Losing money and becoming the richest man starts from the game Chapter 148 A problem that no one has ever answered! (For the fat chicken boss, Silver Alliance 7/10
Chapter 148 A problem that no one has ever answered! (For the fat chicken boss, Silver Alliance 7/10
These two games are very old and have accumulated many problems, some of which are even impossible to correct.
Fortunately, Mr. Pei provided a good entry point: the payment point!
Cut off all payment points except one.
This is a quite difficult task, because conservative estimates suggest that there must be at least dozens of payment points in these two games.
It ranges from recharge consumption activities to the purchase of some daily props, as well as payment points in various development systems...
It can be said that wherever payment points can be added, they have been added.
To cut off these payment points, we cannot simply close the entrance to the mall and be done with it.
Because these payment points are related to the numerical system of the entire game.
To ensure that a person who recharges 500 yuan can hit someone who charges 100 yuan, and a person who recharges 100 yuan can hit someone who charges 30 yuan, it is necessary to plan the recharge values in the game well so that each different recharge amount can get corresponding rewards.
of improvement.
These improvements are linked to the combat power system in the game, and the combat power system affects the game ecology, just like there are herbivores and carnivores in nature.
So this is ultimately a numerical problem.
This is why the domestic numerical planning status is so high, second only to the main planner. It is because of the numerical value that often directly determines the experience of krypton gold games.
Changing the payment points is equivalent to a major change in the value system, which means that the game ecology and player classes that were originally distinguished through recharge need to be distinguished in other ways.
To put it another way, if something goes wrong and the numerical system of the game collapses, it will really be impossible for the gods to save it.
Just like before, "War Hymn" was criticized a lot and its income plummeted. The main reason was that Liu sold the knife too expensively. A simple numerical problem had an extremely bad impact.
Ye Zhizhou thought about it for a long time, but always felt that he was a little powerless.
He had some ideas, but he wasn't sure if they could be implemented.
So, he printed out the document and found Wang Xiaobin to discuss it together.
Wang Xiaobin is a senior numerical planner. Hearing Ye Zhizhou's thoughts, he couldn't help but frown.
This kind of change is no joke.
If it were in the past, let alone Lao Liu or Wang Xiaobin, any experienced planner would have felt that such a change was not feasible and would have directly rejected Ye Zhizhou's suggestion.
But now, Ye Zhizhou is the mastermind, and no one can reject his suggestions...
Moreover, it was Mr. Pei who proposed the idea of cutting off all payment points!
In this case, you must do everything possible to complete it. If there are conditions, you must do it, and if there are no conditions, you must create conditions!
Wang Xiaobin said melancholy: "I always feel that this is a rather unreliable approach, but since it was proposed by President Pei, it must have deep meaning. I will try my best to complete it."
Just cutting off all payment points is equivalent to completely redoing most of the game.
This is different from FPS games like "Sea Fortress".
Even though "Sea Fortress" has Fire Qilin, overall it is a competitive game that is relatively balanced. No matter how rich the tycoon is, it is impossible to defeat two enemies with the same operating level.
But "War Hymn" is a typical krypton gold game. Let alone one against two for local tycoons, one against twenty is just trivial. This is an absolute imbalance.
The entire game content of "War Song" is based on this imbalance.
If all payment points are cut off, there must be an indicator to distinguish players' combat power. It cannot be money, it can only be time or luck.
Change the game to a simple time-fighting game? It will probably become the world of the studio and the Gan Emperor.
Of course, it is not impossible to make it into a card game, but it can be said to be incompatible with the original design of "War Song". If it were to be a card game, it would be no different from making a new game from scratch. It is obviously unrealistic and inconsistent.
Mr. Pei requested.
Change the game to a game of luck? Then it becomes the world of the European Emperor.
With such a change, it is likely that it will not be as good as before, it will still be unbalanced, and the game experience of most players will still not be improved.
Ye Zhizhou and Wang Xiaobin were just thinking about it.
