"Huh? When you say that, it seems to fit a bit..."
Lin Wan, Wang Xiaobin and Cai Jiadong thought for a moment and immediately understood what Ye Zhizhou meant.
"Fitness Fight" is a fitness game. When designing this game, the reason why there are so many characters with distinctive personalities in the game so that players can develop their characters through fitness is to increase the stickiness of the game.
.
Only when the stickiness of the game is relatively high, players will enjoy it endlessly and play for a long time, and the fitness effect will be achieved.
The characteristic of VR is that it has a strong sense of immersion. If "Fitness Fight" is changed into a VR game, then those characters that can only be seen on a small tablet can appear in VR very realistically.
In the player's field of vision.
The subtle changes in the figures of these characters and the effect of each change of clothing will be more obvious in the eyes of the players, and their interaction with the players will also be more immersive.
This will undoubtedly greatly increase the stickiness of the game, making players more enthusiastic to develop characters in the game through fitness, obtain calorie coins or directly recharge to purchase props in the game.
After all, a skirt has completely different effects when viewed on a mobile phone than when viewed in VR.
From another aspect, "Fitness Battle" is also more suitable for VR equipment at this stage.
Because it is a mobile game, the required configuration is not very high, nor does it take up a lot of space. This means that this game does not require a computer, and you can directly use your mobile phone to stream VR glasses, or even install it directly on
In VR glasses, get rid of the shackles of the host.
Moreover, like the "Animal Island" currently being planned, it has a cute and cute style of painting.
This will be more conducive to circumventing the shortcomings of current VR equipment that the resolution is not high enough, so that the grid effect seen by players is not so obvious, ensuring that players get a good gaming experience.
Moreover, the matching between the smart fitness clothes drying rack and "Fitness Battle" is very perfect. There is no need to make any changes to the operating mode to develop the VR version of "Fitness Battle". Players of the professional version can still use the smart fitness clothes drying rack according to the prompts after entering the game.
A clothes hanger will do.
Of course, some very basic operations in the game, such as selecting some options on the game's title screen, adjusting interface settings, drawing props, etc., still require the use of a controller to complete the operation.
These are the characteristics that fit "Fitness Fight" and VR games.
If this game can be perfectly ported to VR, then the cute ladies in the game can come out of the narrow tablet and come to the players very realistically, giving them an unprecedented experience.
But Cai Jiadong listened to their discussion and couldn't help but frown slightly and said: "Indeed, making the VR version of "Fitness Battle" can improve the expressiveness of the entire game by more than one level."
"But...I thought of a question."
"In order to enhance the sense of immersion and substitution in the game, VR helmets currently on the market will try their best to avoid light leakage from VR glasses. Therefore, manufacturers will choose to completely cover the player's eye area with a mask, so as to bring better immersion
feel."
"And the problem that this brings is that it's very hot and stuffy."
“Although those foreign VR glasses have used highly breathable foam and lightweight composite support structures to make masks in order to improve this problem, which has improved the wearing comfort, but so far it has only been slightly improved.
This problem still cannot be solved perfectly.”
"If we make a fitness VR game, the problem of 'heat' may be more obvious, and it will be difficult to ensure the best fitness experience for players."
After Cai Jiadong finished speaking, the other three people all fell into deep thought.
Obviously, what he said makes sense.
In fact, heat is only one aspect of the problem. If you just sweat a little, then many people can still endure half an hour to complete the exercise.
A more serious problem is that the internal sealing of VR glasses is so good that the moisture around the eyes cannot evaporate naturally after sweating. The water vapor will condense on the lenses, blurring the entire field of vision and seriously interfering with the normal game process.
Although the amount of exercise in general VR games is relatively low and will not cause such problems, the exercise intensity of "Fitness Fight" is seriously comparable to professional gyms. This problem is definitely more serious than other VR games.
.
After Lin Wan thought about it for a moment, he suddenly thought of something and searched through the pile of abandoned plans.
Soon, she took out one of the plans and turned to one of the pages.
"With the addition of heat dissipation design, do you think this problem will be improved?"
Ye Zhizhou, Wang Xiaobin and Cai Jiadong circulated it.
This is a solution that was abandoned before. It uses the latest generation of flagship chips for mobile phones. However, in the end, because the new generation of flagship chips generates too much heat and consumes too much power, it will seriously shorten the use time of VR glasses and make them
The front panel overheated and was discarded.
Although it was abandoned, when working on this plan, Lao Song put a lot of effort into the heat dissipation system of VR glasses in order to suppress this flagship chip.
