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Chapter 351: Once the game (Chapter 5)

When everything was ready, everyone started running towards the finish line according to Lin Yi's plan.

There were not many errors along the way, but the substitution speed was indeed much faster than predicted, and it could usually be completed within 1-2 seconds.

This obviously speeds up reaching the finish line.

Time passed quickly while running along the way. Logically speaking, the time remaining at this time was not enough for Zhao Bai to reach the finish line.

But right now we are testing whether this plan is realistic. After all, it doesn't really matter whether we can really reach the end point in the end. We just need to do enough experiments on the way.

After some time, it was finally the final sprint stage.

According to Lin Yi's plan, everything went smoothly.

It was finally time for Zhao Bai to make his final sprint.

He looked at the remaining available time. At this time, there was not much available time left.

But Zhao Bai didn't care because he had no intention of rushing to the finish line.

The reason he proposed to run last was because of this consideration. He didn't want anyone to reach the finish line in the shortest time.

Because he has guessed the real content of this game.

Superfluous rules, useless announcements, it's all for this.

He considered everything together and finally deduced that the main purpose of these redundant rules and useless announcements was to allow players to spare no effort to run to the finish line as quickly as possible.

But why does the system do this?

If it is your first time playing the game, you may not know it.

But Zhao Bai had a guess.

He had participated in a similar game before.

Under such circumstances, the ultimate goal of the game is actually for the players to dig holes for themselves to fight against themselves.

And the pit was dug very deep.

What does that mean?

For example, a game competes on the speed of solving questions.

The questions are all elementary school addition, subtraction, multiplication and division. Two adults with normal intelligence and normal education are required to complete these questions. For them, the competition is actually their speed.

Normally, if you are faster than your opponent, you win.

In the Battle of Chise, the system likes to play tricks. What it wants to do is not just that you are faster than others.

What he wants to do is to make you faster than yourself.

He pushes you hard before the game starts to bring out your potential.

And then ultimately challenge yourself with your own record.

People often say that the hardest opponent to defeat is often yourself.

The Battle of Chise is a test of brain power. Naturally, it is not only a test to compare your brain power with that of other races, it will even be so clever that it allows you to compete with your own brain power to see your limits and upper limits.

This is what makes the Battle of Chise interesting.

Zhao Bai had encountered such a game before.

That game was very deceiving. It was a simulated war board game. The requirement was to try your best to design the most difficult and unsolvable situation for the opponent on the board, delaying the opponent's problem-solving time, and ultimately

Whoever solves the puzzle first will be the winner.

At that time, everyone was naturally racking their brains to devise various difficult problems on the chessboard.

Everyone has never considered whether they can pass the difficult problem they designed. What everyone considers is that if I can pass this problem, my opponent may be able to pass it, so it must be set so that even I can't pass it.

degree.

As you can imagine, everyone shot themselves in the foot.

The so-called opponent mentioned in that rule is actually the player himself.

When the player is setting a puzzle, the system is still making announcements throughout the server, and from time to time it will give the player a difficulty score for the puzzle they are creating.

When they heard that someone had designed a 10-point puzzle, everyone naturally immediately increased the difficulty to a target of 11 points. As the system continued to broadcast the difficulty of the current most difficult puzzle, everyone kept stacking the difficulty upwards. No one wanted to lose.

give others.

In the end, the difficulty of each one was as high as fifty points.

It can be said that everyone was trapped by themselves, but although the problems were big, they were all solved in the end. In the end, someone spent a lot of brainpower to overcome the difficulties they designed and won the game.

That was also the last game that Zhao Bai participated in. Looking back on that game, Zhao Bai was very worried about the deception of the system.

After losing the game, Zhao Bai carefully recalled the rules before suddenly realizing that he should have realized that there was something wrong with the rules of this game.

The rule issue of that game is the relationship between victory and difficulty.

Without knowing that the system is deceiving people, the common understanding is that you have to solve difficult problems for others to solve, and others have to solve difficult problems for you to answer.

This may not seem like a problem at first glance.

But this is a battle of Chise, a battle of Chise that emphasizes absolute fairness.

So after seeing the hidden information in the rules, Zhao Bai realized it.

The rules introduce that hundreds of people compete together. Each person has one hour to design a puzzle for his opponent. After an hour, the system will distribute the puzzle to your opponent. The person who solves the problem fastest among all can win the prize.