This is a difficult problem that no one can give an answer to in the domestic gaming circle.
Of course, no one is willing to answer this question. After all, if you cut the payment points, you are struggling with money. Even if a master planner has a brain and wants to change it like this, his boss will definitely slap him awake.
Krypton gold games are making a good living, and they are so profitable. Who would be too full to think about alternatives?
But the more Ye Zhizhou and Wang Xiaobin thought about it, the more meaningful it became.
If a proper solution can be given, even if it is just an immature solution, it will be the only one in China!
Sure enough, Mr. Pei's casual words also contain such mystery!
Ye Zhizhou proposed several plans, but Wang Xiaobin rejected them one by one from a numerical perspective.
But Ye Zhizhou was not discouraged.
Finally, he slapped his forehead.
"Brother Wang, I have a new idea."
"Do you think it's feasible to give everyone the opportunity to 'play' a rich man?"
Wang Xiaobin was stunned for a moment: "Playing as a rich man? How to play the role?"
Ye Zhizhou was very excited and said while writing on the paper: "Actually, the problem we have been struggling with just now is the problem of game experience."
"The gaming experience of our game can be simply divided into three types."
"The first type is the local tyrants. They have the most money and the highest combat power. They enjoy the pleasure of one against ten on the battlefield."
"The second type is organizers. They have a lot of time and are very active. They are responsible for managing the guild and recruiting people. They enjoy the pleasure of commanding others."
"The third type is ordinary players. They can't beat ten, and they are not managers. But on the one hand, these people can gradually transform into the former two. On the other hand, they can also follow the wealthy people to drink soup and have national wars.
If they win, they can also get the reward of 'sunshine'."
"Now the distinction between these three experiences is based on the two factors of 'money' and 'time'."
"The factor of 'time' does not need to change, so the identities of organizers and ordinary players do not need to change. Only the experience of wealthy players needs to change, because we have cut off all payment points, and wealthy players have no place to spend money if they want to.
.”
"Then, in the national war, wouldn't it be enough if we directly select some players to gain high combat power and experience the feeling of wealthy players?"
Wang Xiaobin was still a little confused.
Ye Zhizhou continued: "We will cut off all payment points, so overall, the combat power of players will remain at a similar level. Players who are lucky and have more time will have higher combat power than other ordinary players, but
It won’t be too high.”
"But in the national war, we will randomly select some players to play the role of local tycoons. These players will directly gain the powerful combat power that the original local tycoons can possess."
"In order to ensure that every player has a chance to be drawn, we create a separate 'Selection System' for each player, which starts from a 0% probability and is randomly drawn by the system."
"If you are not drawn, the chance of being drawn next time will increase; if you are drawn once, the chance will be cleared and you will start from scratch."
"The specific chance of increase depends on various factors such as activity level and contribution to the game. We can use this as a factor to encourage players to go online and participate in activities."
"In this way, we not only ensured the original ecology, but also allowed most players to take turns to enjoy the happiness that only rich people could enjoy. We also fulfilled President Pei's requirements and eliminated most of the payment points!
"
"Achieve three birds with one stone!"
Wang Xiaobin fell into deep thought.
Ye Zhizhou's idea is theoretically achievable.
It's just that it's very adventurous, very deviant, and shocking!
However, in order to fulfill Mr. Pei's request, cutting off all payment points without completely collapsing the entire game's numerical system and ecological environment seems to be a solution.
Wang Xiaobin nodded: "Okay, let's give it a try. I will come up with a numerical model and you can consider the details of some rules in detail. Oh, or we can have a meeting first and briefly explain this idea to everyone."
Ye Zhizhou nodded, and after quickly sorting out his thoughts in his mind, he stood up.
"Everyone, go to the conference room to have a meeting and talk about the changes to our game."
For some reason, Ye Zhizhou felt confident at this time.
It seems that I have adapted to the role of chief planner all of a sudden!