This is the third ghost ship she has destroyed. The so-called "destroyed" means that all the enemies on it have been killed, leaving only an empty ship.
She then jumped towards the fourth ghost ship, but this time it seemed that the distance was a bit far away. When she was more than one meter away from the side of the ship, she helplessly fell towards the sea.
William frowned in the distance, but had no intention of going to the rescue. If a girl with a pirate background drowned in the sea, it was indeed not worthy of his rescue.
Several banshees flew over from the narrow space between the ships, trying to possess Sidrifa, who was about to fall into the sea. If she was possessed by these banshees, the risk of drowning in the sea would be much higher.
Not everyone can resist the invading possession of ghosts and still keep their head floating on the sea to breathe.
Sidrifa stabilized her body during the fall, and then stepped down lightly with her left foot on the sea. The moment the toe of her boot touched the water, a layer of ice quickly formed on the sea, supporting her left foot.
.
Then the ice surface spread all of a sudden, forming a "ground" with a radius of about 2 meters, which could be used for people to stand on. Sidrifa stood firmly and threw an arcing north wind ax to throw the ice.
Several banshees that approached were frozen, and the ice cubes fell into the sea with crackling sounds.
The Ax of the North Wind returned to her hand, and Sidrifa looked around with the ax again, wary of possible attacks from around her.
However, the expected shot of bone spears did not appear, because while Sidrifa was making a fuss inside the undead fleet, the Norman fleet behind them also rushed into the formation and began to get close to each ghost ship.
Boarding battle.
So much so that the battlefield had become extremely chaotic at this time. Hildrifa continued to observe her surroundings for a moment, and found that the sounds of shouting and killing everywhere were mostly made by the Normans, and on the undead side, even the extraordinary ones,
He is also used to being as taciturn and unsmiling as the deceased.
So Hildelife made a plop and jumped into the cold sea water.
Most of the undead cannot swim. Due to their bone density, the skeleton clan will sink directly into the water; the vampire clan can go into the water but hate it because if their flesh and blood deformation occurs in the water, water and blood may be mixed together.
Since ghosts can fly freely, they are almost the same in water as in the air, but their field of vision in water is narrower; corpse witches tend to swell their embalmed bodies in water, so they also try to avoid going into the water as much as possible.
Therefore, Sidrifa swam in the sea for a while, but no enemy noticed her. Until she quietly swam to the rear of the undead fleet, at the bottom of the ghost flagship.
Then he quietly poked his head out of the sea and looked at the tall undead ship.
How to get up there?
The surface of the undead ship is covered with a large amount of moss, seaweed and barnacles, which makes it slippery to the touch. It is simply a dream to climb up with these things, not to mention the large number of ghosts wandering above the head. If you haven't climbed up for a while,
Once on the deck, I am afraid that I will be possessed by a ghost and fall off, and then I will be unable to move and drown in the sea.
What should we do? Hidliba looked at the rusty iron pieces covering the side of the ship in a daze, and suddenly remembered something that Asker once taught her...
"Do you know the law of electromagnetic induction?" One day, Ask asked in the small teaching class at Fire Island Manor.
"What induction and what law?" Hidrifa asked.
"The law of electromagnetic induction." Asker took out two small magnets. "When the current flows through, a corresponding magnetic field will be generated. The direction of the magnetic field can be divided into positive and negative, and the magnet will be acted upon by force inside."
With a "pop" sound, the two small magnets were attracted together.
"Huh?" Hidrifa had never seen a magnet before, so she was very curious about the phenomenon in front of her. "This is..."
"This is the effect of magnetism." Asker replied.
"Hold up your thumbs and make a fist. When the current flows along the direction of the four fingers, a magnetic field will be generated along the direction of the thumb. The stronger the current, the stronger the magnetic field..."
"Um, ah, oh." Hidrifa nodded repeatedly, but her expression didn't seem to listen at all.
"Why should I teach you this? Because it can give you powerful mobility." Seeing that she was not interested at all, Asker could only change his strategy and said seductively, "Imagine that you slapped an electric current in the distance.
Then an electric current will be generated around you, and the magnetic fields generated by the currents on both sides will attract each other, and you will fly directly over..."
"Fly there? How to do it?" Upon hearing the word "fly", Hilda Lifa was really interested.
"First you need to find a fixed conductor in the distance, such as metal, and then shoot a ring current towards it." Asker described, "That is to make the current surround the target conductor and rotate clockwise from your direction.
Under normal circumstances, people need to make coil conductors and energize them to create electromagnets."
"But you don't need to, because thunder is your sequence ability. You can ignore the laws of physics and freely manipulate the direction of electric potential and current."
"As long as a strong ring current is generated on the surface of the target conductor, and then a ring current in the same direction is generated around you, due to the direction of the magnetic field, a strong magnetic field attraction will be generated between you and the target conductor."
"Then, if the target conductor is firmly fixed in place, you will be pulled towards it by the huge magnetic force; conversely, the target conductor will be pulled towards you."
…
Hidliba, who was soaking in the sea water, quietly raised an arm, and electric current shot towards the iron sheets wrapped around the side of the ship.
If it were an ordinary thunder and lightning, then the current would rush around on the iron piece, flowing from a place with a high potential to a place with a low potential. However, under the control of Sidrifa's ability, when the current hit the iron piece, it immediately ignored the potential.
The distribution begins to rotate along the surface.
If any electrical engineer were here, they would sneer at Sidrifa's behavior and intentions at this time. Is the electromagnet so easy to make? Assuming that Sidrifa has the weight of an ordinary person, it would take a long time to absorb her whole body.
The magnetic flux is...
However, this world does not strictly follow the laws of physics, so Hidrifa soon felt the existence of some invisible magnetic field.
The electric current in her hand continued to radiate, as if it was firmly attached to the iron piece like a cable, and more electric current swirled around her.
Oh? Oh oh oh oh! Is this what is called magnetism?
Sidrifa suddenly increased her power output, and immediately she flew out of the sea and shot towards the side of the ghost flagship.
It wasn't until she landed on the deck again that the bright beam of electricity, like a grappling hook rope, dissipated from her hand.
Then, the densely packed undead on the deck all turned their heads and stared stiffly at her sudden appearance.