typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

Chapter 1248 Hasty Design

After deciding on the general direction of "Ghost General 2", Pei Qian looked at Yu Fei again: "This is mainly because I didn't make it clear at the beginning. In fact, your idea is also quite good."

"That's the background of the game. Let's talk about the gameplay later."

"No need to be restrained, just say whatever you want."

Yu Fei was silent again.

Mr. Pei, you are a bit unkind.

You asked me to speak freely, but as soon as I finished speaking, you rejected me.

Although on the surface I was saying that I had forgotten, in fact it was obvious that I did not agree with what I said, so I tactfully put forward my revision suggestions!

Did you promise that you would seriously consider my proposal?

fraud!

Now Mr. Pei asked about the details of how to play the game, which really involves Yu Fei's knowledge blind spot.

He used his shallow game knowledge to come up with the idea of ​​"Tengda Brawl", which was already the most reliable idea he could come up with.

As for the details of this game, I don’t understand it at all, so how can I start talking about it?

Yu Fei held it in for a few minutes as if he was constipated, and said with a broken voice: "Okay, then I can really speak freely."

"I think there are many reasons why fighting games have become niche."

"One of the biggest reasons is that it is too hardcore, and almost all the fun is focused on PVP."

"For ordinary players, it is difficult to learn, practice, and experience the fun. Although PVE gameplay is available, it is relatively boring. Although PVP is fun, there are few players and the gap is large, so novices can easily be abused and give up quickly.

.”

"In order to change this, I think we should consider the following points."

"First, consider changing the perspective of fighting games to a perspective like "Back to the Shore", and make some adjustments to the combat mechanism to allow players to fight in a more popular and familiar way."

"The second is to increase the PVE gameplay. You can consider adding a large number of soldiers to the battle, while expanding the battle scene and strengthening the attributes of the BOSS."

"The third is to launch two sets of operating mechanisms, one is the original operating mechanism, and the other is a simplified operating mechanism to lower the threshold for novices to get started."

"The fourth is to establish a more complete practice mode, which not only allows players to explore on their own, but also makes it clearer and clearer, so that players can practice repeatedly to form muscle memory, and at the same time provide more in-depth explanations of some professional content, eliminating the need for players to

Go online to find video learning time.”

Yu Fei also spoke freely and took matters into his own hands.

Didn’t you ask me to say whatever I wanted? Then I really said it casually!

Anyway, whether to adopt it or not is up to Mr. Pei. Even if what I say is unreliable, Mr. Pei will definitely screen it carefully and choose the right plan.

After hearing what Yu Fei said, the people around him had different expressions.

But designers who know a little more about fighting games are shaking their heads slightly.

Obviously, Yu Fei's idea was purely from his own point of view, and he did not take into account the thoughts of the target player group at all.

Just when Yu Fei said about changing his perspective, he had already been exposed as an absolute amateur.

If the perspective of a fighting game is changed, what else is it called a fighting game?

Change it to a third-person perspective like "Back to the Shore", make a larger map, add some mobs, and increase the numerical difficulty of the BOSS in the plot...

Isn't this the same action game as "Return to the Shore"?

It's just a new skin of "Ghost General".

Of course, you can't blame him.

Because Yu Fei was originally a fan of action games, he had already said that he did not understand fighting games, and since the incident happened so suddenly, he could not have time to understand or investigate it.

Therefore, this plan is very reasonable.

Even in a sense, the game model proposed by Yu Fei is definitely more profitable than a pure fighting game. After all, "Return to the Shore" and "Eternal Reincarnation" have laid the foundation, and this game type is more popular.

But Mr. Pei has already said that this is a fighting game, so it is impossible to adopt Yu Fei's plan.

Pei Qian listened carefully and tried to absorb elements that might lead to money loss.

After listening to everything, Pei Qian was silent for a moment and said, "According to what you said, this game seems more like an action game than a fighting game."

Yu Fei: "Ah this..."

"That seems to be the case."

"Is it possible to add some rubbing settings into the action?"

"It's just...um..."

The more he spoke, the less confident he became.

Yu Fei just patted his head and said whatever came to mind, but looking at the atmosphere at the scene and Mr. Pei's reaction, it was obvious that what he said was unreliable.

The key is that he himself has gradually come back to his senses. If it were changed like this, what kind of fighting game would it be? It's obviously an action game.

Moreover, even if you add the setting of rubbing moves, there is no way to save it.

On the one hand, the operating modes of fighting games and action games are completely different. If nothing else, the usage of the joystick is completely different and incompatible. The idea of ​​"making moves in action games" is basically impossible to realize.

On the other hand, even if it is made, it can only be regarded as an "action game with some fighting elements" rather than a "fighting game that looks like an action game".

There is still an essential difference between the two.

Pei Qian rubbed his chin and felt that this plan was not feasible.

The key is that if you turn a fighting game into an action game, don’t I want to make money?

Pei Qian decided to make a fighting game because he thought it was niche and unprofitable.

