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Chapter 152 The Road of Law

Mia suddenly had a strange illusion, as if she was not facing Paige, but the Lord of Filth she had dealt with last time.

Although Peggy did not use the abilities of "Plague" and "Toxin" at this time, the moment she was hit by an attack, she transformed into a rat, a bat, and transformed into dirty blood and exploded in various ways. It was really a sense of déjà vu.

She quickly manipulated the opponent's shadow again, trying to wrap up the escaped blood.

However, the dirty blood spattered so fast that it flew several meters away almost instantly, dragging its own shadow out of the control range of Mia's ability.

Then they flowed rapidly on the ground and reunited into Peggy's figure.

"You are right." Peggy said, "I am indeed no match for you when you are close to me."

"So as long as I don't get close to you, I'll be fine."

A flying knife came out, but Paige turned into blood and exploded again. It seemed that her whole body was directly exploded by the flying knife, but in fact she did not suffer any damage at all.

Mia:………………

Girls around:………………

"So, Paige's extraordinary swordsmanship and extraordinary abilities are not integrated. Is it because her extraordinary abilities are too weird?" Eleanor suddenly realized, "Currently, most purely physical attack methods are ineffective against her.

Alright?"

No, Paige is currently only Flesh I. A direct hit to the heart or head or other vital parts can still kill her, Sheila thought to herself as she watched the battle on the field.

Of course, it's just a competition now, and Mia can't always hit the opponent's vital points. Unless she can successfully control the opponent with her shadow ability, she will definitely lose.

In addition, it is daytime now, and the only shadows Mia can use are a few shadows on the ground... Well, it's really a loss.

And what Eleanor said is right. The reason why Paige failed to fuse the two is because they are currently too powerful, causing her to have no need or motivation to try to fuse them.

So everyone was silent in unison, watching Peggy suddenly turn into a bat and fly away, and then multiple phantoms appeared in the distance to besiege Mia.

After she killed all these phantoms, Paige created phantoms again and repeated the above steps.

If Mia tries to attack her body, she will turn into a bat and a mouse and run away...

"Captain!" Mia finally couldn't fight anymore, threw the dagger on the ground, and ran to Asker to complain, "Paige bullied me!"

"What is bullying?" Ask asked with a straight face, "I asked you to spar with her to let you decide the winner?"

"Isn't it?" Mia was shocked.

"The purpose of sparring is, of course, to improve your own strength." Asker said sternly, "Peggy's Immortal Phantom Sword can easily create a many-on-one training environment for you, thereby training you to fight against extreme pressure.

Ability...Huh? I told you about it from the beginning."

"What!" Mia's expression suddenly fell, "So you don't want me to defeat her, you just want me to be abused by her?"

"It's okay if you don't want to spar with her." Asik gestured to press the sword, "Then I'll come and teach you moves myself."

"No, no, no." Mia immediately changed her expression and said seriously, "Captain, I already understand your good intentions, and I will practice well with Paige."

Are you kidding me? If you compete with Peggy, you will just lose. If you fight with Asker, you will not lose. If you fight with Asker, you will be beaten one-sided.

Losing is not terrible, but what is terrible is that at the same time, you will suffer heavy physical and mental injuries: the body is in constant pain, and the mind is extremely desperate. Not only is there no strength to resist at all now, but there is no hope of victory in the future. The only understanding is

The strength between the two is like a natural chasm...

Let's practice honestly with Paige. Thinking like this, Mia's mood became slightly less depressed.

After watching Mia and Paige's first sparring match and confirming that there was no problem with the plan, Asker began to arrange the training plans for others:

Hildafa vs Eleanor, full armor and cold weapon fighting.

Nora vs. Medea, a battle of psychic abilities.

Sheila vs. Mi'er, training each other's ability to deal with firearms/spells.

After scheduling his training plan, Ask left Hearth Island and returned to the main plane.

Regarding the follow-up potion of the weakness sequence, let’s put it aside for now. The next mission goal is to reach the Principality of Swabia and complete the task entrusted by the Duke in exchange for Eleanor’s “Will III” potion.

At the same time, after the remaining potion in his body is digested, he will merge into a complete weapon master bloodline as soon as possible, and eventually be promoted to Lv.10.

In Asker's plan, promotion to Level 10 is a crucial time point.

Because after the civil war in the empire ends, Emperor Otto will take advantage of the power of this civil war victory and lead all the armies of the dukes south to attack the Holy See.

