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Chapter 1887 Force yourself in

Endless orbs, legal assistants, and dark gold equipment.

Thinking Union headgear, legal hat, dark gold equipment.

resentment!

Finally, the Legend came out, which is a one-handed sword. Because it has added agility, it is more suitable for thieves and hunters.

Hunters prefer two-handed melee weapons, such as staffs and long handles. Two-handed weapons have many more attributes than one-handed weapons, so this one-handed sword has become something no one wants.

"No one wants it? Such a good thing," Lu Li looked surprised. He looked at the blue sea breeze: "Master Feng, thirty points, I'll give it to you."

Azure Sea Breeze didn't even raise her eyelids: "Get out."

"Mengmeng..."

"I don't want it either. If you force it on me, I will cry for you."

"Oh, then I'll give it to myself and deduct ten points."

Although weapons all start at 30 points, no one wants them, so 10 points is nothing.

Lu Li was very happy in his heart. He got a top-quality one-handed sword with only ten points. The others were probably still laughing at him for picking up rubbish.

Combat thieves in this version are very weak, PVP control and escape are weak, and PVE cannot deal damage close to that of the legal system. Therefore, high-end players rarely see combat thieves who use one-handed swords, which also leads to the increase of one-handed agility.

The sword became trash.

Resentment (Legendary): damage 128-164, agility 180, strength 120, critical hit probability +8%, critical hit damage +33%, groove 2, special effect 1: after attacking the target with a critical hit, there is a certain probability to attack the target once more.

Special Effect 2: There is a certain probability of cursing the target when attacking, causing the target to become weak. It can be stacked up to three times. The equipment level requirement is 60, and the durability is 340/340.

The attributes are very simple and completely fit the simple style of level 70 equipment.

The increase in critical hit in the new version is no longer a general and incomprehensible number. It is divided into an increase in critical hit probability and an increase in critical hit damage. According to some people's tests, there is a maximum upper limit for both critical hit probability and critical hit damage.

As a profession with high critical hits, thieves can control critical hits of up to 28% to 33%.

Lu Li can't change weapons yet because he has learned Dual Sword Mastery and must equip two swords.

After picking up the Justice Badge, those who had a mission to do their own tasks, and the rest of the people went forward non-stop to clean up the mobs. Although the process of clearing up the land with the Sword of Judgment was very fast, Lu Li was very greedy and would not let go of any BOSS. Invisibly,

It wasted a lot of time.

Other clubs are not so confident, and they have obtained a lot of level 70 equipment, and the equipment level has exceeded the Sword of Judgment.

Lu Li asked someone to inquire about the outside world and found that the Shadow of Ellam's play style was no longer a secret. He could not rule out the possibility that someone within the three factions alliance might have leaked the secret, but the wisdom of the majority of players should not be underestimated.

So, should we directly defeat the final BOSS, Prince Makzhar, or take care of the hidden BOSS, Nightmare.

It's actually a bit wrong to say that it's easy, because the difficulty of Nightmare is higher than that of Prince Makzhar. Although the prince is the real final boss of Karazhan sequentially, most people regard Nightmare as the final boss.

.

Greed is a kind of original sin, Lu Li hesitated for a long time.

After hesitating for a long time, he suddenly wanted to give himself a slap. There was nothing to worry about. He could kill the prince first to get the first kill, and then kill the Nightmare. The order was just reversed, and it would not hinder the dungeon.

So, everyone went straight to the final BOSS.

Prince Mak'zar is not a prince from any country in Azeroth, he is an Eredar.

When Kil'jaeden, Archimonde, and Velen were still good brothers, Mark'zar was one of the relatively talented mages among the eredar. The person Mark'zar admired most was Archimonde.

.

Makzhar may not be the son of any of the Big Three, because none of the Big Three have any heirs.

His detailed identity is unknown, but his appearance and identity hide the possibility that he and Archimonde are related by blood, otherwise he would not be called a prince.

Almost everything Archimonde said, Maczar would definitely do it.

Similarly, Archimonde also admired this young and promising mage. Therefore, Maczar successfully became a minor leader among the Eredar people.

Soon after, Kil'jaeden and Archimonde did not hesitate to defect to Sargeras for power, including of course Mark'zaar who followed Archimonde.

Mark'Zar, who was the minor leader of the Burning Legion, still followed Archimonde and continued to learn Archimonde's evil spells. Archimonde also patiently cultivated this loyal follower.

Demons are demons after all, and all the spells Archimonde taught Markzaar hid part of his strength. In other words, Archimonde did not teach Markzaar all his knowledge.

Later, the Burning Legion invaded Azeroth. Archimonde was invincible and unbeatable. He destroyed Dalaran by one man and turned all the allies who resisted the Burning Legion into ashes. After all the coalition forces were reduced to ashes, they attacked the World Tree.

of feet.

However, he died there forever.

Mark'zar did not participate in Archimonde's battle. He was originally a member of the attack on Azeroth. However, Archimonde was overconfident and did not let Mark'zar participate in the battle. Archimonde believed that with him,

One, Azeroth is a piece of fat in the mouth of the Burning Legion.

Most importantly, Archimonde is unwilling to share the power of the World Tree with anyone.

After Archimonde died in the battle, the confused Maczar began to lose his patience and longed for power. He summoned his demons and began to frantically search for the entrance to the world of Azeroth.

The remaining mana in Karazhan attracted Markzhar's attention. He opened the portal to Karazhan and stepped in without hesitation. His legion also entered the portal.

However, Medivh's Karazhan is so mysterious and unpredictable, and Karazhan's mana is extremely unstable. As soon as Markzaar stepped into the portal, the space-time plane changed dramatically.

Makzhar successfully reached the rooftop of Karazhan on his own.

His demonic minions were transported by the portal to an unknown place.

Makzhar desperately discovered that in Karazhan, he could not find any contact with the outside world. He could not get out of this rooftop. There was no time, no sound, only silence and loneliness.

I don't know how much time passed, but he began to lose his reason and patience and fell into madness.

He crazyly believes that with his own strength, he shouldn't be trapped here, and he can subvert the world.

This poor guy only has players waiting for him.

Mark Zhar has a T4 head, so he has become a must-kill target for players, and he also has a top-notch two-handed ax - Blood Roar.

[Bloodroar] is the usual weapon of Grom Hellscream, the orc chief of the Warsong Clan. It is a very heavy two-handed axe. The ax blade is dotted with some small holes. When cutting, the air will pass through and emit a terrible sound.

War songs terrify the enemy.

During the Second Invasion of the Burning Legion, Grom only used it to split Mannoroth in two, but he also died from the injury, so the battle ax was buried with its owner in Demon Slayer Canyon.

Later, Archimonde's loyal follower, Maczar, was on his way to Ashenvale to steal the magical energy of the Moon Well. He encountered a group led by the water element. Although both sides fled in panic due to the arrival of the Dark Night Alliance, they

Maqzhar said something very meaningful before leaving: "I got another toy that fits my hand very well!".

The orcs near Ashenvale once said: "Our common enemy! Maczhar!"

Therefore, it can be judged that Gorehowl was probably stolen by Makzhar from Demon Slayer Canyon.

This is the first legendary weapon released by players in the 1970s - of course it cannot be a legend at present, but any Bloodhowl can be upgraded by completing tasks, and it will be truly reproduced after three upgrades.

style.


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