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Chapter 78 Basic Spells

Chapter 78 Basic Spells

The first few pages of the second diary record the seven basic spells of Master Landers, with pictures and texts. Master Landers even used dotted and solid lines to describe how to construct a magic talisman array and how to call the six-pointed star.

The magic power in the magic talisman casts spells through this magic array.

Claude was a little confused about what Master Landers had in mind and purpose when he wrote this diary, because this is not like a diary, but more like a magic textbook. Anyone who is lucky enough to get these two diaries

Anyone with magical talent can teach themselves to become a rune mage according to the above record of Master Landers. Of course, this is also good news for Claude, he is the lucky one now...

The first basic spell chosen by the Landers mage is Magic Hand, which is the main basic spell chosen by almost all rune mages. This magic hand basic spell is one that rune mages cannot use when experimenting with alchemy.

Qihe is often used. Master Landers said in his diary that an alchemical experiment requires the use of magic hands at least a dozen times, so this basic spell is engraved on the six sides in the middle of the hexagram.

in the internal space of the model.

The purpose of this magic hand is to use magic power to form a pair of invisible hands, and use the mind to control these invisible hands to conduct various experiments in the alchemy rune magic circle. No matter in high or low temperatures or in various corrosive experiments, this

The two invisible hands can perfectly replace the experimenter's own hands and perform various precise operations on the test object. It is the most important basic spell of the Rune Mage.

The second basic auxiliary spell is the Eye of Observation, which is used to carefully observe the experiments in the alchemical rune magic circle, and can enlarge and reduce the image size of the observed or experimental objects at will. This is also the key to the rune mage's separation.

An auxiliary basic spell that cannot be used.

The third basic auxiliary spell is precise control. This spell is mainly used to assist the magic hand. After all, in alchemy experiments, the use of the magic hand is nothing more than lifting, lifting, holding and other actions, just like what humans have.

The hands are the same. But with the aid of precise control of this spell, the magic hands can be turned into tools such as knives, scissors, and hammers, which can perform more effective operations on the subjects of the experiment.

The fourth basic auxiliary spell is decomposition, which is also a basic spell that must be learned as a first-level rune mage. Master Landers said in his diary that it is impossible for any first-level rune mage to preside over an alchemy process alone.

You can only serve as an assistant to participate in alchemy experiments led by higher-level rune mages. Then, as an assistant, the first-level rune mage needs to make preparations before the trial, such as decomposing various required materials.

Magic materials...

This Claude can completely understand that just like the research institutes in universities in previous lives, the tutor took over a research project, and then the research monks under him broke the project down and made all the preliminary preparations. Even most of the work.

The experiments are all completed by these research monks who are immersed in the laboratory. The tutor is only responsible for the most critical research topics, and prepares summary and results research reports. Many experimental papers are written by the research monks, and the tutor is only responsible for the signature...

From this point of view, these Rune Mage's alchemical experiments are indeed like a research project, but the purpose of their research is different. The fifth basic auxiliary spell of Landers Mage is fusion. As the name suggests, this is actually the same as decomposition.

The spells are the same, one is decomposition and the other is fusion. However, the diary says that by combining these two basic auxiliary spells, Master Landers can make some low-level magic potions.

The sixth basic auxiliary spell is the combat auxiliary spell that made Master Landers regret. The name of the spell is Magic Flying Arrow. It uses magic power to pass through the magic talisman array engraved in the hexagram to cast an arrow composed of magic energy.

No matter how hard it is, even a piece of iron can poke a big hole.

Due to the fire element affinity of Master Landers, the magic flying arrow he cast can also be called the magic fire arrow, which has greater damage and destructive power. The only disadvantage is that the distance is not far enough, and the effective range is only a dozen

About meters. And the further the distance, the lower the power. If it exceeds 20 meters, it is no longer called a flying arrow. Perhaps it is more suitable to be called a flying pill. At that time, hitting the target will not cause much damage. Master Landers analyzed that this is mainly

It's because the range is too long and most of the magic energy is consumed when flying in the air...

For Claude, this is the real magic. In the computer game I played in my previous life, the magician in it shook his hand and made a big fireball. His posture was really cool. So if you change it to a magic like this

Fei Ya, I think it's pretty much the same. It's almost like carrying a May 4th pistol with you. It doesn't matter how far the range is, ten meters is enough. In those gun fight movies I watched in my previous life, both sides used pistols to shoot passionately.

The distance was not more than ten meters away.

If I had learned this magic flying arrow spell a long time ago, would I still be in a hurry and sprain my left ankle when I encountered the Niros crocodile? I could wait for it to get close and use my fingers to aim the gun, "Bah"

Kill it with a bang. Even if one shot is not enough, you can shoot a few more. As long as your own magic power is still there, you don't have to worry about bullets. This is almost unlimited bullets! At this moment, Claude completely forgot that people in this world have no regard for magic.

taboo, only immersed in his own imagination.

Master Landers complained in his diary that Brother Davari misled him and asked him to learn this combat auxiliary spell. He very much hoped to replace this magic flying arrow with a cleaning spell, because after the experiment, he cleaned the alchemy laboratory.

Utensils are also the responsibility of his assistant. Unlike other rune mages, he does not imprint the cleaning spell as his auxiliary spell, so Master Landers has to temporarily construct a magic array for the cleaning spell every time, which makes him

The magic power consumes a lot.

Cleaning skills are indeed good. Using magic to clean dirty utensils is cleaner, more labor-saving and more convenient than washing them by hand. It also eliminates the trouble of disinfection. However, Claude feels that Master Landers's vision is not far-reaching.

