Chapter 202 Write the plot of 'Back to the Shore' together! (Repair)
The story of "Back to the Shore" takes place in ancient China in an unknown era. It was originally a quiet and peaceful small village, but suddenly more and more people lost their souls and became wandering spirits.
These people will gradually lose their memory and reason, wander unconsciously, attack people with three souls and seven souls intact, and will unconsciously move in a certain direction in the distance.
In the mouths of some survivors, that direction is called "Yellow Spring Road".
According to the elders in the village, people who were originally dead will be captured by Black and White and sent to the underworld to be judged by Yama to decide whether they will be reincarnated as human beings and enter the six realms of reincarnation or go to the eighteenth level of hell.
But for some unknown reason, black and white impermanence no longer attracts those who are about to die, so whether they are those who have expired or those who have died unexpectedly, they can only wander on the road to the underworld and cannot go to the underworld.
These wandering ghosts were instinctively inspired by the underworld, but could not find the right path. Over time, they became more vicious.
As a result, the world gradually turned into purgatory.
The protagonist played by the player is an ordinary dying person, and his three souls and seven souls are no longer complete. But he seems to feel that something is calling him in a certain direction in the distance.
In order not to become an unconscious wandering ghost, and to explore the truth of all this, the protagonist embarks on the road to hell and enters the underworld as a mortal.
The game process is roughly divided into several parts:
The original small human village;
A town that has been completely occupied by wandering ghosts;
The dangerous terrain of Guimen Pass;
Huangquan Road, where a large number of evil ghosts roam;
Santu River covered with Bianhua flowers;
The Wangchuan River and Naihe Bridge at the end of Huangquan Road;
The Wangxiang Terrace and Sansheng Stone beside Naihe Bridge;
The majestic Yama Palace;
The chaotic six realms of reincarnation;
The deepest endless hell...
In addition, the bosses in the game will also choose characters from traditional mythology, such as Po Meng on the Naihe Bridge, and the four judges of the underworld: Cha Cha Si Lu Zhidao, Punishing Evil Si Zhong Kui, Rewarding Good Deeds Wei Zheng, and Yin Law Si Cui Jue (respectively)
The four main colors of purple, green, blue and orange), the ten palaces of Yama in the underworld, etc.
In addition, according to Mr. Pei's request, every time the player dies, all the mobs will be refreshed again, so there will be a Buddha statue at intervals to guide them.
Elements such as dilapidated temples, Buddha statues, earth temples, and earth statues will be distributed throughout the process.
There is no Buddha in this worldview, only broken Buddha statues, hinting at the legendary end of the Dharma era.
The Buddha statue is a save point, allowing players to restore their status and refresh surrounding mobs, while the land statue can collect nearby residual souls to enhance the character's attributes.
All of this content is actually not much. Due to the limited budget, the entire game process only takes about twelve or three hours. Of course, the premise is that the player is familiar enough with the battle and advances steadily.
If you are a novice, the clearance time is likely to be extended to dozens of hours, or even infinite.
The game is not linear, and sometimes players need to turn back midway to get to the next scene.
For example, at the very beginning, players must first go to a town occupied by evil spirits, defeat the evil spirits gathered in the town, obtain preliminary enhancements, and obtain some special props (prayer beads, charms, etc.) to deal with wandering spirits, and then return to the initial small village.
Kill a dying old man and follow his soul to the road to hell.
If the player does not go to the town, but directly kills the old man and follows his soul on the road to hell, it will be very difficult along the way.
Similarly, in the main hall of Yama, players can also choose.
It is to go deep into the main hall of Yama, eliminate all the judges and Yama, and become a real evil ghost;
Or enter the chaotic six realms of reincarnation, reincarnate and start a new life, far away from this terrible world;
Or go deep into the endless hell, kill the already crazy town dwellers, and sacrifice your life to suppress the souls of injustice...
The game will have three to five endings, each ending depends on the player's choices at some key nodes.
The key tips for making these choices are hidden in the game's plot.
In the game, players will hear some fragments of words from NPCs, or they can kill some wandering souls or bosses, seize the remaining memories of their three souls and seven souls, and obtain some memory fragments that can be read.
On some key props or scenes (such as the Sansheng Stone), you can also get some very obscure tips through the prompts of these props.
Scenarios like the Sansheng Stone can be used repeatedly. As the player progresses through the game, different content can be seen every time he goes to the Sansheng Stone, which affects some key plot twists.
Of course, when players take different plot branches, there will be different monsters in the same location, and reusing scenes can save some money.
These tips are the key to dissuading foreign players.
Pei Qian did not require these tips to be written in poetry, after all, poetry is too difficult.
As long as it is written in relatively obscure ancient Chinese, it is enough to ensure that most people who have received nine years of compulsory education can guess the general meaning.
It's not that Pei Qian doesn't like poetry, it's mainly that even if they make such a request, Lu Mingliang and the others can't do it.
…
These are only relatively preliminary designs.
In the early stages of game development, you only need to roughly determine the game scene, boss, and story flow, and ensure that the preliminary preparations (such as art requirements) can be completed smoothly.
More detailed content and details can be continuously improved during the development process of the game, and some settings and content can also be changed at any time.
Ma Yiqun told everyone in detail about the world view of the game and the tasks everyone needs to be responsible for.
Relatively speaking, everyone is not interested in the work of screening manuscripts, but is more interested in the plot of the game "Return to the Shore".
Because so far, the quality of the manuscripts selected by the Dingmin Chinese website is really not good.
If there really were that kind of good book with an interesting beginning, fast pace, novel plot, and fascinating stories, everyone might be more excited.
But, no.
In other words, no matter how you select the manuscripts, it is basically impossible for one to become a hit and make the entire website famous at once.
As for instructing authors, that is even more nonsense. After all, most editors themselves know only a little bit about it. If they try to instruct others, what if they are not helpful?
But the game "Return to the Shore" is different.
The latest masterpiece from Tenda Games!
Invest tens of millions!
Mr. Pei does it himself!
No matter how you look at it, this game is definitely going to be a big hit. Even if it can't make a lot of money like "Sea Fortress", it can definitely earn a lot of reputation like "Game Maker".
If you participate in the development of this game, or even write a plot of the game yourself, then you can brag about it to your friends!
Zhu Anxing's eyes lit up after listening to Ma Yiqun's introduction.
"Brother Ma, I want to write!"
"Can we just post the written content directly on our website? It can be regarded as the official novel of the game."
"We can divide the tasks into tasks, and each person is responsible for a part of the content, including the entire chronicle of the game, as well as the background stories of the bosses and NPCs in it, as a supplement to the game."
"Although it may not necessarily be useful, it is much better than us aimlessly working blindly and working behind closed doors."
The Ma group thought for a while, and it seemed to be the same thing.
Anyway, there is nothing to do now. Even if they write online articles themselves, many people don’t know what topics they want to write about.
Then let's just write the plot of "Back to the Shore" together, and after writing it, just select part of the plot and put it into the game.
Ma Yiqun nodded: "Okay, then everyone should think more about the plot of "Back to the Shore" while reviewing the manuscript."
"From now on, we will have a meeting every week to discuss the design of the plot, and I will give feedback to the project team."