First of all, I would like to apologize to everyone. "Who Touched My Chives" has been completely discontinued.
It has something to do with performance, but also with mentality.
The book "Leek" is actually a sequel to the mastermind behind the scenes. The main story line mainly tells the rise of the Holy Spirit King after his reincarnation.
The core is still based on the behind-the-scenes perspective and the happy gaming of the players.
Therefore, many readers say that this book has no innovation, and many settings are the same as those of the boss behind the scenes. Only the plot has changed, and it is new wine in old bottles.
I think the poor performance of leeks may be due to this aspect.
The new books that more readers want to read are new books with innovative content, rather than sequels, which are very unfriendly especially to new readers.
For example, the experience of the Holy Spirit King before his reincarnation and the arrival of Mo Xiaoxin.
To new readers, these contents are vague and seem to have no connection with the main plot.
So it has become a fact that Leek has hit the market. Although the collection is very high, the subscription feedback after it was put on the shelves speaks for itself.
During the break, I adjusted my mentality.
Next, start a new book and write well.
Finally, let’s talk about the creative ideas of “My Players Can Become Gods”.
This new book is still a behind-the-scenes story (perhaps this is the last time I write about behind-the-scenes stories)
The new book has two main lines.
One is the player's development in another world, and the other is the real-life game (the early stage is still mainly focused on player development, and the real line will be expanded a little bit after Chapter 30)
The player growth model in the new book has also changed.
Every player has a godhead and can create troops and establish forces.
The characteristic of this growth model is that each player can use resources (similar to soul power) to create a large number of troops, making it more fun to fight against each other.
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Compared with the past where players could grow by killing monsters, the new book is more complicated in setting. Players need to do research on troop training, resource utilization, troop formation, etc.
As for the other real main line, it has nothing to do with the business competition in the old book. It will be unfolded in a completely new way. It can be regarded as the biggest innovation point of the book. It will be slowly unfolded around Chapter 30.
In short, the new book will be relatively slow to gain popularity. Now it has 50,000 words, so you can collect it first.