He only cares about the current situation of being a first-level rune mage, but forgets that when he is able to preside over an alchemy laboratory, cleaning these groceries can be left to his assistants. By then, even if he has imprinted the cleaning technique, he will basically not be able to do it.

It is not as useful as the combat auxiliary spell of Magic Flying Arrow. At least he has some ability to protect himself.

However, Master Landers's seventh basic auxiliary spell left Claude speechless. Compared with the sixth combat auxiliary spell, Magic Flying Arrow, this spell called mental shock is really useless. It is neither a combat auxiliary spell nor a spell.

It is not an alchemical auxiliary spell. To be precise, this spell called mental shock was actually created by Master Landers, or it could be said that it was copied.

Well, in the days before Master Landers was officially promoted to a first-level rune mage, he was assigned the job of a breeder. In the alchemy experiments conducted by the rune mage in the magic tower,

The test materials required are various, including some ferocious beasts that are still alive. For example, the giant python that Claude once encountered, the Niros giant crocodile, and the most cunning, ferocious, and sensitive beast in Bailuzhou that Verricro said

Animals such as mountain leopards are all materials and objects for rune mages to conduct alchemical experiments.

Generally speaking, the alchemical test in the magic tower goes like this. The master of the magic tower, the Seventh Ring Master of Lornk, decides what alchemical test to do, and gives the alchemical test to a certain rune mage to lead. Then the alchemy test is led by a certain rune mage.

The leading rune mage set up the order of the alchemical experiments and listed the required test materials and assistants.

If there are all the test materials in the magic tower's warehouse, a lot of trouble can be avoided. If there is a lack of certain test materials, it can be left to the battle mage of the magic tower to raise...

The ferocious beasts that are being raised are all captured by battle mages. Some are the subjects of experiments, and some provide their skin, muscles, bones and blood as test materials. For example, the skin of Niros crocodile can be made into runes.

paper, and use the alchemy magic talisman to make a magic book with magical power. Although it cannot be compared with those magic books made of Warcraft skin, you can also use this magic book to cast some low-level spells and reduce the consumption of your own magic power.

Master Landers participated in such an alchemy experiment. The owner of the magic tower, the Seventh Ring Archmage Lornk, had a sudden idea. He found in a magic book that Niros Crocodile should originally belong to Warcraft, but he didn't know it.

Why did it degenerate into an ordinary beast? It is said that a long time ago, when magicians hunted those Niros crocodiles that were still monsters, they could find a lot of magic materials such as magic stones and magic crystals in their lairs...

So Archmage Luo Enke wondered whether it was those magic materials that promoted the evolution of Niros crocodiles into magical beasts. Later, the entire Faslan world lacked magic resources, so these Niros crocodiles degenerated into ordinary beasts without those magic materials. Luo Enke

Archmage Enke wanted to test whether his guess was correct, so he formulated an alchemy test plan to let the Niros crocodile live in a magical place again to see if it could evolve into a magical beast.

Brother Davari and other battle mages captured many Niros crocodiles from the Kermida Swamp and locked them in a closed place. Of course, it was impossible for the Archmage Lornk to throw a lot of magic materials in there to let these Niros crocodiles come back.

Ross Crocodile was a waste. He just arranged a large alchemical magic talisman there, and asked first-level rune mages to input their own magic power into this alchemical magic talisman every day. Then those Niros crocodiles were on the ground.

This magical alchemical magic talisman array is crawling up and down...

In a sense, Master Landers and the other first-level rune mages are only used as chargers by the Archmage Lornk. Oh, they are humanoid instruments charged with magic, or the magic that promotes the evolution of Niros Crocodile.

Materials. In order to make this alchemy experiment less monotonous, Archmage Lornk ordered Brother Davari and the others to capture more beasts and lock them in this closed magical space in the hope that they would evolve.

Become a monster.

Of course, magic power alone is not enough. These ferocious beasts will starve to death, so someone needs to feed them. This glorious task fell on Master Landers, making him a veritable breeder.

Mage Landes, who comes from a small fisherman's family, is very afraid of these ferocious beasts. Even during feeding time, these beasts will be magically imprisoned in each room. Every time he enters the closed magic space to feed these beasts, he is always on tenterhooks.

He was trembling with fear, fearing that he would die if he went in or die, or that one day he would become a part of these foods...

Especially when pouring food, the beasts swooping over made Master Landers feel urgent to urinate. He himself admitted this in his diary, because if one day a beast really evolves into a Warcraft, then the original one will

The magic confinement in the room is useless to him. This is what Master Landers fears most, because he will be torn into pieces...

So Master Landers turned to Brother Davari for help, and Brother Davari gave him two combat auxiliary spells, one is the magic flying arrow, and the other is the Banshee's Wail. ​​The magic flying arrow allowed Master Landes to possess

The power of self-preservation can at least severely damage the monster before the monster tears him apart. This is a lose-lose spell.

The Banshee's Wail is a mental fear spell. Casting this spell can cause the enemy to panic, lose their mind and even go crazy. This spell should be aimed at humans. Although it is effective against Warcraft, it is more dangerous when Warcraft goes crazy.

In addition, casting this spell consumes too much magic power.

I have to admit that Master Landers is a magic genius. He was able to simplify the Wail of the Banshee based on the magic talisman principle. He simplified the Wail of the Banshee, which was originally a group spell, into a single spell of mental shock, which can deal with

Cast on the designated target and put it into a state of mental blankness, causing all movements to stop. This greatly facilitates the process of feeding those beasts, so Master Landers proudly uses this mental shock as his last resort.

A basic auxiliary spell.

Brother Davari's evaluation is rubbish, because the casting range of this mental shock spell is only ten meters, while the effective range of the magic of Banshee's Wail is thirty meters, and it is still a group spell.


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