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Chapter 1234 The original DLC can do this! (Supplement)

Meng Chang's mentality took a 180-degree turn.

He suddenly didn't care about this month's commission at all.

Because what he got from Mr. Pei was priceless!

The complete "Pei's Propaganda Method" cannot be measured with tens of thousands of dollars.

Thinking of this, Meng Chang relaxed and continued to watch the second half of Qiao Laoshi's video.



"Second point, let's go back to the game "Eternal Reincarnation" itself and talk about its different spiritual core from "Return to the Shore"."

"Some people say that "Eternal Reincarnation" has lost the struggling experience of "Return to the Shore", and this complex battle system has polarized the experience of different player groups, resulting in the loss of that flavor."

"I think this phenomenon does exist to some extent."

"But my point of view is somewhat different: I think this is exactly what the designer intended, because the content of "Eternal Fall into Reincarnation" is essentially different from "Return to the Shore"!"

"Let's start with the game content and briefly compare the differences between "Return to the Shore" and "Eternal Reincarnation"."

"The story of "Return to the Shore" takes place in the future, in a world that has collapsed, and the protagonist is an ordinary person without any superb fighting skills, who went through untold hardships to reach the endless hell."

"The story of "Eternal Fall into Reincarnation" takes place in the past, in a world that has not yet collapsed, and the protagonist is a warrior god. His fighting skills are at their peak, and he has defeated all kinds of powerful enemies along the way. It can be said that people block people and kill people. Buddha

I blocked the killing Buddha and fought all the way to the end, only then did I realize that I had made a big mistake."

"The identities of the two protagonists are obviously different from each other. How can they be copied mechanically from the situation in "Return to the Shore"?"

"Just imagine, if the God of War is struggling and sinking in the sea of ​​suffering like the ordinary people in "Back to the Shore", then how can he be called the God of War?"

"In the game, due to the different levels of players, the warrior gods they play are also strong and weak."

"But when discussing this issue, we must focus on the image of the God of War in the official novel. In other words, those players who can kill Black and White Wuchang without taking any damage at the beginning and clear the level like chopping melons and vegetables along the way are the ones who show the best performance.

Understand the true state of the God of War."

"Similarly, the two different combat systems of "Return to the Shore" and "Eternal Reincarnation" also correspond to the identity of the protagonist."

"The protagonist of "Back to the Shore" is an ordinary person, so he can only roll awkwardly to avoid the enemy's attacks, find the right moment and then strike carefully. After experiencing countless deaths and reincarnations, he finally breaks this fateful cycle."

"And the protagonist of "Eternal Reincarnation" is a god of war, so he can quickly dodge, avoid fatal attacks with tiny movements, skillfully use a variety of weapons, control his own breath, and fend off the opponent's attacks.

And find the flaw to kill with one strike."

"Many details in the game also remind players at all times."

"For example, the God of War uses the power of the magic sword to leave marks at suitable places, and after death, he is resurrected here through the power of the magic sword; while the protagonist in "Return to the Shore" uses an incomplete Buddha statue."

"If you are a careful player, you will find that the location where the magic sword left its mark happens to be the location of these incomplete Buddha statues."

"Combined with some information in the game, it is not difficult for us to know that the marks left by the God of War on the path are constantly emitting demonic energy, affecting the surrounding area. In order to eliminate this influence, a certain eminent monk carved a Buddha statue.

Suppressed these evil spirits."

"After many reincarnations, when these Buddha statues became incomplete, they shouldered the task of guiding the protagonist in "Return to the Shore"."

"There are many intersections between "Eternal Fall" and "Return to the Shore". This shows that "Eternal Fall" is not like the DLC of other games. It just adds an extra piece of content to the original game.

It went directly to another timeline and formed a unified whole with "Return to Shore", becoming two sides of one body!"

"So, some people want to find the feeling of "Return to the Shore" in "Eternal Reincarnation".

""Eternal Fall into Reincarnation" has the same principle as "Return to the Shore" in terms of breaking the dimensional wall, but it targets different people!"



Although Meng Chang doesn't know much about games and will never suffer in games like "Return to the Shore" or "Eternal Reincarnation", he still enjoyed watching it.

He has long heard that "Return to the Shore" has the effect of breaking the dimensional wall. Players die again and again in the game, and they can empathize with the ordinary people who are the protagonists, and can get closer to and understand that desperate world.

But what about "Eternal Fall into Reincarnation"?

Meng Chang hurriedly continued reading.



"I said in a previous video that the more inexperienced a person is, the more they want to play "Back to the Shore". Because the handicapped person dies over and over again, the more he can understand the despair and pain of the protagonist."

"If you give up, you will actually reach the end of 'turning back and finding the shore'. You give up the game, and the protagonist in the game will sink in the sea of ​​misery forever."

