The attribute bonus of leggings among defensive equipment is not very high, but defensive equipment relies on its large number to overcome the bonus of weapons.
So even if a single piece of equipment doesn't look very good, once the equipment accumulates to a certain amount, its attributes will be very impressive.
At present, Zhao Bai is planning to open four unknown equipment treasure chests among the six treasure chests first, and the remaining two can be replenished of his own choice.
"Ding! You opened the excellent equipment treasure chest, and you obtained the excellent equipment - [Lone Wolf Soft Armor]!"
"Ding! You opened the excellent equipment treasure chest, and you obtained the excellent equipment - [Mithril Soft Hat]!"
…
[Lone Wolf Soft Armor*Excellent]: Physical defense 242, legal defense 121, life 966, constitution 8 (requirement level: 20, constitution 40)
Four treasure chests revealed three types of equipment, including a duplicate piece of equipment on the head.
Compared with the [Coral Short Hat], the [Mithril Soft Hat] obviously has better attributes, so Zhao Bai prepared to leave the [Coral Short Hat] to Xia Yixuan, and put on all the other equipment at once.
All the unknown treasure chests have been opened. Zhao Bai thought about what type of remaining two optional treasure chests to open.
Accessories below the epic level can basically only add a little bit of attributes. If they don't draw special effects, it's a waste.
Instead of wasting it, Zhao Bai thought it would be better to replace it with something substantial.
So he took the remaining two treasure chests and designated the two missing parts with the highest bonuses, pants and belt!
Among them, the belt is very effective in increasing Qi and blood.
"Ding! You designated to get lower body equipment, and you got excellent equipment - [Strengthening Pants]!"
"Ding! You designated to get belt-type equipment, and you got excellent equipment - [Salt Stone Belt]!"
[Basic attributes]: Life 5421, Mana 3840, Physical attack 469, Magical attack 186, Physical resistance 1164, Magical resistance 721 (attributes after equipment bonus)
([ps]: I was afraid that people would misunderstand if they saw that the attribute bonuses were very different from the basic attributes, so I added the equipment attribute display in the brackets of the basic attributes. However, some friends said that they don’t want the equipment values in the brackets, so I will publish it directly in the future.
This is the value after the bonus. I believe that after reading it for so long, everyone will no longer have misunderstandings.)
【Game currency】:3609600
As soon as the level 20 equipment is put on the body, the attributes will instantly change drastically from before.
But this is not over yet. Now Zhao Bai has a total of 3.6 million game coins. How can he be worthy of himself if he doesn't squander it.
He immediately started adding attributes.
After looking at the current attributes, he felt a little obsessive-compulsive and decided to make the attributes neater first.
It costs 100,360 game coins to increase from 62 attribute points to 80 attribute points.
It costs 54,560 game coins to increase from 72 attribute points to 80 attribute points.
Currently, Zhao Bai's agility, intelligence, and spirit are all at 62 points, and his physique is at 72 points. To supplement the four attributes to 80 points, a total of 355,640 game coins will be consumed.
For Zhao Bai, who currently has a total of 3.6 million game coins, this is a piece of cake and he doesn't care at all.
So he added these four attributes without much thought.
After completing the attributes to make them look better, Zhao Bai considered the next direction to add points.
When each attribute is added to 100 points, an additional benefit will be obtained.
If possible, you might consider raising each attribute to 100 points first.
However, how the price changes will change requires an attribute to be tested first.
Therefore, Zhao Bai chose Strength, which currently has the highest attribute points, as the experimental attribute.
After spending 79,040 game coins to increase the strength from 82 points to 90 points, when adding more points, the price of attribute points changed again.
"Ding! Since your attribute points have exceeded 90 points, you will consume 11,450 game coins. Are you sure you want to add 1 point of strength attribute?"
Sure enough, the selling price doubled again.
From four times to five times.
But for Zhao Bai, who now has a huge sum of money, it doesn't matter. One copy is millions of experience gains. Do you still care about these losses?
I chose to continue adding without feeling distressed. After spending 134,750 game coins, the strength attribute finally reached 100 points.
"Ding, your basic strength attribute has reached 100 points. You have permanently gained a 5% physical critical hit rate bonus. The next time you get the bonus, you need 500 basic strength points!"
When he successfully increased his strength to 100 attribute points, Zhao Bai found that he still had 3,040,170 game coins left at this time!
Even the money has not been spent below 3 million.
It seems like there are a lot of bonuses, but overall, the price of this attribute point is still very cheap!
It was cheap anyway, so Zhao Bai decided to take all the 100 points of income from all attributes. After all, 100 points of income was still quite good.
Adding 80 attribute points to 100 attribute points requires 230,350 game coins. To add all four attributes, the total consumption is only 921,400 game coins, which is less than one million game coins. Now I have a full three million game coins.
It’s just a million coins!
Thinking of this, Zhao Bai immediately started adding!
"Ding, your basic physical attribute has reached 100 points. You have permanently gained a 5% passive block rate bonus. The next time you get the bonus, you need 500 basic physical points!"
"Ding, your basic agility attribute has reached 100 points. You have permanently gained a 5% passive dodge rate bonus. The next time you get the bonus, you need 500 basic agility points!"
"Ding, your basic intelligence attribute has reached 100 points. You have permanently gained a 5% spell critical hit rate bonus. The next time you get the bonus, you need 500 basic intelligence points!"
"Ding, your basic mental attribute has reached 100 points. You have permanently gained a 5% abnormal status resistance bonus. The next time you get the bonus, you need 500 basic mental points!"
[ps]: The amount of data involved in this chapter is huge. It seems like nothing. Writing is very time-consuming. I spent several hours sorting out the data, so I’m sorry for the slowness.
Thank you Argon Chloride for the 1 yuan reward, thank you Ghost Emperor Jun for the 6 yuan reward, thank you for the 6 yuan reward for being affectionate since ancient times, thank you for the 20 yuan reward for Flashy Wei Lian, a few days ago
After the recommendation votes decreased, the recommendation ranking recently was not very good, which made me a little frustrated. Thank you for your continued support and rewards from time to time, which helped me regain a little confidence.
I hope the recommendation votes can be stable, otherwise it will be difficult to get good recommendations from editors. Although the recommendation votes are free according to their opinions, the recommendation votes for the new book issue are approximately equal to the subscription before the book is released. No recommendation votes means no subscription.
Naturally, I won’t give any recommendations, and I would like to ask for your support.