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Chapter 696 [The wool comes from the dog, and the pig pays the bill]

My Financial Technology Empire Text Volume Chapter 696 [The wool comes from the dog, the pig pays the bill] After his identity was revealed, Fang Hong’s activity on the Internet increased significantly.

The next day, Wednesday, December 11th.

Fang Hong posted a short Weibo message early in the morning: [How about we hold a WCG in Xincheng next year?]

After this Weibo was posted, people in the e-sports circle, both gamers and industry personnel, could not sit still, especially many e-sports practitioners.

Does the boss’s words indirectly admit that the super funder found by WCG is Qunxing Capital?

As soon as many club owners and professional players heard about this incident, they quickly watched and followed suit. Even investors in the capital circle who had not paid much attention to this new thing in e-sports also started to pay attention.

If the super giant like Star Capital enters the market, we will have to re-examine the potential opportunities of this new thing.

In the morning, Fang Hong posted a Weibo message, and in the afternoon, he took action at the speed of light.

Stars Capital, Samsung Group and ICM tripartite organizations jointly announced that Samsung has officially withdrawn from WCG. Stars Capital merged with ICM and took over the WCG event brand.

As soon as the news came out, there was a sensation in the e-sports circle, and many industry practitioners were particularly excited.

The e-sports field is about to change.

Although the giant Samsung has exited, it has been taken over by a super predator, and its leader is still a young man.

This emerging industry has won the favor of giants, and practitioners engaged in e-sports unanimously agree that this industry may really change.

Especially for the domestic e-sports circle, having a behemoth like Qunxing Capital enter the market will not only gain unprecedented capital support, but more importantly, it will provide a certain sense of endorsement.

Many people also analyze that e-sports can win the favor of Qunxing Capital. It is very important that its real big boss Fang Hong is a young man and is more able to accept new things.

In fact, psychologically speaking, Fang Hong is not a young man. After all, he has been born in two lifetimes.

Although he occasionally plays games, he is not a game enthusiast, but this does not hinder his support for the e-sports industry at all. Because of its strategic needs, this quick puzzle must be completed.

Just when the news was officially announced, major well-known e-sports clubs at home and abroad were invited by the e-sports industry department under Star Capital and sent people to Xincheng to discuss and standardize the entire e-sports industry system.

In short, it is directly aimed at formulating industry standards.



The next day, Thursday, December 12th.

Fang Hong arrived at the headquarters of Qunxing Capital. He was currently in a conference room of the company, having a meeting with the head of the e-sports industry department and making relevant arrangements. Hua Yu was also specially called by him to attend the meeting.

"... What is certain is that we are going to build an e-sports industry. This business itself will probably lose money. It is good to maintain a balance of payments. Its liquidity is limited, but there are too many places to spend money.

"

Fang Hong looked around Hua Yu and others and added: "Why do I still decide to do this seemingly loss-making business? Because the picture is not at all the three melons and two dates of the e-sports industry itself. This business still conforms to the requirements of the Internet.

The idea of ​​​​realization is that the wool comes from the dog and the pig pays the bill."

Hua Yu, who was present at the meeting, said blankly: "Is there such a thing?"

Fang Hong said with a smile: "We want to integrate the entertainment industry, Xingyu Technology, Yixing Video, quantitative capital, etc., as well as your Huayang Group's real estate business. These are all businesses that require a lot of traffic support, and

The most important thing that the e-sports industry will not lack in the future is traffic."

As soon as these words came out, the participants present most likely understood Fang Hong's intention, but what everyone was more confused about was that the big boss was so optimistic that the e-sports business would have huge traffic?

What kind of traffic can those "stinky gamers" get?

Obviously, they are still biased.

But Fang Hong doesn’t blame them. After all, there are historical limitations, and Fang Hong, who has foresight, is very clear about the traffic potential of the e-sports industry.

Data from the championship and runner-up finals of the previous "League of Legends" in 2o21 show that it broke its own record for the most watched e-sports event in the world. During the finals, the average number of viewers per minute reached 30 million, with the peak number exceeding 7,300.

Ten thousand.

As for the enthusiasm created after EDG won the championship, some media people in the football circle even said, "The last time I saw this kind of scene was on October 7, 2001," and that day was the day when the national football team entered the World Cup.

The annual exposure of "League of Legends" alone can reach tens of billions of people. How much traffic is this?

I have to admit that the influence of e-sports in China is indeed very large.

After a while, Fang Hong said: "The 2013 WCG Finals in Lucheng just ended. According to statistics, the live audience reached 150,000 and the online audience was about 150 million. I estimate that in another six or seven years, this situation will

Data can grow more than a hundred times."

An increase of more than a hundred times?

Everyone present was shocked when they heard this number, and Fang Hong continued: "Not only the companies in our galaxy, but also other large companies that need a lot of traffic support, in the face of such huge traffic, he set up a club to sponsor the game.

No matter how you play, you won’t lose money. We originally spent more than a billion on advertising every year, but now some popular variety shows cost hundreds of millions to sponsor, but their exposure is limited.”

"But e-sports not only provides continuous exposure, but also precise soft advertising for young people. After a popular team becomes popular, online search volume can bring about a qualitative leap. This is something that no amount of traditional advertising can replace.

Come on, if the club is run well and doesn’t lose money, for the big companies that sponsor it, it’s like spending money on advertising traffic.”

This chapter is not over yet, please click on the next page to continue reading! This is where the wool comes from the dog and the pig pays the bill.

It is obvious that what Fang Hong values ​​in his layout of the e-sports industry has never been the benefits generated by e-sports itself, but the indirect additional benefits of this industry chain.

"...But this is still not the most valuable part of the e-sports business." Fang Hong said, turning his head to look at Hua Yu who was attending the meeting, and then added: "When entering e-sports, in addition to online traffic, offline traffic

There is also a vast real estate business behind it.”

Hearing this, Hua Yu immediately understood that the big boss wanted to call him here. Huayang Group is engaged in the real estate business, and its expansion model complements that of Yixing Media Group. Wherever there is commercial real estate of Huayang Group, Yixing

The theater chains owned by the media will expand wherever they go.

Hua Yu understood Fang Hong's strategic intentions.

At this time, Fang Hong continued: "We took over the wcg brand and built large-scale e-sports venues in major cities. There will be various e-sports competitions, leagues, and cups all year round. This will

One week we play League of Legends, the next week we play Dota or other projects, this project is in this city this week, that project is in that city, and finally there is a big cup.”

"Once it is put into operation, the annual turnover of supermarkets and hotels alone and the store rent will not be a small figure. If the surrounding supporting real estate projects can be promoted, the income will be astronomical, and the e-sports operation will only lose money.

Compared with these, money is nothing."

At the end, Fang Hong looked at everyone and said: "Generally speaking, e-sports itself can only make little money, but there are profitable businesses everywhere in this industry chain."

After a while, after Fang Hong finished speaking, the person in charge of the e-sports department who attended the meeting immediately spoke: "There is a problem. We do not have e-sports projects of our own. Unlike traditional sports projects, event projects rely on game developers. We

After working so hard, the game company is just sitting there and making money by promoting the game for them."

Fang Hong said with a smile: "Game companies make their money. What we value is traffic, and traffic is what we eat. Of course, future e-sports competitions must also have game companies controlled by our group of galaxies. No matter what, there must be some

Popular projects are under our own control. But right now, before those game companies themselves become popular in e-sports, we must first use the influence of the wcg brand to formulate industry standards and completely consolidate our influence.

"




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