After entering the tenth floor, you will have two choices!
[First]: Before the boss on the tenth floor is completely killed, players in the entire area must inflict damage to the boss at least equal to one of his lives every day in order to gain benefits within this day. Otherwise, they will be
No more benefits can be obtained.
The income here refers to monster drops, mission income, and everything else.
However, this condition is independent, that is, players who have caused enough damage can continue to obtain benefits on that day, and players who have not caused enough damage cannot continue to obtain benefits. It is not that everyone in the area can obtain benefits after the players in the entire area have caused damage.
[Second]: There are no restrictions.
Some people may find it strange. Since you can choose without any restrictions, why bother? Just choose the second option!
In fact, things are really not that simple.
By simply laying out two options, people may not consider the underlying issues.
The deep-seated thing is the inertia and interest of living things!
I have said before that as long as the tenth level is cleared, the players in the entire area will directly break through the level limit of level 10.
Regardless of whether players have passed the previous levels or not, their level cap will directly become level 30.
Having said that, some people may already know that since I can directly become the beneficiary of vested interests without doing anything, why should I contribute?
This kind of mentality is usually annoying at most, but in this game, everyone's mentality has become a very fatal flaw.
I have said before that the number of lives of the boss on the tenth floor is equivalent to the total number of intelligent lives in the entire area.
For example, if there are 7 billion people on the earth at this time, then the boss on the tenth floor will have a full 7 billion health points.
How much time will it take to get all the health points?
Just seeing so many lives is enough to be daunting.
Then there is another stipulation that as long as someone kills this boss, I can get profits.
Since I can get the benefits directly, why should I waste my time here killing this boss? Isn’t it a good idea to spend this time killing monsters and completing tasks?
Just wait for someone to kill the boss.
It would be okay if only a small number of people thought so.
But the result is not always the case. The result of this is that a large number of players will have such thoughts.
Looking at the huge number of lives, only few people come to fight, which will cause a sense of powerlessness and despair for players who want to kill the boss.
Because looking at a boss with so many lives that it is impossible to defeat him no matter how hard he fights, who would want to waste time fighting it?
In this way, a vicious cycle will occur, until in the end no one will fight the boss at all.
If this is just an ordinary game, it doesn't matter whether you play or not. Whoever wants to play can play, so I'm just lazy.
But this is a competitive game that affects the life and death of the entire galaxy. People's laziness and bad nature will endanger the safety of the entire galaxy.
Going back in time, players on Earth have suffered greatly because of such bad human nature.
Everyone had an indifferent attitude before. It was not until level 30 players appeared in other galaxies and opened the Land of Death that the players on Earth realized that they had been left behind.
Unable to survive in the land of death, they finally learned from the painful experience and worked together to conquer the boss on the tenth floor. After that, on the twentieth and thirtieth floors, due to the lessons learned from the tenth floor, the first player to pass was forced to do so by other players.
About to fight.
After understanding the bad consequences of the second option, you may think that you should just choose the first option. There is nothing to hesitate about.
But the first option is not necessarily a good thing.
If you choose the first option, all players who do not win according to the floor will be in a terrible situation of being unable to obtain benefits.
For example, if Zhao Bai chooses the first option at this time, then all players below level 20 in the solar system will be in a state of complete collapse, because they are not strong enough and cannot go down to the tenth level.
Fight the boss.
This will result in this entire group of players being in a state of being unable to make any profit until the boss on the tenth floor is killed.
At this time, it is absolutely not excessive that such players account for more than 80% of the global players.
Such a choice will directly slow down the development speed of global players.
The options on the tenth level are so confusing! I must have a deep understanding after understanding the disadvantages of the two options.
Choosing the second option will most likely make the same mistake before going back in time, but at least players can develop normally before level 30.
Choosing the first option will directly cause the development speed of earth players to collapse, but even if only 20% of players can attack the boss on the tenth floor, there will be enough opportunities to kill the boss in a short time.
It's a pity that not even 20% of the players have reached the tenth level.
Zhao Bai was naturally in a dilemma for a while and didn't know what to choose.
On the one hand, it is a challenge to the evil nature of mankind, and on the other hand, it sacrifices the interests of most people and adopts a tough breakthrough attitude.
Both sides are extremely difficult to satisfy, and it is really difficult for people to make a decision.
After thinking carefully, Zhao Bai couldn't help but think about two possibilities.
The first, choose the second, while promoting the horror of the star war, awakening the public's awareness of crisis, and then using yourself as a rallying point to call on the players on the earth to unite. If you do this, although you still cannot gather those absolutely selfish
Self-interested guys, but there is no problem if they gather 50%.
The second option is to choose the first option, and then work as a coolie or porter to move people from the first floor to the bottom. The advantage of this is that people of any strength can directly enter the tenth floor, but the disadvantages are
Even Zhao Bai could only move four people at most at one time, and even ten thousand trips would only be enough to move 40,000 people.
For a life base of several billions, this is simply a drop in the bucket. Even if Zhao Bai is willing to sacrifice himself to help everyone, the second option will hardly bring good returns.
After thinking carefully, Zhao Bai finally chose the first option.
Back in time, the reason why players on Earth were so lazy and selfish was because they felt that the crisis was too far away from them. They had no sense of crisis at all. They all only cared about their own interests and were unwilling to sacrifice a little bit of their own benefits to benefit everyone.
.
But now that it exists, this concept has the opportunity to change.
Facts have also proven that players on Earth can unite in the face of crisis awareness, such as after the opening of the Land of Death before time rewinding.
[ps]: Although there is still time, my eyelids are fighting and I can’t hold on any longer. I owe you one update, so I’ll pay for two updates tomorrow, and seven updates tomorrow. Good night everyone~