The winner of the competition.

On the surface, there is nothing wrong with this question.

But if you look closely, you'll find a big problem.

If this is just a battle between two people, let me do the difficult problems for you, and you can do the difficult problems for me, then no problem. It is a fair competition of intelligence. In the end, it will naturally be a competition of whose difficult problem is higher and whose solution is better.

Faster.

But this is a battle of hundreds of people. In this case, the application players create their own questions, and the one who solves the questions the fastest wins.

Then wouldn’t there be a big problem with this game?

According to the style of the Battle of Chise, each game is held to determine the strongest wise man.

Under such hidden rules, the rules of this game itself have problems. For example, one of the players designed a very difficult problem. This problem fell into the hands of a player with average intelligence, and he solved it directly.

Question, wouldn't he become a player who wins purely by luck?

It is impossible for the Chise War to allow this to happen.

If you take this into consideration, you can discover the weirdness revealed in the rules of this game.

If you think deeply about this weirdness, a smart person will quickly discover some clues.

If we want this rule to be absolutely fair, we must either cancel the Brawl and have two people fight each other, or make it look like a Brawl but actually fight between ourselves and ourselves.

Every game in the Battle of Chise has a certain purpose.

Fighting with others and fighting with oneself are both manifestations of intelligence, especially fighting with oneself is even more difficult than fighting with others.

Therefore, fighting against oneself is a very normal content in the battle of Chise.

If you are fighting against yourself, then the rules of this game make sense.

Even if you do very poorly on difficult problems, it is also a manifestation of your intelligence, because you are good at discovering rules and do not cheat yourself. There are often two ways to win in the game. One is to fight with others. Fighting with others here includes

others and one's own.

This is the normal way to win.

Another way is to fight with the rules of the game. Being able to read the final solution to the problem from the rules is also a sign of extreme intelligence.

Because the rules of the game often only give you points of doubt, but do not give you complete ideas for solving the problem. How much you can read in the end depends on your own head.

Being able to read out the solution to the problem with the help of game rules is naturally a way to win.

Therefore, in this case, even if you solve a low-difficulty question and succeed, it is not considered a kind of luck, but it is considered that you understand the solution to the question.

This makes it easier to understand naturally.

Generally speaking, understanding the rules is the most difficult way to win, while fighting against others is the easier way to win.

Of course, under such rules, if you don’t understand the rules, if you do well in the difficulty, it will be a sign of fighting against others.

If you return such a problem to yourself and you can finally solve it, then you are also a manifestation of high intelligence.

After all, understanding the rules often requires a certain amount of experience and intelligence, so it does not mean that being unable to understand the rules is not a sign of high intelligence.

With such a lesson learned from the past, Zhao Bai naturally became more cautious about the various games of the Battle of Chishi.

Just like the game in front of me.

The rules of this game are weird, and the frequent announcements seem to urge players to move forward.

Zhao Bai immediately thought of a possibility, that is, the so-called one in the rules of this game is to reach the end first than the system's shortest time.

In fact, what it really refers to is not the shortest time preset by the system.

It is the shortest time used by the player among the three trial runs.

If this is used as the minimum system usage time, it can almost match the setup difficulty I encountered before.

When Zhao Bai thought of this, he couldn't help but think more and more that this was the case.

After having this idea, reading the rules several times and studying the contents of the system announcement, Zhao Bai was almost certain of his idea.

This is a game against yourself rather than against others.

The constant prompts from the system are just a trick.

If this is really the case, then the shortest time for his team is actually the 1900 seconds Luo Xin used to run to the finish line.

In this case, your team has many running methods that can take less time than this.

As for other teams, if they create a perfect running method for themselves in the first trial run, then they have really shot themselves in the foot and deceived themselves.

After confirming this idea, Zhao Bai felt that the difficulty of this game was still higher than the previous war chess.

Because even if you read the rules thoroughly and discover the problem, you still have to have an excellent plan to reach the end point in the end.

After all, in this race, I’m afraid not all those who ran directly to the finish line in the shortest time during the trial run.

If others did not use the shortest time during the trial run, but used the shortest time right after the race started, then it is still a competition for the optimal solution.

Of course, there is nothing wrong with Lin Yi's plan at the moment, so in the official competition, Zhao Bai doesn't think his team will lose.


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