After the camera cut, Ding Xiyao had arrived at the foyer of the house.
Before making an appointment with a customer to view a house, the player as an intermediary can conduct an inspection of the house first to make sure he has a good idea.
At the beginning of the game, there is no time limit for inspecting the house, and there will be some tips in the game so that players who lack knowledge in this area can understand the advantages and disadvantages of this house type.
As the game progresses, there will be a time limit for inspecting the house and there will be fewer prompts, which is equivalent to increasing the difficulty for players.
Players can even choose to challenge themselves, not doing this step at all, and receiving customers when they arrive at the house for the first time. There is no preparation in advance and they all rely on on-the-spot performance.
The higher the difficulty, the more generous the rewards.
Ding Xiyao once worked as a real estate agent, and her professional knowledge reserve in this area is much richer than that of ordinary players. However, the content of this game is still relatively unfamiliar to her, so she decided to follow the standard process first.
If you can adapt to the gameplay of the game quickly, you can try to increase the difficulty.
According to the most basic movement method that has been discussed before, Ding Xiyao moved around each room.
All I can say is that the situation is a little worse than imagined.
There were floor plans and photos of these room types on the computer in the store before, but when I actually arrived at the site, I discovered that the photos were often "photo scams" and I couldn't believe them at all.
It was obviously noon when we took the photo, the sun was shining brightly, and the whole room was bathed in warm sunlight. As long as we adjusted the light slightly and found a good angle, the photos we took were very confusing.
But now it happens to be a cloudy day outside, and the light is not that strong, so the look and feel of the whole room has suddenly dropped several levels.
In addition, many detailed issues were naturally exposed.
For example, there are some traces of nails and double-sided tape on the wall, mostly left by the previous tenant; the stove and cabinets in the kitchen are full of old oil stains; one of the windows in the second bedroom does not seem to close tightly.
There will definitely be air leakage, etc.
Details that are not shown in these photos will be exposed during the on-site inspection.
However, whether customers can see these problems specifically varies from person to person.
After Ding Xiyao raises her hand and points to some areas with the handle, there will be a certain probability that icons that can prompt will appear. At this time, the number of prompts can be consumed to obtain official prompts.
For example, in the kitchen, some tenants who are keen on using the kitchen to cook and have relatively high requirements for sanitary conditions will have a big problem with the old oil stains, while tenants who do not use the kitchen at all will probably not come in and take a closer look.
look.
But this function is not omnipotent. Just like the clue-finding gameplay in many detective games or escape room games, if the player does not realize that there may be a problem here and does not use the handle to point to the key area, no prompt will appear.
.
Of course, some extreme players can use the controller to point to all the rooms if they are not tired.
After being aware of these problems, in order to better facilitate the transaction, the intermediary can choose to solve these problems, or choose to ignore them.
The solution is to use your own money to clean or repair the furniture and fundamentally improve the problem.
If you choose to ignore it, you may be exposed on the spot by the tenant who comes to see the house, resulting in the transaction not being concluded, or it may not be discovered.
Of course, there are remedies for being exposed on the spot. You can try to cheat, or you can solve the problem by lowering the rent.
In this regard, the protagonist in the game has much greater authority than the intermediary in reality.
After all, in the setting, the protagonist's identity is not a worker, but a boss and an employee at the same time, and he is responsible for his own profits and losses.
Ding Xiyao quickly looked through the house inside and out, and found several key issues.
After all, this is her old profession, and she is completely familiar with it, and does not require too many system prompts.
She even had some fantastic ideas.
Ding Xiyao first turned on all the lights in the room, and then roughly felt the brightness in the room.
Then, she raised her head and pointed the handle at the light bulb in the living room.
Sure enough, the light bulb became highlighted and an interface popped up, which meant that the light bulb could be replaced!
After a brief selection, Ding Xiyao chose a relatively low-priced but very bright ceiling lamp. After selecting it, she easily replaced it.
In fact, not only the lights, but also all the furniture and appliances in the room can be replaced. The problem is that sofas, TVs, and wallpapers are all too expensive. Ding Xiyao doesn't have much money now and can't afford to replace them.
This is a trick that Ding Xiyao learned when she worked as an agent: If the room itself is not well lit, has insufficient lighting, or is poorly ventilated and smells bad, then customers should turn on all the lights and open the windows in advance before coming to see the room.
Loose smell.
In this way, tenants will ignore the problem of poor lighting and ventilation to a certain extent. Even if they discover it, it will be after signing the contract.
By then, even if most tenants are a little dissatisfied, they will have no choice but to make do with the situation after the contract has been signed.
