Fang Hong came to the e-sports department and stayed for more than half an hour. After understanding the progress of various tasks, he was quite satisfied. He explained some things and left.
The e-sports aspect can be put aside for now, and the subsequent specific work can be carried out as planned by the people below.
The next Saturday, WESA officially announced the specific prize distribution plan for each project of the WCG2014 Super League pre-season. The total prize pool for the seven pre-season projects is 15 million yuan.
"League of Legends" was allocated US$5 million, about 30 million yuan; "Dota" was US$3.5 million, about 21 million yuan; "Counter-Strike" was US$2 million, about 12 million yuan; "Warcraft 3" was 2 million
U.S. dollars, about 12 million yuan; "Starcraft 2" is 1.5 million U.S. dollars, about 9 million yuan, the "FIFA" project is 500,000 U.S. dollars, about 3 million yuan; "World of Tanks" is 500,000 U.S. dollars, about 3 million yuan.
Among the seven official sports, "League of Legends" has been allocated the largest amount of prize money, accounting for one-third of the total pre-season prize pool. The core weight of WESA's prize distribution for competition projects is to look at the popularity of the project.
The more popular projects will receive more bonus quotas, and the more niche projects will receive less, they may even be removed from the official project list if they become less popular.
In addition, the subsequent summer regular season and autumn super tournament will all share the prize pool according to the current quota ratio.
For example, if the total prize pool of the summer regular season is 20 million U.S. dollars, "League of Legends" will receive 6.66 million U.S. dollars. The total prize pool of the autumn super tournament is 30 million U.S. dollars, and "League of Legends" will receive 10 million U.S. dollars.
To further specify the distribution of bonuses for individual events, the champion gets 25%, the runner-up 15%, the third runner-up 8%, the third runner-up 5%, the 5th to 8th place all get 3%, the 9th to 16th place all get 2%, and the rest
The next 22% of the prize money will be allocated to the 17th to 40th place.
Even the bottom team still gets bonuses, but the bottom team will definitely get the least.
According to this distribution ratio, based on the total prize pool of "League of Legends" of US$5 million, the champion will receive US$1.25 million, the runner-up will receive US$750,000, the third runner-up will receive US$400,000, the second runner-up will receive US$250,000, and the 5th to 8th place will receive a bonus of US$1.25 million.
There are 150,000 US dollars, and the 9th to 16th places all have 100,000 US dollars.
Even the bottom 40th place will receive a bonus of US$20,000.
Theoretically, after a club team completes a "League of Legends" Super League, if the club team can win three championships of pre-season, regular season and super season at the same time, according to the currently determined bonus distribution ratio, the bonus of the three championships will be
It is 5.415 million U.S. dollars, which is equivalent to about 32.8 million yuan in RMB.
In addition to the Super League, there is also the Winter Nations Cup. The total prize pool of the seven major events of the WCG2014 Nations Cup is US$35 million.
The prize pool distribution of the National Cup has been slightly adjusted to that of the Super League. Only the 32 places that enter the finals will receive bonuses, and the National Cup is not limited to 40 places. In theory, any country can participate.
According to the bonus distribution plan announced by WESA, the most popular "League of Legends" project received US$12 million in the WCG 2014 Nations Cup, of which the championship bonus of this project can get 22%, which is US$2.64 million.
It can be seen that before the WCG2014 event has started, the transfer fees of star players in popular sports have soared to 5 million yuan. This is the result of market games, which shows that they are worth this price.
Star players are not only the favorites to win the championship, but games with star players will also attract more attention. The new reward mechanism developed by WESA, in addition to competition bonuses, can also share ticket revenue, broadcast copyright revenue, peripheral copyright revenue, etc.
In recent times, everyone in the e-sports circle has been excited by the revelations made by WESA, the World E-sports Association. Whether they are professional players or other practitioners in the industry, they all firmly believe that e-sports will start from WCG2014.
The best times will begin.
Qunxing Capital's support for the e-sports industry far exceeds that of the previous financier Samsung Group, and Qunxing Capital has formulated a series of more standardized and standard standards for the e-sports industry, all for the long-term and healthy development of this industry, and also
They are very willing to spend money. The budget for one tournament alone is US$500 million, which is 3 billion yuan.
At the weekend, another news aroused heated discussion among e-sports players and athletes.
According to an insider within WESA, players who win the WCG Super League championship will have specially customized championship rings, while those who win the National Cup will have their names engraved on the trophy, and they can take the trophy back after winning the championship.
home, but after the new National Cup is held next year, the trophy will be returned and a new competition will begin. If you win the championship, you can have your name engraved on the trophy, and the cycle will repeat...
In addition, insiders also broke the news that WESA is preparing for the "World E-Sports Hall of Fame".
Inductees are required to be recognized as the most outstanding e-sports players with the greatest contribution in each game. To enter the Hall of Fame, they also need to meet a hard target, that is, the player has won a WCG Super League championship and a WCG National Cup championship in his career, and also needs to meet a hard target.
Or players or teams that have won two WCG Nations Cup championships can be selected.
The selected candidates are all e-sports legends. They convey the competitive spirit of WCG to the world with fair competition and superior technical level, and at the same time let the world deeply understand the meaning of e-sports.
This will also become the highest honor achievement for an e-sports player.
The WCG 2014 Super League pre-season will start in more than a month, and it has already begun to build momentum and create hot topics.
This chapter is not over yet, please click on the next page to continue reading! As soon as the World E-Sports Hall of Fame came out, it quickly aroused heated discussions among players. One of the hot topics discussed by players is whether the former WCG Hall of Fame players will
will enter it, and one of the hot topics is whether Sky, which won the WCG Warcraft 3 project double championship in 2005 and 2006, will enter the World E-Sports Hall of Fame.