In the Barrens, on the east bank of the Furious River, the Razor Ridge Steelmane Wildboars, who had received a war compensation, once again gained the right to collect tolls by virtue of their "victory" over the Silt Swamp.
The Venture Capital Company naturally refused to give up the Silt Swamp, but was attacked by the Thresh Kingdom and the Tauren in the Gale Valley. Their strength in the Kalimdor continent was greatly damaged, so they had to pinch their noses and renegotiate with Razor Ridge, and Thorns
The ridge quilboar also participated.
Coupled with Tiragarde Castle and the four-party talks, the tolls for the venture capital company's materials to pass through Thorn Ridge and Razor Ridge were re-determined, and the wild boar people got another benefit.
Due to the battle at the Backwater Oasis, the Kokar Centaur continued to remain silent. After all, the civil war in Desolace was not completely over yet, and sporadic small-scale battles still occurred from time to time, all of which restricted the energy of the Kokar clan.
So all the indigenous races began to recuperate, waiting for the next time they accumulate strength and conflicts break out, and there will be another big melee.
With the ransom and various supplies sent by Lekchiz, coupled with the trade with the night elves, the Kingdom of Thresh quickly filled the trade gap after the feud with the Venture Capital Company.
The tauren are still busy building Thunder Bluff, and are still exploring and developing the areas around Thunder Bluff to a certain extent. The two territories of Thresh Kingdom, Rolling Rock Canyon and Gale Valley, are also under constant construction.
With everything arranged in an orderly manner and a dedicated person assigned to manage each matter, Prell began to think about Thresh Kingdom's first five-year plan.
The pillar industry of the Kingdom of Thresh is still mining production based on the three mines. Player's plan is to continuously expand the mining and processing industry in Stonehoof Valley and Black Wolf Town on the basis of stabilizing the output of the mines.
His plan was to turn Stonehoof Valley into a manufacturing base for production tools, such as pickaxes, shovels, hammers, various farm tools, and cooking utensils and tableware needed for family life, etc.
Black Wolf Town is mainly engaged in weapons production and leather tanning processing. Prell's goal is to build this place into the second largest weapons and protective equipment production and manufacturing base after the night elves.
Coupled with Solbinger's Azeroth version of the cement production base, Prell feels that the use of cement can be continuously expanded. In addition to road maintenance, it can also be used in civil construction and military construction, such as
Residential buildings, bunkers, sentry towers, etc.
Taking mining as the foundation and center and expanding the industry to the outside world is Player's first and most important plan. He feels that even if an industry is not large in scale, it is absolutely necessary to set it up first and acquire sufficient knowledge.
and technical reserves.
The second point is agriculture. The world of Azeroth is a high demonic plane, and there are too many extraordinary powers. Unlike most races, Prell never regards extraordinary powers as sacred.
, and never felt that supernatural power should and must only serve war.
Therefore, he has been communicating with Hamuul Rune Totem, hoping to use the power of the tauren druids to develop and develop agriculture with Azeroth's characteristics.
After all, today's tauren and kobolds are not like the human kingdoms in the Eastern Kingdom Continent, which have a large population and land, and can support many farmers in agricultural cultivation.
Previously, because the tauren had no fixed place to live, they were continuously attacked by centaurs and lacked stable pasture land. Therefore, the tauren in Lierishiju had no choice but to start learning agriculture. Prell has also been learning from Lierishiju, so many tauren
Human druids have transformed into agriculturalists in the process of self-learning and planting.
Due to historical reasons, the tauren chose to use druids as farmers. As the current leader of the Cenarion Circle and the leader of all druid professions, Fandral Staghelm is understandable, but when he arrived some time ago
After Stormwind Castle, he felt a little uncomfortable when he learned that a large number of tauren druids were actually teaching agricultural knowledge to the kobolds.
Because he felt that this was Hamuul Rune Totem and Prell, "degrading" the sacred profession of Druid, but that was all. After all, any race needed to eat to survive.
Prell's plan is to use the valley wasteland reclaimed by Rolling Rock Canyon and the forest in Windstorm Valley after it was cut down by the venture capital company's logging team to reclaim it into farmland that can be cultivated, thereby ensuring a certain degree of food self-sufficiency.
This process may take two to three years, but Prell is very patient. He thinks he can wait. Because according to the estimation of the tauren druids, the several valleys in the Rolling Rock Canyon that have been developed now can only be cultivated.
It is reasonable. It is estimated that more than 70% of Thresh Kingdom’s food self-sufficiency rate can be satisfied in one year at most.
Coupled with the development of Gale Valley, if everything goes well, Thresh Kingdom can basically guarantee complete self-sufficiency in food and a certain degree of prosperity within three to five years.
After all, we have to take into account the terrifying fertility rate of the kobolds. If it weren't for the high neonatal mortality rate, the kobolds would have taken over the entire world of Azeroth.
Therefore, Prell's plan is to develop basic agriculture and allocate a certain amount of reclaimed land to plant some economic plants, such as flax that likes a cool and humid climate, which can be planted in Rolling Rock Canyon; for example, Gale Valley is close to the Black Wolf River Basin
, you can choose a place with sufficient sunshine to grow grapes.
With some seeds provided by the night elves, Prell planned to ask the tauren druids to conduct planting experiments, so that the items produced by the Kingdom of Thresh and available for trade would be enriched.