Ding Xiyao is not sure whether the game is so smart, and whether increasing the lighting will increase the customer's probability of making a transaction, but it is worth a try.
After all, isn’t this kind of business simulation game with a high degree of freedom all about cool operations and freedom?
Specific to this house, because the original lights were relatively dim and there was no substantial improvement even if they were turned on, Ding Xiyao spent her own money to replace the lights in the living room and maximize the brightness as much as possible.
There is no good solution to kitchen problems. You can't afford to hire a cleaner, but there is also a "do it yourself" option in the game.
Holding the handle and gesticulating on the oily area is equivalent to wiping it with your own hands. Although some old and stubborn stains are difficult to completely remove, it looks much better than at the beginning.
Of course, not all problems can be solved by yourself, and some problems require spending a lot of money to improve.
In this way, Ding Xiyao simply dealt with all the areas in the room that could be dealt with within the scope of funds, and tried to be clear about some of the room's defects.
Then, you can invite tenants to view the property.
Although she is already a veteran, Ding Xiyao is still a little nervous while waiting for the tenant to come over.
After all, this was her first time showing someone a house in the game.
Not long after, the doorbell rang, and the first person to come was a working-class guy who had worked for several years and had a relatively high income.
The order in which these three groups of people came was arranged by Ding Xiyao. The reason why he let this guy come first was mainly because Ding Xiyao felt that he had the best chance of negotiating the highest price with him.
The other two groups are a couple who have just graduated and two girls who have just worked for more than a year. Their financial conditions are not very good.
Moreover, young lovers attach great importance to cooking, but the kitchen hygiene of this house is not very good.
All things considered, after working for several years, this working-class guy has the best economic conditions and does not have high requirements for the kitchen, so he is most likely to reach a deal at a high price.
Of course, it is precisely because this guy has been working for several years, so he may not be weak in finding faults and is not easy to fool. This depends on Ding Xiyao's ability.
Ding Xiyao couldn't help but be stunned for a moment when she used the VR handle to open the door.
This guy... is so real!
Because this is the first time Ding Xiyao has seen a person in this game.
Although Doubt VR glasses, like all VR glasses, are limited by technical reasons, it is still difficult to achieve real-life clarity, and there is even a slight gridding effect. However, in different games, the clarity of scenes and characters is still obvious.
Differentiated.
"Real Estate Agent Simulator" has obviously achieved an extremely high level of clarity in character modeling within the scope allowed by the technical level.
After entering the house viewing mode, the player will by default follow the tenant who is viewing the house and answer his questions.
Tenants, that is, NPCs in the game, have certain rules for their actions, and have relatively fixed routes when visiting different rooms.
But which room to look at first, which room to look at second, what is the focus of attention in the room, what kind of questions will be asked, how to respond to the player's answers... these all depend on the setting of the character, showing a strong
Randomness.
In this process, the player does not need to actually speak, but uses the handle to select options on the screen to introduce and answer questions.
First, a brief introduction to the basic situation of the house will be given, and then the customer will ask questions about some details.
The gameplay at this stage is somewhat similar to a text adventure game.
The dialogue options available to the player depend on previous observations in the room, preparations made in advance, and comprehensive factors such as the player's level and experience.
At the same time, many subsequent dialogues can only be triggered after the corresponding options have been selected in the preceding dialogue.
What surprised Ding Xiyao was that every move of this NPC was quite real, his actions were natural, and his speech was fluent and very colloquial.
The voice of the conversation between the NPC and the player is obviously recorded in advance, because the automatically synthesized voice will inevitably feel stiff and spliced, and it can be heard at once.
The NPCs in the game don't give people this feeling.
Ding Xiyao was a little curious. Did this game dub and motion capture the voices of all NPCs? Isn't that too extravagant?
Will there be repetitions in the future? For example, the same questions come back and forth?
While she was thinking about it, she heard this working-class guy ask: "This room seems to have good lighting, right?"
It's not a direct question, it sounds more like a casual question.
Three options appeared in front of Ding Xiyao, which were three different attitudes.
The first is a positive attitude and mindless boasting; the second is a neutral attitude, which is more vague but will not deny it; and the third is to tell the truth.
Ding Xiyao couldn't help but hesitate.
Obviously, the first attitude is more helpful in facilitating the transaction, but this guy will definitely find problems after moving in.
If you take the third attitude, your conscience is at ease, but you will probably lose this customer. In order to regain it, you will probably have to lower the rent.
Ding Xiyao was a little hard to make a choice, but seeing that the conversation progress bar was almost over, she had no choice but to choose the second attitude.