Completing the task is naturally no problem, but Guan Lang's vision goes further.
What he cares more about is whether his actual production level has been improved, and the improvement of level proficiency is secondary.
He plans to produce his first animated short film this summer.
It just so happens that the 6th Huaguo College Student Animation Design Competition is also collecting works, and the deadline is August 15th.
Undergraduate students, junior college students and higher vocational students from all regions of China can participate in the registration. Entries can be submitted in individual names or in teams.
The competition is divided into two parts: preliminary evaluation and final evaluation. The final score is calculated based on a certain proportion of the jury and online voting.
The design competition has been held for several times. With the introduction of online selection in the past year or two, the popularity of the event and the exposure of the contestants' works have been greatly improved.
Among them, the animation category is the most eye-catching, and the first prize is NT$100,000.
Moreover, you can also enjoy the joint promotion efforts of various platforms. If you win the first prize, you can be considered to have made your debut in the industry.
Whether you want to continue to produce your own independent animation, use it as a springboard to form an animation team, or join a large animation company, it is a good help.
The deadline for writing is actually quite tight.
After all calculations, there are only forty days. Excluding the time that may be delayed, such as returning to his hometown, taking Guan Xiaomei to play at the beach, etc., the time left for him is only about a month.
It would be unrealistic for other ordinary painters who are working alone to complete the work in such a short time, so they should go to bed early.
But his production speed is promising.
The number of pictures in an episode of animation is about 3,000. If it is a well-produced work, it will usually be between 5,000 and 10,000, with an average of 300 to 600 cards of storyboards.
An animator with proficient drawing skills can roughly draw one to two shots without much animation in half a day.
He combined his abnormal hand speed and three minds to work together.
At full power, his work efficiency is between 20 and 25 times that of a skilled painter who has been working for two or three years.
If it were more extreme and both minds were involved in the work, the work efficiency should be greatly improved.
He estimated that if all the preliminary work such as storyboards and scripts were prepared, it would only take him seven to ten days to complete the drawing work for a 500-card animation episode.
Of course, the time spent on preliminary preparations, storyboard drawing, background drawing, post-production coloring, adding special effects, and importing sound effects and dubbing may be more than the time it takes for him to complete the drawing work.
After all, they are not a professional animation production team. Even if they are outsourced, they must contact a specialized team or individual in advance.
Guan Lang planned to upgrade his animation drawing skills to level three. After mastering the use of various related software, he immediately started planning animation production.
Really, there is no time for him to delay if he wants to catch up with the Hua Guo College Student Animation Design Competition.
In order to ensure that his work efficiency would not be affected by external conditions, he spent more than 10,000 yuan on two desktop computers.
Software like retas does not have high hardware requirements, so it does not require a very good computer.
If it was for post-production special effects, he should be able to make do with the machine he is currently using.
I also purchased two additional digital screens.
As well as various props and equipment needed in the work process.
Before production even started, nearly 50,000 yuan had already been spent.
Although this amount of money is only a drop in the bucket for normal animation production, with labor costs and publicity expenses accounting for the bulk, for an individual like him, the expenditure is actually quite large.
Fortunately, he can usually take orders for various illustrations to earn extra money, which should be enough to subsidize animation production.
It can be said that he is truly using his love to generate electricity. He hopes that the first original work he produces will be recognized.
Another two or three days passed.
Wu Yazhen also completed her final term as the second model in the city and ushered in her summer vacation.
Guan Lang has been busy this week and has somewhat forgotten the time.
The task of doing 10,000 single-leg squats has been completed. The training effect of the task itself plus the increase in the chance of a slight increase in strength after using the reward, his strength attributes have also increased to about 50% of E-level.
The animation drawing skill has reached level 3 (8/15).
Animation Original Painting Level 3 (6/15)
Animation post-production special effects production level 3 (2/15)
In addition to these, he felt that there were also some gained abilities that were not quantified on the skill panel.
Except for shopping for groceries, he never leaves the house. This kind of "cultivation" that is close to seclusion has made him thoroughly proficient in the functions of most animation production positions.
Of course, it's not without cost.
In order to achieve mastery of all types of work in the production process as soon as possible, he used the last four enlightenment pills in his backpack.
With his understanding strengthened, his understanding and learning abilities have reached their peak.
While the Enlightenment Pill was still taking effect, he roughly completed the design of the script.
Different from the daily-oriented animation that he wanted to make at the beginning, he chose a relatively realistic fictional apocalyptic theme that involved more combat elements.
The reason why he deviated from his original idea was also very simple. He realized that his biggest advantage at this stage was not his solid art skills, super efficient work efficiency, nor those skills related to assault improvement.
It is the dynamic material library in his mind. The actions he drew, especially the fighting scenes, were compared with other mature commercial animation fighting scenes on the market. Both the details and smoothness are unreasonable.
The crushing is visible to the naked eye, and the lead is not by an order of magnitude.
This is a huge advantage brought by his strong spirit, observation and martial arts attainments. He can naturally transform actions in the three-dimensional world into storyboard shots for two-dimensional animation.
Although the paintings are two-dimensional, they are extremely dynamic and impactful.
Although smooth character dynamics can be a great benefit in all animations, there is no doubt that combat-oriented animations are the most eye-catching.
A thrilling, heart-pounding, and addictive fighting scene can instantly improve your reputation and even make you a god in the animation fan circle.
The most obvious example is the sixty-fifth episode of The Legend of People. The Chinese staff reasonably drew on the action elements of Wing Chun and Baguazhang to create an extremely smooth fighting scene, which instantly revived this work that had a poor reputation.
The supervising director of Ji Animation has also gained huge reputation and popularity in the Chinese animation fan circle.