The planting of linen is based on the fact that the textile and garment factory owned by Jikniku needs far-reaching materials, and the planting of grapes is based on the consideration of the winemaking workshop built under the leadership of the panda man Lao Chen.
Prell does not intend to get involved in too many agricultural processing industries. His main purpose is still to first ensure that his people can have enough to eat, and then on this basis, he will process and produce other daily necessities.
Similarly, the wild boar man Amedeo also has a very heavy task. Not only does he have to build at least three large-scale breeding farms in Rolling Rock Canyon and Gale Valley, mainly breeding fighting pigs, goats and sheep, as well as chickens and ducks,
He is also responsible for continuing to tame the large fighting pigs brought from the Razor Highlands.
Prell has never forgotten to form a cavalry team. Currently, Thresh Kingdom has less than a hundred war horses, more than 200 walking horses, which are specially used to pull carts, and more than 40 horses.
Some of the kodo beasts were purchased from the tauren, and the rest were trophies snatched from Gresu's hands.
How to take care of those war horses, Kapellan did a small favor. He persuaded four or five previous human captives, and Prell also made a guarantee to give them more generous rewards.
Although they were enemies not long ago, considering that after all they could not live with money, and because of Prell's performance in not abusing prisoners, not killing people indiscriminately, and being able to communicate, the four or five humans were persuaded to stay.
Their ransom was naturally returned, and Prell would not care about these small profits. The only problem is that the current war horses and walking horses in Thresh Kingdom are all gelded stallions, and the night elves are more accustomed to riding horses.
Domesticated cheetahs and reindeer.
In other words, at least for a period of time, Thresh Kingdom will not be able to breed the next generation of horses.
In short, Prell's first five-year plan, regarding agriculture, is based on agriculture, developing the cultivation of cash crops that maintain a certain output, as well as the processing of agricultural products based on this, and the breeding industry.
Prell even considered developing a certain scale of aquatic fishing and aquaculture based on Cliff Lake, Black Wolf River and Black Wolf Lake, but this was just an idea because he really lacked the relevant technical talents on hand.
The technical content of fishing is not high, but the knowledge of raising fish is great. Prell can't help but miss the masters and disciples of Naralex who are now hiding in the Wailing Cave of Sweetwater Oasis.
He now suddenly realized that the Druid profession's role in people's livelihood may be far more extensive and influential than their military use.
It is a pity that Gonzalo has been looking to train a kobold druid apprentice, but so far he has failed. It seems that the kobolds have not yet understood the power of nature. This makes Prell extremely depressed, but Gonzalo
But he never gave up and still searched carefully.
The third major part of the five-year plan is about business. However, considering the relationship between Thresh Kingdom and surrounding forces, commercial trade has basically been limited, so Prell is temporarily unable to find more trade channels. He would like to
They want to contact the Steamwheedle Group, but the road to Thousand Needles is blocked by the Centaurs of the Galak clan, and the Thresh Kingdom obviously does not have enough strength to defeat its opponents.
So regarding business, what Prell can do is maintain existing trade channels and strengthen quality supervision and management of the trade products that Thresh Kingdom can provide.
After writing several words eloquently on the parchment, Prell hesitated about the next matter. His original intention was to develop education. Kobolds, like almost all indigenous races, lacked their own written language.
There are almost no written historical records, and all history and knowledge rely on oral transmission.
Therefore, if a certain level of education can be popularized, it will be of great significance to the future development of the kingdom. But the reason why Prell hesitated was because he thought of another issue: about faith.
The belief of the tauren is very simple. They firmly believe in Mother Earth, which is a primitive and simple worship of the nature of heaven and earth. At the same time, they also believe in their ancestors, believing that their souls will still bless them.
In fact, there are two different beliefs among the tauren. One is the primitive shamanic belief shared by almost all indigenous races. They worship the four elements that are widely present in nature, earth, wind, water, and fire.
The other is the Druid belief. Druids respect nature. This is a belief inherited by the Tauren from Cenarius, and it does not conflict with the shamanic belief.
When it comes to the Kingdom of Thresh, the beliefs become very complicated. The Kingdom of Thresh is composed of three major races, as well as a small number of members of other races. The beliefs of the kobolds are vague. They believe in light and believe that there is a god who is the King of Candles.
He created the world, but even the kobolds themselves couldn't tell the specific legend about this god.
The Bloodfury Harpies were attracted by Braelyn Firefist. The Harpies have two legends about the origin of this race. One is that they are the half-crows living in Garnier, the mother tree of the world in Azeroth.
Another theory is that they are descendants of the god Aviana, and they were originally followers of the moon goddess Elune and maids of the Elven Queen Azshara, who were cursed by Azshara and became harpies.
Obviously, the harpies who followed Braelyn Firefist and joined the Thresh Kingdom firmly believed that they were the maids of Azshara, the transformed descendants of the upper elves.
As for the gnolls, they also have the primitive beliefs of shamans. At the same time, they believe in Erisnu, the god of war who possesses hatred and murderous qualities. Their beliefs also appear to be very primitive and rough.
As for the ogres, Kaduk, as a two-headed mage with wisdom, doesn’t know what his race’s beliefs are. Maybe it’s the God of War? Not only does he not know, but other ignorant ogres
They don't know either.
Prell's headache now is that he must find a common ground among the various races composed of members of these kingdoms that will not cause disputes about beliefs. It is best to be able to unify in a certain one, either fictional or real.