The post titled [Big reveal from first beta testers, the most complete and cutting-edge guide to "Dungeon: Eternal Kingdom"!] was posted about two hours after Sherlock announced the opening of the new area.
Although it has only lasted half an hour, nearly a thousand people have responded, and the number of clicks has increased crazily. It is currently the most popular post in the entire forum, except for Sherlock's announcement.
.
And judging from the title, it seems to be a post edited by one of the one hundred servants who were summoned today. Sherlock actually cares about the servants' views on the dungeon. After all, they are also considered to be members of the dungeon.
After all, there will be more residents in the underground city in the future. Now that it has just started, it is time to absorb suggestions from all parties.
Sherlock quickly clicked on the post.
[The first test player has revealed the most complete and cutting-edge strategy for "Dungeon: Eternal Kingdom"!]
"Hello everyone, I am the first beta tester [Umekawa Kuzi], yes, I am the one who has been doing professional video guides at station B! I am very lucky to be qualified for the first beta test of "Dungeon: Eternal Kingdom". This is
An epoch-making online game that is the first in the world to abandon traditional game consoles and adopt game warehouse and virtual reality technology! Like most of the onlookers, I thought that this game warehouse and virtual reality technology were just a type of this game.
It's a gimmick, but when I laid down in the game warehouse at nine o'clock this morning and connected to the game "Dungeon: Eternal Kingdom" for the first time, I felt that I needed to solemnly apologize to the production team of this game. I'm sorry!
One hundred percent restoration, one hundred percent freedom, this is not a gimmick, but the real thing! I don’t know what game engine the production team used, but considering that this is an online game presented by virtual reality technology
, the technology used cannot be called a game engine at all. Maybe we are entering the era of intubation in the back of the head like "Age of Empires"! Yes, this game is as real as the second world! In addition to
In addition to moving any joint in your body, we can also touch, breathe, and interact with any object in this game world. We can even feel pain! Of course, we can also adjust the pain to never have it at all.
The pain can be freely adjusted to 100% real pain. It is recommended that ordinary players adjust without pain. Hardcore players and all kinds of advanced players can challenge 100% real pain. (I am a person who committed suicide by hitting a wall to test the resurrection mechanism. This is a serious suggestion.
!)
Without further ado, here is the most comprehensive and cutting-edge guide!
The background of the game is in a world of swords and magic, and our initial activity takes place in a dungeon called the Eternal Kingdom.
At the beginning of the game, we will be born in the core hall of the Eternal Kingdom dungeon. Before birth, we can shape our faces as we like, but because we can only choose the Goblin race at the moment, it won’t look good no matter how we shape it.
I suggest not to waste too much time on the face-making process. Let’s talk about it later when the game becomes more complete and more races are opened.
There are currently only two NPCs in the game, and it is unclear whether they are functional NPCs, plot NPCs, or both.
One is Simba, the blacksmith in the dungeon, a dark iron dwarf with a bit of a bad temper. Although we can interact with the items in the blacksmith shop at will, we recommend that you not touch the things in the blacksmith shop, because the NPC will beat you! Currently
I found that there are no weapons and armors for sale in the blacksmith shop, but you can buy food here. Yes, you need to eat in this game. If you don’t eat, you will feel hungry after a while. It’s true.
The feeling of hunger is very real, and may even show symptoms of a lack of strength in the whole body. Buying food requires spending copper coins, and to obtain copper coins, you need to complete tasks. The tasks will appear directly in front of you, and you can receive them directly.
That’s it. (Picture)
The second NPC is the city lord of the Eternal Kingdom Dungeon, the Demon Lord Sherlock! (Picture)
According to my actual testing experience, this demon lord Sherlock is the lord we swear allegiance to. His identity and status are probably similar to the camp leader in "World of Warcraft". He is currently the only one who will release any information and provide us with
The NPC rewarded by the mission, by the way, also has a functional facility called the dungeon core. Sometimes Lao Xia (Lord Sherlock, I will call him Lao Xia for convenience) may not always be in the dungeon.
