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Chapter five hundred and sixty seventh

Lin Chen didn't understand game design, but fortunately, he had played games a lot in his previous life.

So he is very clear about the popular trends in China's gaming industry in the next few years.

Prior to this, Lin Chen relied on the memories of his previous life to complete his own layout at home and abroad. He has "King of Glory", "Clash of Clans" and "FGO" that has not yet been born and has not even been planned. Lin Chen

Chen's game empire has become invincible.

But this time, since he has hired almost all of NetOne's development team, Lin Chen will not let this development team, which may be the most original in China, go to waste by doing nothing.

But if this development team was to be allowed to freely develop, it would be a bit wasteful on the one hand, and Lin Chen would not allow anyone to do useless work when he was about to need a lot of money and ammunition.

So he must give some guidance on the work of the R&D team.

"PlayerUnknown's Battlegrounds" and "Onmyoji" are the tasks that Lin Chen plans to hand over to the two R&D departments.

A PC client game and a mobile game.

Right now, if you want to ask about the most popular client game in China and the world, it is definitely Riot Games’ League of Legends. This game launched last year has already achieved global success this year, including in China.

The unexpected success made Penguin so profitable that it even bought out Riot Games in order to avoid competitors.

In this regard, due to time constraints, Lin Chen had no choice but to miss out on this game that would be very popular even in the future.

But even though I missed it, it’s actually not bad, because with the advancement of technology, the client game market has actually begun to become obsolete. The real king in the future will still be mobile games. When it comes to mobile games, Lin Chen already has "Glory"

King》This real king,

But it is impossible to give in. In the client field, Stardust Games must also have a successful work. However, there are really few client-side online games that will be popular in the future. Lin Chen thought about it and finally settled on "Jedi".

"Survival" Part 1.

"PlayerUnknown's Battlegrounds" is a tactical competitive shooting sandbox game developed by a Korean company.

In this game, players need to collect various resources on the game map and fight against other players in the shrinking safe area to survive until the end.

In Lin Chen's previous life, "PlayerUnknown's Battlegrounds" could be said to be another dominant game after "League of Legends". Even its mobile version surpassed "Honor of Kings", which had long occupied the dominant position in mobile games.

Their status has been shaken.

Using it to deal with "League of Legends" is definitely more than enough.

Before today's meeting, Lin Chen had already written down the general idea of ​​"PlayerUnknown's Battlegrounds", and a not-too-thick game creative document was handed over to the client team for them to start development.

Although the customer team from Net One has not developed similar games in the past, Lin Chen believes that they can do a good job. After all, in the original time and space, this team once made the Net One version of the "PlayerUnknown's Battlegrounds" mobile game.

.

So technically, they have absolutely no problem.

What's more, Lin Chen chose the most suitable captain and main programmer for this team.

Because they come from different development teams, and in Net One, these different R&D teams are all on the same level, so when the two R&D departments of Stardust Games were established, the positions of department heads and main program were decided by Lin Chen himself

Specify.

Lin Chen's basis was naturally his ability.

The two people who are currently appointed as the head of the client department and the main program are the two people who, after Lin Chen's calculations, have confirmed that they can lead the team to complete the task with the highest success rate.

The personnel appointments of the mobile game department were also personally selected by Lin Chen.

And what he planned to hand over to them was the mobile game "Onmyoji" developed by Net One in the previous life.

In his last life, Lin Chen also played "Onmyoji" with his friends for a while, and also spent a lot of money in the game, so he had a good understanding of the gameplay and playability of the game.

It can be said that the status of this game on Net One is the same as that of the Westward Journey series that once brought Net One back to life.

It was thanks to the popularity of Onmyoji that NetOne suddenly became a top-notch mobile game company in China.

But for "Onmyoji", Lin Chen also loves and hates it. What he loves is the quality of this game, which makes people addicted.

Those large online games are even more painful.

At that time, there was a very apt description for this, called liver-bursting, which meant that you were so tired from playing a game that your liver was about to explode.

This time, Lin Chen, who successfully won the Net One R&D team, will naturally not make the same mistake again.

Compared with the game creative documents for the PC client team, the documents for the mobile game team are much thicker.

When Shang Shu, the head of the mobile game team, glanced at the documents of "Onmyoji", he couldn't help but be a little surprised.

"Director Lin, we are a Chinese company, why do we want to make an island-style game?"

Lin Chen smiled: "What's wrong with the island style? Don't you know that there are many two-dimensional audiences in China?"

"But...we are a Chinese company and we create an island country style. Will players accept it?"

"There is nothing that will not be accepted. It is not unprecedented for one country to produce another country's cultural products. Don't forget, "Kung Fu Panda" and "Mulan" on the other side of the ocean, these long-standing classic movies, are all made by gringos.

Those people can succeed in transforming our traditional culture. There is no reason why we can't."

"Everyone here is an elite. I believe that with your abilities, you will be able to do a good job. My only request to you is that this game must not have too many complicated designs in order to prolong the game time. Don't give it to me

Play the same tricks you did on Net One!"

Lin Chen said emphatically: "Mobile games do not need overly complex systems and gameplay. Most players only need two or three hours of entertainment every day. If you want to extend the time, you will install various complicated systems for me."

, I will never let you go around!"

"Director Lin!" Someone raised his hand and said, "What if according to what you said, the profit of the game drops?"

Lin Chen asked back: "When you talk about the decline, how much is the decline? 1%? 10? Or 50%? If it doesn't exceed 10%, then you can just change it for me! I don't care about a mere 10% profit!"

Lin Chen didn't notice that when he expressed his opinion, Shang Shu's eyes were filled with tears.

Because Lin Chen's thoughts coincided with his.

When he was at Net One, the most unacceptable thing to Shang Shu was that Net One liked to artificially design gameplay styles that extend the game time in order to prolong the life cycle of the game.

This is like making a TV series and adding water in order to increase the number of episodes.

As a game designer, Shang Shu hates this the most, but he also knows that in order to extend the life cycle of the game and make money, this is understandable.

I just didn't expect that this time I would meet such a boss who is not very sensitive to making money...

Sure enough, changing jobs from Wangyi was the most correct choice in my life!


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