When everyone on the scene successfully completed the magic contract, Jia Zhengjin said with satisfaction: "Now that everyone has successfully completed the magic contract, they are the true members of our adventure group! As for me, I don't have any special requirements for everyone, just to unite and help each other.
, if someone attacks any of our members, we will act unanimously and not let others bully us. Of course, I believe everyone joined because of this, right? Next, everyone will first familiarize themselves with the internal structure of the secret base, and then arrange for you
stay."
"Captain!" Alexia raised her hand, "Members must live in a secret base, no exceptions?"
Hearing this question, Jia Zhengjin nodded to her and said with a smile: "That's a good question! I just said that there are no special requirements for them. As for the rooms, as a member of the group, everyone has an allocation, whether you live there or not.
, anyway, make a decision first. For people like you, Alexia, as the daughter of the city lord, you probably don’t like this kind of environment, so you can live in your city lord’s mansion, as long as you can get there for important meetings. The same goes for others.
Same, it doesn't force you to stay in the secret base."
Hearing this, the adventurers on the scene were obviously relieved.
The most obvious ones are the members recommended by Alexia and the major forces. They are all used to living a good life and cannot be used to living in a secret base with other civilian adventurers.
"Then next, Merry, Tataniel!"
"Here!!" After hearing their names, Merry and Tatanir quickly stood up.
"You two will help everyone get familiar with the environment and arrange dormitories for them."
"Yes!!" The two deputy captains were excited, "Everyone, please come with us, let's take a look first..."
With Meili and Tatanir taking him with him, Jia Zhengjin had nothing to do. He sat in the hall to rest, and out of boredom opened the [Adventure Group] option in the virtual interface.
After the virtual interface is opened, you will see the attributes of the Holy Spirit Warriors Corps.
[Holy Spirit Mercenary Group] (Resident in Tongshan City)
The adventure group level is lv1, and the upgrade requires 500 reputation (adventure group members each contribute 1 point when completing adventure tasks. After the adventure group is upgraded, the maximum number of adventure group members will be expanded, guild skill points will be obtained, and guild skills can be learned)
Current guild skills: None
Current guild skill points: 1
Current Guild Alliance: None
Current guild hostile forces: None
In fact, it is the guild attribute, as well as a detailed list of adventure group members. You can see the professional level, adventurer level, guild contribution value and loyalty attributes of each adventure group member.
At a glance, it is really clear and obvious.
For example, [Alexia] is a third-level swordsman, a c-level adventurer, 0 guild contribution, and 39 loyalty.
These four attributes can also be seen in other members below, with varying levels of strength. The most powerful one is actually a seventh-level druid, an A-level adventurer, a being named Sco, whose loyalty is even lower, only 18.
To be honest, among the hundreds of mercenaries, except for Meili and Tataniel, whose loyalty is 69 and 74, none of them has more than 50, which is too terrible! Even the lowest one is in the single digits, which shows that
These people simply want to be protected by an adventure group and have no sincerity towards Cohen, played by Jia Zhengjin, who is the leader of the adventure group.
Unsurprisingly, Cohen is a well-known rookie, so it's surprising that people can be sincerely convinced.
The questions asked in the previous interview were about obedience to the group leader and group unity. They are obedient, not necessarily loyal!
Fortunately, Jia Zhengjin doesn't care about this. Since there is a loyalty setting, he can improve it through various means. He was already familiar with it when he was on Mosu Star.
For example, praising a member as usual, or rewarding money, props, or giving away treasures, teaching martial arts, magic skills, etc., can enhance the loyalty of the member. Therefore, even single-digit rewards can increase the loyalty of the member.
He becomes a die-hard loyalist with a full value of 100, depending on the leader's methods.
It is said that among the group members, only Sco has level 7 strength, the others have four level 6 professions, and the rest are all below level 5.
As expected, it cannot be compared with the important cities or capitals. Among such a large base of applicants, not even a single 8th level strong person can be seen, let alone a 9th level one.
Or are there very few strong men at level 8 or 9 in the entire world?
I don’t know if there will be strong people above level 8 among the more than 100 places left in the upcoming recruitment activities.
After casually flipping through the group member list to get a rough idea of their strength, Jia Zhengjin turned to the adventure group skills interface.
The adventure group skill interface has three panels, all of which are gray skill icons, which are divided into combat, magic and auxiliary.
You can use skill points to activate these adventure group skills. Each skill has different effects. The higher the level, the better the effect.
For example, in the combat department, there are skills to enhance the combat ability of team members when they are empty-handed, skills to enhance the damage caused by sword weapons, as well as blunt weapons, guns and other weapons to increase, as well as armor attributes to increase, or to increase strength, agility, physical fitness, etc.
Attributes, and even making corresponding dolls, allowing team members to automatically learn special combat skills during training.
The magic system is similar. There are skills to enhance the damage of various magic types such as water, fire, wind, and thunder. There are also skills to increase resistance to these magic damage. There are also skills to make dolls that allow team members to learn specific magic during training.
.
As for the auxiliary system, it is about life occupations and other non-combat attribute skills.
For example, the success rate of various life skills of group members such as collecting herbs, refining medicine, fishing, planting, and mining can be increased, or the speed of proficiency acquisition can be increased. There are also some special adventure group skills, such as base teleportation, which can allow adventure groups around the world to
Members, return instantly.
The base teleportation skill is convenient, but it is too shocking. For the uninformed, it is equivalent to space magic. It cannot be pointed out at the moment, otherwise how to explain it?
It can only be activated at the right time, at the right opportunity, and if the members are 100% loyal, or if they are not afraid of being known by the outside world.
After much deliberation, considering that the adventure group has the largest number of melee professions and relatively few other long-range professions, this system comes with a skill point that directly activates a skill in the combat category that increases the attack power of melee profession members by 1% [Adventure]
soul].
This skill can be upgraded to level 10, which can increase the attack attributes of melee professional team members by up to 10%, which is quite good.
After the skill is activated, nothing seems to change and nothing is the same.
Opening the personal attribute interface, the attack power attribute has indeed improved a bit, but it is difficult to notice if you are not paying attention.