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Chapter three hundred and eleven, return

"Welcome back, boss. The world we are experiencing this time is "The Elder Scrolls 5". Let us now start to calculate the harvest. Once the main task is completed, we will get a basic score of 50 and one thousand unlimited coins. After the second main task is completed, we will get a basic score of 90 and one thousand."

Experience, 1,000 unlimited coins. Complete main task three, gain a base score of 150, and 2,000 experience.

Complete the side missions in the Comrades series and get a score of 200. Complete the side missions in the Winterhold series and get a score of 200. Complete the remaining side missions Nogan and get a score of 200.

Completed achievement one, Dragon Slayer. Obtained a score of 100, and received the title - Dragon Slayer. Completed achievement two, received a score of 100, Fortress Dragon Language Encyclopedia. Completed achievement four, the Comrade Group and the leader of Winterhold, and received a score of 120. Fortress One-Handed Weapon

, two-handed weapons, shield defense, bow and arrow, light armor, heavy armor, destruction spells, summoning spells, illusion spells, transformation spells and restoration spells skill trees.

Killed 16,749 monsters and obtained a score of 167.

Complete the hidden plot and prevent Alduin from seizing the body. Earn an additional score of 150.

The final overall score is 1527, 3,000 experience points, and 2,000 unlimited coins."

The title "Dragon Slayer" means that when fighting dragons, the damage will be increased by 20%. However, you will also be chased by dragons. Of course, you don't need to use this title, then it will be fine.

The next two rewards are related to Liu Weifeng's fortress. He can activate the fortress force and recruit up to 99 players. With him, that's a hundred. These two rewards can only be enjoyed by players who join the fortress force.

benefits received.

The Encyclopedia of Dragon Language is the dragon roar in the Elder Scrolls world. Players can learn dragon roars from it and do not need to unlock it with dragon souls.

The skill trees at the back are actually the skill trees in the original game. They are not skills or spells, but some enhancements, such as increasing the damage of one-handed weapons, two-handed weapons or bows, and increasing the ability to wear light armor or heavy armor.

own defense, reduce the magic power required to cast spells, etc.

Although Liu Weifeng can use it himself, his weapons are neither one-handed nor two-handed weapons, and he does not use shields. Bows and arrows, and armors are all mixed and matched. As for spells, they are even more useless.

But if it’s used to attract players to join, then that’s fine.

The last one about Alduin's body snatching was indeed a hidden plot left over from development. Fortunately, Daisy solved it and got a score of 150 in vain.

This time the score can be said to be the highest ever. Not only did it reach four digits, it was also one thousand and five.

Next are properties.

"Based on the performance of the boss and the lady, the boss gains strength by three, agility by two, and constitution by one. The lady gains intelligence by three, perception by one, and charm by one."

There are four kinds of treasure chests at the end. The first one is the material treasure chest. You can get various materials in this world, including alchemy materials, enchanting materials and forging materials. This kind is very cheap, with a score of fifty.

The second type is the equipment treasure chest. It includes all kinds of equipment that have appeared in it, from the lowest level equipment to magical artifacts. Each one has a score of 200.

The third type is the building treasure chest, which can reveal various building blueprints. But I don’t know if there are any useful buildings in The Elder Scrolls. I can’t build a wild bandit camp or create a ruin. And it also requires a score of 600.

The fourth type is not a treasure box, but an item that can only be exchanged once, that is, the village building order. It has a rating of 1,200 and can only be exchanged for one. But for Liu Weifeng, it is relatively useless. He already has a territory

Well, this village building order is of little use. Although it can be traded, it is not necessary.

A very embarrassing thing now, Liu Weifeng knew how to choose, because he didn't particularly want any of the four options.

The first type is eliminated first and is useless at all. The third type is useless and requires 1,200 points. It is enough to buy two building treasure chests. As for the equipment treasure chests, none of the equipment in that world is suitable for Liu Weifeng.

As for buildings, Liu Weifeng couldn't think of any special buildings. The ones that came to mind were pharmacies, weapons stores, grocery stores, and taverns. Of course, buildings like Winterfort College and the Comrades' Regiment were also possible.

In the end, Liu Weifeng chose two building treasure chests and one equipment treasure chest to gamble on luck, and the remaining points were converted into experience.

The first is the equipment treasure chest. Only a two-handed ax was opened, which is a steel two-handed ax without any attributes. It is a relatively standard soldier equipment in the Elder Scrolls world. Of course, for players, it is just two words. Ha, tui

.

Then there is the construction treasure box. The first one is the stable blueprint. A stable can be built in the fortress, and players can buy horse mounts. At the same time, the stable is also a front-end building for the cavalry. Of course, Liu Weifeng does not have the cavalry blueprint and does not know about it.

The second drawing is honestly beyond Liu Weifeng's expectation. It is an ancient ruins architectural drawing. This is an ancient ruins similar to those in the Elder Scrolls that can be built in the wild. There will be a large number of mechanisms, corpses, potions, gold coins, and equipment in it.

Waiting for harvest. Every time you enter, it will be refreshed.

To be fair, there are already boundary crossing gates. You can go to the dungeon to find out why you came to this building. To be honest, Liu Weifeng couldn't think of the reason for designing this building.

But now that I have taken them all, I don’t care about these things anymore.

After returning to the fortress, Liu Weifeng first arranged to build stables, and then arranged to build ancient ruins not far from the fortress. Fortunately, the construction of ancient ruins does not require the consumption of materials and unlimited coins, otherwise Liu Weifeng would definitely not waste materials to build such unknown

What is the use of the building?

Then, he also started preparing to recruit players. Mainly because of the benefits he had just received, it was impossible to say that they would be given to these players for free.

First of all, only players of the fortress force and their followers can learn it. If you exit the fortress, these abilities will disappear. This can be done.

The second step is to divide these things, such as dragon roar, into grades according to power and effect. Then use contribution points to purchase them. As for contribution points, of course they are contributions made by players who join the fortress, such as donating materials, construction drawings, etc.

.

As for those skills, Liu Weifeng's setting is that learning is free, but you need to practice and acquire the skills yourself. At the same time, each skill point needs to be purchased with contribution points.

Third, basic benefits, such as 10% discount in pharmacies and blacksmith shops. You can recruit a non-combat Ellu cat in the Ellu cattery.

Normally, contribution points should be used instead of unlimited coins for consumption. When consuming in the fortress, you can choose to deduct contribution points instead of unlimited coins. However, Liu Weifeng was worried that his unlimited coins were not enough, so he did not turn on this function.

After confirming it, he opened the invitation to join the guild.


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