing inside the planet that may pose a threat to them.

At least in Mike Dunn's many crystal energy collection processes, he has also encountered the obvious repulsive behavior of those twisted beings towards the interior of the planet:

When they were passing through a certain void, the twisted monster like a giant whale rushed out of the chaotic darkness.

It followed the collection team until they entered the collection target planet and then left in annoyance.

However, the mecha-collecting machines were engaged in extensive mining on that planet, but they did not encounter too serious dangers.

Even Mike Dunnou knows that there must be things and powers that he and his civilization have not yet discovered!

Despite this, there are still a large number of research reports on void creatures in the Alliance.

Recently, something bad has happened in the collection team: some collection team members have started to act strange, and sometimes they seem to become hysterical.

At those times, they seem to have completely lost their rationality.

Mike Dunn-Oben doesn't pay too much attention to this, after all, these bastards do behave badly sometimes.

But the report that had just been presented to him about team members hurting each other caused him to be alert.

After immediately ordering psychological testing of all collection team members, Mike Dunnou discovered that the problem was more serious than he thought:

The void monster didn't leave, it followed them all the time!

While they slept, ate, and slaughtered the indigenous lives for fun, its evil power slowly penetrated into their spirits.

Mike Dunnou knows that there are some spiritual things that even those extremely wise scholars cannot explain for the time being.

However, there are strict regulations on this in the relevant collection and military service regulations.

But this is not a game, they must be responsible for their own civilization.

In other words: they cannot return to their own civilization until all the infected among them are eliminated.

In his long career in the void, this is not the first time Mike Dunno has encountered such a bad situation.

He once faced the indigenous gods - as a prisoner, of course.

His civilization naturally has relevant sanctions, but this does not mean that a collection team can have this kind of force configuration.

Mike Dunn'o still remembers the indigenous god, who was the most powerful high-altitude being he had ever seen.

He observed all the captured gathering team members and then left.

Later, Mike Dunn'o came to the conclusion from the words of the surrounding indigenous people: Their souls without "belief" were worthless to Him.

Mike Dunn'ou doesn't feel that he has no faith. If he didn't have faith, how could he drive this broken mecha and rush through the void.

It was precisely because of that extra-dimensional contact that Mike Dunno began to learn about supernatural knowledge.

Therefore, when recruiting serial troops, he was included as the first serial captain.

Mike Dunnou knows that their civilization still lacks some substantive ideas in spiritual terms that can be integrated into the current knowledge system.

Although in Yi Qiu's related adventures, the comprehensive network seems to be everywhere.

But without proper channels, the multiverse is an endless ocean that is too vast and deep for civilization...

So for the infected, Mike Dunnou can only choose the simplest and crudest way:

Death may not be able to take away everything, but it is enough to purify the pollution.

But the good thing is: Mike Dunno did not see his name on the relevant reports.

He once again escaped the judgment of death, but he was not happy about it...

As the scarlet prompt refreshed on the screen of Mike Dunn'o's mecha, the data of dozens of infected collector soldiers completely disappeared.

Although he couldn't hear the wails in the sealed-off testing room, Mike Dunnou still felt some throbbing.

At first he thought it was because he was uneasy about the death of his teammates, but then his increasingly intense heart palpitations told him that something ominous and terrifying was happening...

At this moment, he heard a strange voice say behind him:

"It's a good way to deal with it, but death can't take it away..."

"It was you who gave it life - the evil and chaotic atmosphere in your souls attracted and promoted the birth of an evil spirit."

"I'm not interested in evil spirits on this scale, but maybe we can make a deal?"


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