When we submit a task to receive rewards, we can go directly to the core of the dungeon, which is called "Blue". Because there has never been any dialogue and exchange, I don't know if this "Blue" is considered an NPC, or simply a task card.
Because the game is still in the first beta stage, there are only these two NPCs. Some fans may think it is too few, but considering that the degree of virtual reality produced in this game is infinitely close to 100%, it is understandable that other aspects of development are slow.
Within the scope, what's more, such an epoch-making online game can only be more meaningful if we players can participate together.
Next, let’s explain the game settings of this game.
Because the official has not released detailed game settings, it has only given some introductions to the world background and dungeons. All game settings are currently just my own careful discoveries, profound summaries, and bold guesses.
First point: This game has no health bars and blue bars for the time being, nor does it have attribute points or character panels. Since I haven’t fought yet, I don’t know whether it will be displayed during the battle. I can only wait until the new area opens tomorrow.
, I will go to open up wasteland as soon as possible before I can give an accurate answer.
Of course, you can still give yourself a name you like. The name cannot have character punctuation, it can only be pure Chinese characters, and it will be displayed in green above your head.
Second point: This game is different from the traditional combat, magic and animal husbandry system. There is no fixed career choice, no specific character level division, no experience bar, and no skill points. However, considering that the background of the game is sword and magic
world, so in the future we should be able to learn skills or enhance ourselves through copper coins or other channels. In other words, what kind of skills to learn and in which direction to develop depends entirely on our own wishes, not
There will be a concept of profession to bind you. Maybe I can wield a staff and a long sword as a goblin, and maybe I can become a battle mage like Gandalf!
Some people may not be used to this, but I personally think this is a major advantage of this game. It comes under the banner of being 100% real and 100% free, so in terms of the development of future combat skills, it is completely
Let us have the freedom to control ourselves and make choices according to our own preferences and personal abilities. Is this more realistic?
Of course, the specific details will still depend on the content that will be gradually released after the game.
The third point: the mission system. I want to focus on the mission system here. At first, I thought that the mission system of this game was the same as other games. Fixed codes were written in advance and what would happen under certain conditions.
However, after experiencing the first test, I found that this is not the case. This game feels like a computer that is constantly performing real-time calculations. What kind of tasks will be released in the next second is completely based on the dungeon.
For example, if more people are needed for mining, more mining tasks will be issued, if more people are needed for transportation, transportation tasks will be issued, and so on. When a certain job is saturated, it will no longer be available.
Similar tasks will be released for you. Don’t worry about not having any tasks for you, because the dungeon has just started to be developed and there are so many tasks. I played it for more than ten hours today. In addition to taking time to explore some settings,
Most of the rest of the time, I was mining and moving, as I called it, moving bricks!
At first, I felt that this kind of repeated mission was too mechanical. Even if I was given a lot of copper coins as a reward for the mission, I would not keep doing it even if I was killed in a dungeon or rushed into a fire pit and burned to death.
Yes! But then... oh, it smells so good!
That’s right, the realism and experience of this game are so good that even if it’s mechanically moving bricks, I find it so much fun!
Point 4: Currency. At present, all players are exposed to copper coins. I don’t know if there will be silver coins and gold coins on top of the copper coins. I guess there should be, because when I saw Lao Xia sorting out his money bag, there were
When you see shiny gold things, they look like gold coins. Currently, copper coins can't buy anything except food from the blacksmith Simba, but when the dungeon develops, you can definitely buy other goods.
For example, weapons, armor, recovery potions and so on. For the specific situation, you still need to wait for the subsequent content of the game.
Point 5: Because it is a high-degree-of-freedom online game, it is inevitable to mention the sandbox. As of now, in the game, you can pick up any items you can reach, and permanently change their positions. You can also use
The mining pick mines in the place planned by the city owner, and will permanently change the landform in the game. As for the places outside the city owner's plan, I have tried to dig, but failed. This seems to involve a hidden setting, that is, the player
It is difficult to disobey the city lord's direct order. In fact, when we face the city lord, we will naturally feel a slight sense of pressure and produce irresistible obedience. It may be because we are goblins. When new ones are opened in the future
After the introduction of more advanced races, I don’t know if this situation will change.
