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Properties of Yatan and Aldridge

"Wolf Tamer" Yatan

Level:LV35

Strength:18

Stamina:20

Agility:23

Intelligence:15

Charisma:15

General skills: All skill levels cannot exceed 1/3 of the main attributes

Iron Bones:5

Strong attack: 3

Power Throw:5

Strong bow:7

Shield Defense:1

Runs: 7

Riding: 2

Mounted Archery:0

Medical:4

Explore:5

Tracking:5

Persuasion:3

Dominance:3

Specialties:

Animal affinity: Yatan was raised by wild wolves since she was a child. She can feel the emotions of animals and can get along well with animals.

Archer: Yatan is very talented with bows and arrows. She seems to be a natural archer and can hit almost every shot within the effective range.

Wolf Son: Growing up drinking wolf milk, Yatan was able to establish a strange connection with wolves.

Beast Intuition: Twelve years of living like a beast gave Yatan an intuition as sharp as a beast.

Skill:

Shared Vision: Yatan is able to share vision with her dire wolf companion, Moony.

Equipment: Wolf Fang Bow (Excellent) Angry Bear Suit (Leather Armor, Excellent)

Animal companions:

moon shadow

dire wolf

Level LV29

Specialty: Leader of the wolf pack, commanding roar

"The Pale Bane" Aldridge Norton

Level:LV77

Strength:35

Stamina:48

Agility:32

Intelligence:25

Charisma:40

General skills: All skill levels cannot exceed 1/3 of the main attributes

Iron Bone:20

Strong attack:15

Power Throw: 2

Strong bow: 4

Shield Defense:10

Runs:10

Riding:10

Mounted Archery:0

Medical:1

Explore:1

Tracking:1

Persuasion:10

Dominance:20

Spells:7

Spiritualism:7

Resist Magic:10

Spellcasting skills: 7

Specialties:

Cruel Ruler: The command attribute +5, allowing the command attribute to exceed the upper limit, and the troop salary is reduced by 20%.

Invincible Body: Allows Iron Bone skills to exceed the upper limit, reduce pain, reduce the impact of injuries, and speed up wound healing.

Long-term training: Increased pain tolerance and proficiency in using standard weapons.

Master of Shield Counter: Aldridge is extremely good at using the shield to defend and counterattack.

Living Death Knight: The product of an evil experiment, the successful one is chosen from a thousand. Aldridge can control the power of death in the form of a living person. This also means that once he receives fatal injuries and dies, he will become more terrifying.

The real death knight.

Magic resistance: It is difficult for ordinary spells to affect or harm Aldridge.

Night Combat Expert: Night combat has a wider field of vision, faster magic power, and +1 to all attributes.

Reflex Block: Aldridge's body is faster than reaction and can subconsciously resist sudden sneak attacks.

Firm will: Aldridge has a strong will and will not be affected by any spells and skills.

Fear is coming: As long as Aldridge appears on the battlefield, he can drastically suppress the enemy's morale.

Oppressive diplomacy: People with weak will are easily "persuaded" by Aldridge.

Death Lord: Aldridge can control undead creatures whose level is lower than his, and other characters such as mages who use the power of death will also be suppressed by Aldridge.

Skill:

Strengthening: Run magic power to strengthen the body, enhance strength and defense.

Corrosion: Aldridge activates the power of death to corrode the enemy's weapons, armor and even body.

Healing: Use the power of death to repair other undead creatures, which will have the opposite effect on the living.

High-level black magic: including some black magic from levels 1 to 7, mainly killing and damaging. Currently, the world's magic power is weak, and its power has declined to varying degrees.

Necromanticism: Awaken the corresponding undead or summon the corresponding alien creatures according to the skill level.

equipment:

Abyss Barrier (Artifact Shield)

Blood Drink (Artifact One-Handed Sword)

Conqueror of the Abyss (Artifact Plate Armor Set)

Death Gaze (Artifact Helmet)

Mount:

Black Thunder (Hybrid Nightmare Horse)


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