Setting Chapter 1203.04.01 Investigation of the combat power of the main characters in this article
Remarks: This setting chapter has made a lot of secondary settings based on the FIS 4 guide book. The character abilities in the FIND 4 guide book have the concept of "growth", which means the growth value for each level. But this
It's just based on gameplay considerations. In fact, in the plot, many characters have no change in strength from the beginning of Flash 4 to the end of Flash 4 (such as Rakshasa). The only ones who have clearly improved their strength are Rean, Laura, and Kull.
There are three special people. Therefore, this data is directly understood and revised by me as "current strength".
Remark 2: This ability table is only the character data on April 1, 1203 in this article. Therefore, the current Alleria is far inferior to Alleria in Flash 4. But some strengths have not changed much in three years.
For characters who have undergone major changes, I referred to the information given in the FIND 4 guidebook. For example, the lightsaber, which suffered burnt lungs and severed hands in FIND 4, and its strength dropped sharply, was of course far stronger in 1203.
The strength of Shem 4 (1206).
Remark three, noun explanation. I explained the meaning of each numerical value in the game in a way that is convenient for me to carry out the second set.
hphit point: ability to take a beating, backbone, perseverance, vitality
strength, muscle strength, endurance, explosive power
defdefence defense, parry, block, receive, unload
Magic attack, sensitivity, mental power
Magic defense, attribute resistance, abnormal status resistance
gility footwork, body skills, agility, dodge ability
movmovement movement speed, linear speed
The guidance energy stored in the epenergy point tactical guidance device
MPmana point magician magic power level, riding spirit power level
cpcraftsmanship skill, fighting spirit
Remark 4: Single Ability Scoring Criteria
In the Shen 4 strategy guide, the character ability values are c, b, a, s, ss, sss, sss + seven levels. I made a second set of this to facilitate my understanding.
flv1~lv19 disabled people, disabled people, infants (f means fail)
dlv20~lv39 children, old people, naturally weak (the protagonist team does not have such weaklings, so everyone is at least C)
clv40~lv51 ordinary adults
blv52~lv60 adults who have undergone rigorous training
alv61~lv74 The best among ordinary people
From slv75 to lv79, strong people (beyond ordinary people) are a state that no one without talent can reach in their lifetime.
The best among sslv80~lv84 strong men
ssslv85~lv99 (living person) human limit
sss+>lv100 non-human realm (outside of discussion)
It is more troublesome to subdivide individual abilities. Here, only a comprehensive value is reflected. For example, if dex is a, it means that the comprehensive ability is a. It may have high flexibility (s) but a slightly lower degree of completion of moves (b). In summary, it is also a.
And so on. C is the level of ordinary people in Samlia continent. A healthy ordinary person who has never practiced martial arts is likely to have all data of C.
Remark 5, mov data setting, this data is only the average speed, not the maximum speed of an instant burst. (The average movement speed is only a reference value, calculating the fighting spirit bonus)
The mov in the data table only has four levels: 4 grid, 5 grid, 6 grid, and 7 grid. I made the second setting with reference to the ability value settings above.
cmov-45m/s~10m/s
bmov-510m/s~20m/s
amov-620m/s~40m/s
smov-740m/s~80m/s
ssmov-880m/s~160m/s
sssmov-9160m/s~340m/s
sss+mov-10>340m/s (sonic breakthrough)
Remark 5: Related settings for cutting, sudden, shooting, and rigidity.
In the guide book, the ability to use weapons is divided into four levels: b, a, s, and ss. The two settings are as follows.
bProficient use
a is good at this
s without thinking
ss can be picked at your fingertips
Remark No. 6: About practicing the exercises.
Dragon God Kung Fu, Martial God Kung Fu, Thunder God Kung Fu, Qilin Kung Fu, Sword Emperor Formation, Star Formation, Wing Formation, Wind Flower Formation, Silk Splitting Power, Cavalry Order, Ghost and God Roar, Battlefield Roar (Burning Trench, War Ghost Howl), Blue
The fighting spirit is all set by the original work.
Fighting spirits that have text descriptions in the original game but do not appear in this list include Black Fighting Spirits (Joshua, Randolph, Cadre V, Geno, Leonidas), Golden Roar (Gaius), and Bull
The text description of Crowe's fate, Blue, says Blue Dou Qi.
The name of the Moonlight Trojans' fighting spirit is unknown... The name of Randy's flame fighting spirit is also unknown (Randy's Red Flame Hurricane is described in text as an attack in which he is covered in fighting spirit flames and swept with all his strength. It is not the same skill as trenching.) I will mention Randolph here.
The name of the family's fighting spirit is set to Fire God Kung Fu. In the same way, Fei's Shadowless Wind is also set to Wind God Kung by me.
The following is the text... Here is a summary of the ability values of some characters in this book.