Point 6: Regarding resurrection. When playing online games, you will inevitably encounter the possibility of death in battle. I believe players are very concerned about the death penalty. I also tried it myself in today's first test. Yes, I am that one
The first beta tester who had the courage to commit suicide by hitting the wall. To be honest, I was 100% in pain at the time. My head now feels a dull pain. The pain in this game is really too real. After death, the player will be forced to quit.
Go to the game preparation interface, and then wait for the body to be repaired before you can be resurrected. While waiting for resurrection, you can browse the official website and forum in the preparation interface, and you can only view these two.
Point 7: Whether the first test qualification can be bought, sold or shared. Regarding this issue, wealthy players don’t need to think about it. There is no recharge channel or mall found in this game so far, and the first test qualification cannot be bought, sold or shared because the game requires
You can only play in the game warehouse, and the game warehouse is bound to the person who made the reservation after you fill in the first test reservation. This game warehouse can only be used by you, and others cannot use it at all, so you want to share the game warehouse or
Players who have changed their hands for the first test qualification should give up immediately.
The death method I have tried so far is to die by being killed. There is no other death penalty except waiting for a while after death. But today another player rushed directly into the furnace of the blacksmith shop and was burned to ashes. Then he played the game
The character was gone, completely disappeared, and I had to create an account again before coming in.
So according to the current information, the death penalty is related to your state after death. If your body can still be repaired, there will be no special punishment. But if the body cannot be repaired, such as completely burned, there will be no special punishment.
The character has been re-created. Therefore, when you die, be sure to leave a whole corpse for yourself. If you are outside the city, please be sure to act with your companions. Even if you die, your companions can take your corpse back to the eternal kingdom.
Because as of now, apart from Lao Xia, there is no second NPC that can repair the body, and players currently do not have this ability.
Therefore, death still carries certain risks and penalties. Everyone must cherish life!
I have written so much eloquently, basically I wrote it wherever I thought. If there are any gaps, please feel free to add them. It’s getting late, it’s already early in the morning, and I have to go to bed early. In the past few days, the live broadcast on Station B will be
Pause for a while, because I have to be busy playing "Dungeon: Eternal Realm", so I won't talk anymore, I will download it. I will read the comments when I get up during the day. The new area will be opened at 7 o'clock in the morning, and I have to go there as soon as possible.
Experience land reclamation, good night everyone!】
Sherlock read the content posted by the poster in one breath. He was still very impressed by this [Mekawa Kuzi] Sherlock. The other party's comments made Sherlock feel a little strange. Although they worked very hard and did not need wages.
, but the whole article is full of incomprehensible remarks, which still bothers Sherlock. At this time, he can only lament that the cultures of the two worlds are different, and Sherlock really cannot understand it.
[Are you sure this NPC photo is not the COS photo you are looking for?]
[Is the picture quality of this game so realistic? 】
【Why am I not qualified for the first test!!】
[Looking forward to it! I hope it will be released soon]
As for the comments below, some are questioning, some are amazing, some are asking for QQ, WeChat, some are crying for the first beta account, some are bankrupting their money and coming to Eternal Garden to work for Sherlock, etc. The number of replies has already reached thousands.
Layered.
Although Sherlock patiently read the replies and comments layer by layer, the number of posts was refreshed and increased much faster than Sherlock could browse the posts. He saw more than 500 layers and looked at the ones behind him.
After hundreds of unread pages, Sherlock decided to give up.
Browsing the official website forum, it is interesting to see what players from these different worlds have to say, but there are still a lot of things in the dungeon waiting for Sherlock to deal with, such as arranging for blacksmith Simba to forge iron tools, weapons and armor!