"But those real masters, because they died very rarely and easily passed the test, did not experience this feeling of struggling to survive."

"And this time, Mr. Pei produced "Eternal Fall into Reincarnation" to make up for this regret for these expert players, so that they can also feel the feeling of breaking the dimensional wall!"

"Compared to ordinary players who die again and again, the game journey of expert players is more in line with the original story of God of War, so the mentality of the two is more consistent."

"I think that many players who can kill Black and White Wuchang in the prologue should have a strong sense of pride and pride like me. They feel that they are omnipotent and invincible. They are like the Ten Palaces of Yama and the Judge of Life and Death.

Aren’t they all souls killed by my sword?”

"With this mentality, we fought all the way through the Huangquan Road, crossed the Naihe Bridge, walked through the Yama Hall like a leisurely stroll, and opened up the six paths of reincarnation..."

"With our powerful martial arts, we killed one enemy after another who dared to stand in front of us. Even though they kept warning us, we still turned a deaf ear."

"The old monk once told us that even with superb martial arts, we can cut off life and death, and will enter the path of evil. He advised us to turn back and make the best of it."

"Black and white impermanence angrily denounced us. If we resist ghost missions, we will be thrown into the eternal hell and never be reincarnated."

"Besides, Meng Po, Judge, Tenth Palace Yama...these bosses all said some lines, threats, or admonitions when they were fighting and dying, but we didn't care and just waved the weapons in our hands.

, cut them off one by one."

"It wasn't until I got through the six paths of reincarnation and returned to the human world and saw the tragic situation that I realized that I had made a big mistake."

"So, he entered the Infinite Hell, sacrificed himself to join the Tao, and became the first prisoner."

"Throughout the whole process, our emotions were completely consistent with those of the God of War: We have great power, but we become inflated by this power. We think we are doing the right thing, but in fact we make a big mistake."

"And those who are willing to give up and entrust everything to the magic sword can also be regarded as warrior gods who have not shouldered their responsibilities. Their situation is even more miserable. They can only be controlled by the magic sword and fall into reincarnation forever."

"And this is obviously another way to break the dimensional wall!"

"The way of breaking the dimensional wall in "Eternal Fall into Reincarnation" and "Return to the Shore" are essentially the same. They both link the player's behavior to the behavior of the protagonist in the game, creating emotional resonance and unconsciously driving

Players act according to the protagonist's style, so that they can have a deeper understanding of the plot."

"So I say, "Eternal Fall into Reincarnation" is not an ordinary DLC. It and "Return to the Shore" form a whole, with two sides of one body, covering all players with this feeling of breaking the dimensional wall!"

"impartial."

"Understanding this, you will also understand why "Eternal Fall into Reincarnation", as a DLC, is placed before "Return to the Shore"."

"Because for a player who has never been exposed to "Return to the Shore", the game experience of playing "Eternal Reincarnation" first is not necessarily better, but it is more reasonable!"

Qiao Liang's meaning is not difficult to understand.

The combat system of "Eternal Reincarnation" is more complex, so it may be more difficult to play. Of course, there may be individual cases, and this is just a common situation.

Therefore, the experience of playing "Eternal Reincarnation" first is not necessarily better, because if you can't adapt to this combat system, you may die worse than "Return to the Shore".

But this arrangement is more reasonable.

Because the story of "Eternal Fall into Reincarnation" comes first and the story of "Return to the Shore" follows, this arrangement can better understand the development and changes of the entire story and its ins and outs, and the gap from the god of war to ordinary people can further strengthen the sense of suffering of ordinary people.

, which has a catalytic effect on players' deep understanding of the story of "Back to the Shore".

Finally, Qiao Liang made a concise ending.

"In my opinion, "Eternal Fall into Reincarnation" as a DLC not only achieves 100 points, but also achieves 120 points!"

"It's not just a simple and crude way of taking out part of the content and forcibly grafting it onto the body of "Back to the Shore". Instead, it uses a more sophisticated way to redo the combat system, re-plan the timeline, and use reused scenes and

Resources show us another possibility of having two sides of the same body!”

"When I first started, I was a little bit regretful. I felt that such a novel combat system could be used to make a new game, or "Return to the Shore 2", which would definitely make more money."

"But Mr. Pei's idea is indeed different. He used the original materials and scraps of "Back to the Shore", and after polishing them, the two different games and different combat systems were perfectly combined!"

"This made us exclaim, can DLC still do this?"

"Perhaps the content of "Eternal Fall into Reincarnation" is not enough to produce a "God's Work", but I think it shows us a perfect answer sheet that DLC should hand in, and it reaches 120 points out of 100. This

This is the truly correct way to open game DLC!”


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