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Chapter 2 Small changes in the world

"Then the next question is which field to choose."

After thinking carefully, Pei Qian decided to first understand the general environment of the world.

Open your laptop, open the Qiandu search engine, and start browsing recent news, especially technology news.

"There are some changes, but they are not big." Pei Qian knew what was going on.



Compared with the world in Pei Qian's previous life, this world has not changed much, except that the speed of technological development is faster.

Communication technology and information technology are developing rapidly, and digital hardware configurations such as computer chips and graphics cards are also advancing by leaps and bounds.

Many technologies that Pei Qian thought appeared in 2015 or even later have already sprouted here.

For example, the smartphone boom should have been around 2012, but in this world it was almost universal in 2008, and now there are some high-quality games on mobile phones.

In addition, the world's awareness of copyright protection is obviously stronger, piracy resources in various fields have been completely blocked and severely cracked down, and the threshold for criminal punishment for piracy has been lowered.

As for other aspects, not much has changed.

The outlet mainly appears in the Internet, technology, games, culture and other industries, which is similar to the previous life.

Pei Qian can choose to join any industry, and the system has no restrictions on this.

However, while opening a company, in order to create value and avoid being judged as violating the rules by the system, Pei Qian also had to recruit some relevant professionals.

It is difficult for Pei Qian to control the direction of an industry he does not understand. What if the professionals he recruits are very capable and get things done?

Therefore, Pei Qian thought about it and decided to choose the gaming industry as his first choice.

Although Pei Qian has never been in the game industry, he has played so many games and has some understanding of this industry.

Compared to other industries, Pei Qian believes that he has stronger control over the gaming industry.

A slight change in the gameplay may cause a game to die violently, which is a huge advantage!

What's more, the gaming industry burns money very quickly.

If the real industry loses money, it can still sell fixed assets, but the compensation is not thorough enough; if the gaming industry loses money, it is a pure loss, and a bunch of codes are worthless.

Pei Qian has the memory of ten years later. As long as he deliberately avoids games that may make money, wouldn't it be enough?

The first step is to make a game!

The second step is to lose money and convert all system funds into personal property!

The third step is to spend it vigorously!

Well, it's just so perfect.

Pei Qian feels that he is simply a genius!



After determining the direction, Pei Qian searched the official website of the Commerce Bureau, downloaded the personal company management terminal, and successfully logged in with his ID number and initial password.

There is already a company under his name, namely "Tengda Network Technology Co., Ltd.", and the company account has 50,000 yuan in funds.

This should be registered for him by the black technology of the system.

In terms of the entrepreneurial environment, the situation in the easy difficulty parallel world is very different from Pei Qian's previous life.

In this world, in order to encourage entrepreneurship among all people, the threshold for individuals to start a company is very low. Most of the company's processes have become intelligent and can be completed on the Internet and on the client.

This is even more advanced than the original world ten years later, and is very friendly to individual entrepreneurs.

There are other changes similar to this.

For example, thanks to the rapid development of communication technology and cloud technology, human resources in many industries have been integrated, greatly improving the efficiency of online office work.

Taking the gaming industry as an example, there is a unified official organization "Entertainment Software Rating Organization", the English abbreviation is ESRO, which is responsible for the supervision and review of various games.

At the same time, ESRO has also launched an official resource site for entrepreneurs to use.

ESRO's official resource site can be seen as a large collection of game resources in the entire domestic game market. Here, you can spend money to buy some general art resources, program templates, and design drafts, and you can also spend money to find some professionals.

"Customize" your own game.

These art resources, program templates, etc. are voluntarily shared by other companies or individuals in the industry and paid for use.

Of course, these are some relatively low-end, common resources.

You can also contact some industry experts, such as top painters, on the resource station, and communicate with them directly to negotiate business.

In addition, ESRO has also launched an official game editor, which integrates the more common game editors on the market and simplifies the usage. With a period of learning, most people can master it even if they have no programming skills.

These changes all occurred within two or three years of rapid technological breakthroughs, that is, roughly between 2007 and 2009.

It is precisely because of the strong support provided by a powerful official organization like ESRO to the gaming industry that such changes can occur.

Of course, other industries, such as movies, animation and other cultural industries, have also undergone similar changes, but Pei Qian does not need to understand them for the time being.



"Let me take a look at the configuration requirements for the client and editor of this resource station..."

"Well, it's okay. My laptop can barely carry it. It's just that there are still limitations to the computer configuration, and I can't play too large games."

"It doesn't matter, I don't plan to make a big game anyway."

Pei Qian's laptop was bought not long after he entered college. It has only been a few months now, so it can still run the client of the resource station and the editor of ESRO.

But because the laptop Pei Qian bought was only a low-to-medium configuration, the configuration was not very good. It could play ordinary games, but not large ones.

This is okay, after all, Pei Qian has no intention of making a large-scale game, there are not enough manpower, not enough funds, and he has no intention of making money.

It would be good for him alone to make an independent game that can pass the review process.

Pei Qian first opened the editor and studied the editor tutorial carefully.

An hour later, Pei Qian fell asleep.

"You said you can learn it even if you don't have any programming knowledge? Fuck!"

Pei Qian was speechless.

Although the learning cost of this editor has been significantly reduced compared to programming languages ​​or some traditional game editors, it is still difficult for Pei Qian, who has no programming foundation at all!

However, he did learn the relatively simple operations of applying ready-made game templates and changing art resources.

"It's better to visit the resource site first and analyze the games on the market."

Pei Qian entered the resource station and checked some existing resources.

There are quite a lot of types, and there are some common templates for various game types, such as simulated driving, fighting, shooting, RPG, etc.

These templates are relatively basic and the price is not high.

For example, if you add a template for a shooting game to the editor, you can implement a series of basic functions such as walking, shooting, and changing magazines. Some firearms also have default trajectories.

Then buy some art resources and paste them up, and you will have a very simple shooting game with a single gameplay.

If you want to make it complicated, you have to learn some advanced usage of the editor.

Some particularly difficult functions still need to be completed by someone on the resource site.


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