Thinking of this, Pei Qian coughed twice: "I think there are still many merits, but the first point you mentioned needs to be discussed."

"The perspective of the game cannot be changed. If it were changed, it wouldn't be called a fighting game."

"Of course, the issue of perspective is not so absolute. We can fine-tune it to a certain extent to make it different from traditional fighting games."

"Other than this, I think there is nothing wrong with what you said, and it is in line with the general direction I expected."

"Especially the setting of adding soldiers, I think it is very novel!"

"But one thing to note is that the minions cannot all be placed on one cross-section. Although this is a fighting game, what we want to do is pure 3D, and the minions will come from all directions."

"All operations in fighting games are performed on a cross-section from a 2D perspective. How to balance the relationship between the two and make them blend together requires you to use your ingenuity."

As soon as this statement came out, everyone present was a little shocked.

ah?

Mr. Pei’s explanation on the first point was in line with their psychological expectations, but that was not the case later!

The perspective can be fine-tuned, but not drastically changed, that's for sure.

But the latter part, making the scene bigger, adding minions, adding attributes to the boss, etc., is a bit difficult to understand!

The key is that it's hard to imagine what it would be like to add minions in a fighting game, how messy it would be!

Of course, many people will subconsciously think about it from the perspective of a side-scrolling game, that is, having all the minions concentrated on the same cross-section, or adding a certain depth of field to the cross-section.

But judging from what Mr. Pei means, he definitely doesn’t want to make it a side-scrolling game.

What he wants is a fighting game, which means that the setting of rubbing moves must be retained. If the setting of rubbing moves is to be retained, whether the player uses the joystick or the direction keys, the operating habits must conform to the habits of fighting game players.

Moreover, the minions cannot all be on the same cross-section.

Pei always said that this game is actually 3D, and soldiers will come from all directions, but what the player sees is the side of the character, which is in line with the perspective of traditional fighting games.

So how to add this thing is really a bit difficult to understand.

Seeing the confused expressions on everyone's faces, Pei Qian couldn't help but smile.

Okay, the effect is achieved!

In fact, Pei Qian is most worried about two main points: First, he is afraid that "Ghost General 2" will turn into an action game like "Return to the Shore", or become some unparalleled lawn mowing game, which will not be considered a fighting game at all. Making money

The probability is greatly increased; the second is that they are afraid that "Ghost Commander 2" will become a pure fighting game and arouse the pursuit of these die-hard players.

Therefore, Yu Feiyi patted his head on the plan he came up with and messed around with it to make this game completely different.

Add in Yu Fei, the chief designer who knows nothing about fighting games, and great things can happen!

"Do you have any other comments?"

"Very good, let's follow this plan."

"If you think of any ideas later, you can tell Yu Fei, because Fei will give me feedback."

Pei Qian only asked symbolically. At this time, everyone was still racking their brains to think about what President Pei's design meant, and no one came forward to express their thoughts.

This is also good. When they have ideas, let them give feedback to Yu Fei.

Yu Fei is not good at fighting games and has no idea about the ultimate form of "Ghost Commander 2". If his subordinates continue to give him advice, he will definitely become very confused.

But it shouldn’t be impossible, after all, the entire Tenda Games team is quite professional.

The biggest possibility is that it was completed within the deadline, and then made a spliced ​​monster that looks different. I spent a lot of money to buy a lot of resources, so the picture is not bad, but it is just not fun.

That is the ultimate goal that Pei Qian wants to pursue.

Pei Qian was very satisfied with his plan and stood up to leave.

When Yu Fei saw that Mr. Pei was leaving, he almost became anxious.

"Wait a minute, Mr. Pei!"

"You just leave this job to me?"

Pei Qian nodded: "Of course, aren't you the chief designer? Who else could I leave it to if not you?"

"But..." Yu Fei was confused and didn't even know what to say.

Didn't I let Mr. Pei see that I'm actually a scumbag after all the nonsense I just said? Didn't I let Mr. Pei see that I really don't understand fighting games at all?

But why did Mr. Pei still give me this important task?

As if sensing Yu Fei's confusion, Mr. Pei gently patted him on the shoulder.

"Look, you came up with the main ideas for this game, so that's no problem."

"You are now the chief designer of Tenda Games, so that's no problem."

"The "Eternal Reincarnation" you were just in charge of was a great success. Although it is not a fighting game, it is also a difficult operation game. There are certain similarities, so that's no problem, right?"

"There's no problem with anything, so what other problems do you have?"

Yu Fei was stunned. He didn't expect that Mr. Pei would sum up three points to prove "the rationality of entrusting Yu Fei to do "Ghost General 2"". He didn't think of a good way to refute it for a while.

Pei Qian smiled slightly: "Then come on!"

After that, he turned and left the conference room, leaving Yu Fei in the conference room with a confused look on his face, as if he was daydreaming.


This chapter has been completed!
Previous Bookshelf directory Bookmark Next