The first is the heat dissipation of the VR glasses themselves. In addition to adding a large amount of graphite heat dissipation material to the glasses like mobile phones, a very thin long strip of heat dissipation port is also left on the front of the VR glasses to dissipate all the heat inside the machine through a fan.
spread out.
The second is the facial heat dissipation after wearing VR glasses. The solution is to add a horizontal bar on the upper area of the two lenses of the VR glasses that will not touch the player’s forehead. This horizontal bar will run through both sides of the VR glasses and on both sides.
There are two ventilation openings in the area covered by the straps.
The horizontal strips will also be covered with openings to create air circulation with the inner space of the sealed glasses after wearing them. The fresh air flow blown by the fan will quickly evaporate the sweat around the eyes.
In this way, the problem of blurred lenses caused by sweat around the eyes can be solved.
Moreover, the vents left on both sides are blocked by the two straps on the left and right, and the vents on the horizontal air ducts are very small. Even if a small amount of light leaks in from the vents, it will not cause obvious light leakage.
, will not affect the player’s gaming experience.
Moreover, at the beginning of the design, Lao Song also proposed a very interesting idea: when heat dissipation is not needed, this design can also simulate natural wind and match the gameplay in the game to create a "breeze blowing" feeling.
Cai Jiadong nodded slightly: "Well...this solution can greatly alleviate the problem of heat dissipation inside the glasses."
"But the heat dissipation at the joint with the VR glasses still cannot be solved."
"Furthermore, the weight of our VR glasses is 340g. Because of the battery, it is slightly heavier than the mainstream VR glasses. Will it be tiring after wearing it for exercise for a long time? This is also a problem."
The parts that fit the VR glasses are made of highly breathable foam, so the parts that are close to the skin cannot dissipate heat and will still cause sweating.
The weight of VR glasses is also an issue. Although the current design solution is to put the battery at the rear and weight the entire VR glasses, there will be no "pressure on the bridge of the nose". However, it takes a long time to exercise with the weight of two apples.
I'm sure you'll still be a little tired.
Ye Zhizhou thought for a while and said: "I heard that a company abroad seems to be developing ultra-lightweight VR glasses under 200g. The appearance is not very different from ordinary sunglasses. If we can also achieve this level..."
Lin Wan immediately shook her head: "No."
"There is no way to achieve less than 200g, but the battery needs to be greatly reduced, and the chip cannot be retained, including the camera positioning system and so on. In the end, it will only have a short battery life and has no advantages except being light.
toys."
"What we want to bring to players is the richest gameplay, not toys."
She looked at Cai Jiadong again: "I think your way of thinking is too limited. This may be the thinking pattern you formed in your previous company, but you must change it as soon as possible here."
Cai Jiadong was stunned for a moment: "Is your thinking restricted?"
Lin Wan nodded: "Yes, but this is not your own problem, but a common problem of other companies except Tenda."
"The typical manifestation is that we fail to grasp the key points and do not understand the priorities. We only see problems and risks, but fail to see the opportunities behind the risks."
Looking at Cai Jiadong's blank eyes, Lin Wan explained: "Any new thing has flaws, and any attempt has risks."
"As an emerging industry, VR must have many flaws at its current level of development, which is inevitable."
"But if you only see risks and problems without proposing solutions, you have no choice but to give up. And giving up means missing an opportunity."
"The reason why Tengda can grow and develop so quickly is because Mr. Pei is not only not averse to risks, but is also very keen on seeking risks."
"Of course, looking for risks does not mean foolishly taking meaningless risks, but rather accurately looking through risks to see the opportunities behind them."
"Think about it carefully, what is the core purpose of the VR version of "Fitness Battle"? Is it really to provide players with a comfortable and long-term fitness solution?"
"Of course not!"
"Its core purpose is to show players a possibility of the future."
"Players are not paying for a comfortable fitness regimen, but for a future possibility."
"Whether it is comfortable to use is indeed a problem that we need to work hard to solve and improve. But even if this problem cannot be completely solved, we don't need to worry about it at all. Because it is not our core goal."
Cai Jiadong nodded suddenly.
"I see!"
"It seems that my way of thinking is indeed a bit rigid and I can't keep up with the latest trends..."
Lin Wan's meaning is very clear, that is, the VR version of "Fitness Battle" is just a supplement, showing players a future possibility.
A game or a product cannot be perfect and can please everyone. If it can achieve its main goal, it will be successful.