"You mean you want to make the God of War armor for soldiers?" the old magician said with bright eyes. He had already named the armor arrogantly. He didn't care at all about how to make the armor. What he cared about was the style of the armor.
Yulin Blood Eagle instantly felt that he was just asking for help. He gave the old magician a blank look and discussed the feasibility with the Wildhammer man. The dwarf thought that it would be no problem if he just used a mold to make exactly the same small scales.
However, due to lack of forging, the quality of the armor coming out of the mold may not be good, because the armor plates will contain many loose pores, and the scales may also be soft or brittle, with poor defensive properties, and may not meet the requirements of the manufacturing process.
Requirements for making armor.
However, the dwarf suggested that he go to the craftsman area to find some of the best blacksmiths to study and solve this problem together. He thought this was a feasible solution, but he was not good at smelting and forging, and there were not many places where he could help.
What he is best at is sculpture and construction.
Yulin Blood Eagle said goodbye to the dwarf with great gratitude, and ran to the craftsman area to find the dwarf blacksmith. The old magic stick was no longer in the temple area, so he came to the craftsman area with him. He was more familiar with the craftsman area than Yulin Blood Eagle.
After finding a few people led by Wildhammer dwarf blacksmiths, it didn't take long for them to find 10 Wildhammer dwarf blacksmiths for Featherwood Blood Eagle, who were the most proficient in smelting and forging.
Yulin Blood Eagle explained the idea in detail to several blacksmiths. The opinions of several blacksmiths were the same as that of the previous dwarf. They believed that this was a feasible method, but it had to solve the problem of looseness, porousness, softness or brittleness in the armor.
To solve the problem of instability and make it meet the requirements for making armor, they proposed two methods.
One is to forge the smelted alloy ingots into usable small alloy ingots suitable for making armor as we do now. Then, when making scales, they are first put into a furnace to be heated red, and then put into a mold for stamping.
The difficulty with this method lies in the hardness of the mold metal. In order to make the mold durable, it must be made of the hardest material. Otherwise, a pair of armor will require hundreds of armor pieces, and the mold will be exhausted before enough armor pieces are built.
If it's damaged, it's better to just build it by hand.
Another way is to add other materials when smelting alloy ingots to smelt them into a new alloy, and then directly introduce the smelted metal liquid into the finished mold.
This method does not have high requirements for the mold, but it does require some metals that are not available in Sutra, such as tin or even thorium. It depends on your requirements. Basically, the more expensive the material, the higher the hardness of the alloy that can be smelted.
Although this method can be quickly formed, it does not completely solve the problem of loose and porous nails. It only blindly increases the hardness of the alloy. The better the material, the more ideal the hardness of the alloy. Naturally, the more money it will cost.
However, even the armor scales produced from the alloy are not as good as the armor scales produced by the first method, at least it is unachievable with the current technical level. These dwarf craftsmen believe that using the alloy ingots produced from the alloy veins here, they can be made into
The armor produced by the second method is very wasteful, so I tend to prefer the first method.
Yulin Xueying asked if it was possible to combine the two methods and add the cheapest and most easily available materials to increase the hardness of the new alloy, thereby reducing the number of forgings but making the metal armor meet the requirements for making armor.
The dwarves think it is completely unnecessary. If cheap materials are added, although it can increase the hardness, it will also reduce its enchanting properties. This is a bad deal.
If the first method is adopted, the mold material problem is solved, but stamping is still a problem. Stamping the nail plate requires an instantaneous and powerful stamping force, and the speed must be fast, otherwise it will take half a day to stamp out one nail plate.
When will it be enough for a piece of armor? It would be better to build it directly. Therefore, the dwarves find this problem very troublesome and difficult to solve.
Also, solving the problem of stamping only solves 30% of the problem of forging the metal part of the armor. The most critical forging part consumes the most manpower and work hours. It will consume 50% to 60% of the manpower and time, so the problem
In fact, it is not fundamentally solved.
But forging requires a lot of experience and vision. What kind of metal ingot requires what kind of breaking strength, and to what extent it can be forged. This is a very subtle point to grasp.
Even if the metal ingots come from the same vein, the quality level of each batch of products is different, which requires different forging times and intensity.
Dwarves are born with extremely high talents in this area, which is why the armor and weapons made by other races in Azeroth are not as good as those made by dwarves in the metal part.
No matter what kind of metal ingot, the dwarves basically only need to look at it to know how many times to beat the section and to what extent the section should be beaten to make the metal reach the most suitable level for use.
However, Yulin Blood Eagle doesn't want to know that much. He only wants to know the metal ingots produced by this mine, what grade and quality this batch of metal ingots are, and what level of beating they need. So he hopes that Wildhammer will be short.
People can teach those elves involved in smelting and forging how to distinguish and sign.
Yulin Blood Eagle's ideas and requirements are also very simple. They only need to divide the metal ingots smelted from the ore veins into several quality grades, and then put the metal ingots smelted in each batch into categories according to grade, and then hand them over to those who participated in the forging.
Elf.
And those elves who participate in the forging only need to learn and sign what level of metal ingots need to be forged to what extent to meet the armor-making requirements. That's it.
The Wildhammer dwarves agreed to Featherwood Blood Eagle's request for them to teach the elves these skills, and then he discussed with the dwarves the idea of mechanical fighting.
The dwarves think this idea is very good, but it requires a lot of money to complete all mechanization. The most important thing is the power problem. The dwarves can't solve it. Maybe the dwarves can, but now the dwarves are blocked by the orcs in Monoregan and Dunmer.
It is impossible and impossible to come to the Luo area.
The dwarfs didn’t have it, but Azeroth was not the only place where the dwarfs were playing with high technology. At this time, Yulin Blood Eagle thought of the goblin brothers Ryker. He thought, my mother can build tanks, but she can’t build these things? So he asked
Brother Lake was called up.
Before the Lake brothers arrived so quickly, a group of people discussed the issue of molds. Yulin Xueying, a layman, was once again excluded and became a big light bulb. However, the old magic stick showed high-end value like diamonds, because the hardest
There is no better metal material than magic metal.
He and the ten dwarves were about to meet a talented person. When the old nun met the old monk, the discussion was as heated as firewood. The dozen or so people completely ignored the bored Lord of the City beside him.
When it was time to eat in the evening, the Goblin Lake brothers came, so they just gathered around and talked while eating.