This is an extremely dangerous epic war: you must know that in the original game plot, in order to deal with the threat of the empire's army, the Holy See even used miniature tactical nuclear bombs in the later period - just by the word "nuclear bomb", everyone can guess this war

The level of cruelty has reached.

To put it bluntly, any low-level transcendent who has not set foot on the path of the law is just cannon fodder in this war.

Therefore, after being promoted to Level 10, Asik needs to quickly master the middle three of the nine star moves: life-destroying, soul-breaking and heart-burning.

After mastering the nine GM moves, you can protect yourself at least in the early stages of this war.

As for the more chaotic later stages of the war, he needed to condense the basic rules in advance to increase the chances of the entire team surviving.

In the world of "Song of Iron and Fire", if the scientific and technological camp of the Holy See follows an unswerving materialist line, then the extraordinary camp is the representative of idealism, and the higher you go, the more so.

The extraordinary person who has condensed all the sequences into a complete bloodline, the next thing to do is to condense the laws from the bloodline.

This world has an almost massive amount of laws. What laws can be condensed depends entirely on the characteristics of the extraordinary person's bloodline and the limits of his imagination.

For example, Medea has the "Fire" sequence in her bloodline, so generally speaking, she can easily condense the corresponding "Fire" law, which is the lowest difficulty.

However, there are also higher and lower laws. The clearer and more substantial the laws are, the less difficult it is to condense them, and the less powerful and weird they are.

On the other hand, the more vague and conceptual the rules are, the more difficult they are to condense and the more unpredictable they are.

The simple "flame" law will be restricted by various environments. For example, if the opponent masters the "air pressure" law and pulls away the surrounding air, then the flame will not burn.

Because most extraordinary people know that even if you burn wood in the fireplace, you must have good ventilation. You can't burn the stove if it is closed.

Then, in order to condense a higher-level superior law from the "flame" sequence, from the perspective of idealism, we need to be more conceptual.

For example, "high temperature".

Don't think of flame as some kind of plasma reaction, but think of it as some kind of phenomenon that creates high temperatures.

The "high temperature" law condensed from this will not be restrained by various "fire-extinguishing" laws.

However, correspondingly, if the opponent's law is "low temperature", then the two laws will restrain each other, and in the end it will become a competition between the two parties to master the level of the law.

Therefore, high temperature is still not abstract enough. If you open your imagination again, what else is related to "flame"?

For example, "anger".

Extraordinaries who have mastered the law of "anger" can easily mobilize the opponent's anger and transform it into fire damage that burns the mental body.

The stronger the anger, the greater the damage, and it is almost impossible to be restrained by lower-level laws such as "frost" and "low temperature".

On the other hand, in the face of the enemy's "frost" and "low temperature" laws, extraordinary people can mobilize their "own anger" to maintain a sufficient temperature in the body and reduce the damage caused by frost and low temperature.

All in all, the key point of the law lies in imagination. To put it bluntly, it is nonsense and free to prove.

The more substantive and well-studied the lower laws are by humans, the less likely they are to play tricks, and instead will be restrained by other laws of this kind.

The more conceptual the higher-level laws of mysticism are, the more you can make up nonsense with your imagination, and at the same time feed back the imagination into reality, and in turn restrain various lower-level laws. This is the horror of idealism.

The problem is that entities are easy to understand, but concepts are not easy to understand, so the more you lean toward mysterious higher laws, the harder it is to condense them.

Because the concept is mysterious, it is impossible to understand.

Because you can't understand it, you can't trust it.

Because it is difficult to trust, it cannot be mastered.

Because of this, the more rational people are, the less likely they are to condense the law. On the contrary, those with simple thinking, paranoia, or even a little crazy people can go more smoothly on the road to the law.

This is also why many demigods are half-mad, because extraordinary beings with half-mad traits are more likely to become demigods.

Although Asker calls himself a rationalist, he has a unique advantage, that is, in the game world before time travel, he once trained a full-level trumpet from scratch.

Therefore, he has long determined his own legal route. Moreover, his understanding of this law is extremely thorough, and there are no barriers to knowledge or any obstacles at the level of consciousness.

In previous game forums, the four "super superior laws" recognized by players corresponded exactly to the four natural disaster names of the Four Horsemen of the Apocalypse in the Bible.

War, famine, pestilence and death.

They originate from mankind's greatest fears, so that no one except the most idealistic idealists in the world can firmly believe that these four frightening disasters will one day be completely eliminated by mankind.

The law that Asker wants to condense is one of the four supreme laws of natural disasters.

war.


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