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Chapter 303 Interview with Huang Sibo

Pei Qian was a little dizzy.

What does "blank" mean?

Isn't this just an ordinary interview? Why did you play such a trick on me?

Look down quickly.

The main part of the documentary starts with some scenery about Jingzhou.

“This is the author’s first time coming to Jingzhou.”

“The author didn’t have much impression of Jingzhou originally. I only knew that it was the capital of Handong Province.”

"As an ordinary second-tier city, Jingzhou's various industries cannot be said to be particularly developed, and there are no very famous scenic spots or large enterprises."

“But after having an in-depth understanding of the local customs and customs in Jingzhou, the author’s views have undergone earth-shaking changes.”

“If I sum it up in a simple sentence, Jingzhou gives people the feeling that ‘tradition and innovation coexist’.”

"It is like an old tree that is sprouting new buds, and at the same time it makes people feel the weight of history and modern innovation."

"There are some places of interest here, showing the long history of this city; at the same time, there are many emerging companies, showing the vitality of this city."

"Although these scenic spots and historic sites may not be there, no matter how famous they are, and these emerging companies may not be that large in scale, this feeling of intertwining the new and the old, calmness and adventure, conservatism and innovation is still deeply ingrained in my mind.

It’s in the blood of this city.”

"As the saying goes, where the soil and water nourish the people."

"You can also see some shadows of Jingzhou in Tengda."

"Sometimes, it appears to be very conservative and very prudent. It invests in many traditional industries, such as entities and logistics, and is down-to-earth and constantly changing people's lifestyles in subtle ways;"

"Sometimes, it appears to be very radical and full of innovative spirit. The games it produces are often unconstrained and eclectic, which amaze players."

"This Jingzhou spirit has made Tengda a unique enterprise. In just over a year, it has grown rapidly, leaving all those enterprises that rest on their credit books far behind.

Behind you."

Immediately afterwards, there are some scenes inside Tenda Company, including the office area, scenes of employees working and dining, scenes of fishing in Internet cafes, etc.

"Unlike most companies in Jingzhou, Tengda always provides its employees with the best working environment and remuneration packages, which even makes people question whether it is too much."

"But it turns out that the favorable working conditions further stimulate the enthusiasm and creativity of employees, allowing Tenda to develop at an eye-catching rate."

This introduction at the beginning can be regarded as completely binding Tengda and Jingzhou. On the surface, it is praising Jingzhou, but in fact it is also praising Tengda.

It can only be said that when Editor Xia and his team first came here, they did some collecting in Jingzhou, but there was no such thing as Bai Cai!

There are many shots of landmark buildings in Jingzhou. Although the beginning of the video is not very long, it also fully reflects the customs and customs of Jingzhou. It would not be inappropriate to use it as a promotional video for the city.

There will be any sense of inconsistency.

In response, Pei Qian expressed his emotional stability because this level of praise was within his expectation.

The only thing I'm a little worried about is that Tenda's welfare benefits have been completely exposed.

Of course, Pei Qian also knew that this matter could not be hidden for long. The workplace circle in Jingzhou was so large. Tenda hired more and more employees. If the employees were not guaranteed, some people would publicize the benefits for the sake of showing off.

But no matter how it was spread before, it was only limited to Jingzhou.

Now that this official video is released, I am afraid that a large number of talents from other cities will come all the way to Jingzhou to find jobs at Tenda.

But again, let’s talk about the next cycle in the next cycle.

Pei Qian continued to look down.

Next, we entered the interview session with Tenda employees.

Before the video of the interview comes out, Huang Sibo’s resume is briefly introduced:

Once worked as an executive planner at a game company in Jingzhou City;

After joining the start-up Tenda Games, he was promoted to executive director and led the development of "Sea Fortress";

Founded Feihuang Studio and collaborated with director Zhu Xiaoce on the short video "The Daily Life of Mr. Pei", the documentary "Butterfly", the short play "One Day in the Life of the Great Inventor" and other works.

This resume can be said to be glorious.

You must know that if an average game producer produces a popular game, it is already worth bragging about. Some game producers even make so much money just from one successful game that they wish they could live with it for the rest of their lives.

Huang Sibo not only developed "Sea Fortress", a domestic classic FPS game, but also founded Feihuang Studio and produced many short videos that became hot topics and became popular.

To be able to be so successful after crossing the border is a rare talent in everyone’s eyes!

What's more, all these resumes were completed in just one year, which is even more amazing.

After roughly scanning these resumes, Pei Qian breathed a sigh of relief.

Not bad, the interview focused entirely on Huang Sibo, and also focused on introducing Huang Sibo's achievements.

It’s very much in line with Mr. Pei’s expectations!

Below the resume is the interview video, Pei Qian clicks on it to view it.

In the picture, Huang Sibo and Xia Jiang were sitting at opposite ends of the sofa. Xia Jiang asked questions and Huang Sibo answered them one by one.

"We all know that you are a veteran employee of Tenda. When you joined, this company must have been established not long ago. So, can you tell us why you joined such a company at that time?" Xia Jiang asked with a smile.

Huang Sibo thought briefly and then replied: "At the earliest, I was doing some odd jobs at another game company in Jingzhou..."

Huang Sibo briefly introduced the causes and consequences of joining Tengda.

Xia Jiang asked a few more targeted questions, including that Huang Sibo and his original chief planner came for interviews, but Tenda admitted Huang Sibo but not Liu; as a start-up company, Tenda has a good working environment; Tenda took the initiative to increase prices.

Let Huang Sibo's salary double...

When Pei Qian heard this, he didn't find anything wrong at first.

What Huang Sibo said is all true!

But looking at Xia Jiang's cunning and fruitful eyes when asking questions in the video, Pei Qian vaguely felt something was wrong.

Continuing to read, Xia Jiang's questions become more straightforward, such as the production ideas and prototype sources of "Sea Fortress", publicity methods, why Huang Sibo left Tenda after the successful development of "Sea Fortress", etc.

Huang Sibo also answered these questions truthfully.

"Indeed, before the official start of the production of "Sea Fortress", the big framework of this game was already in place. It has been decided from the beginning that this will be a deep story mode that is enough to take care of the experience of novice players, and the epic weapons are priced at 888

fps game."

"Actually, at the beginning, I thought this approach was not reliable."

Xia Jiang interjected nicely: "Why?"

Huang Sibo smiled and explained: "Because from a traditional perspective, these three points are very risky approaches."

"There has never been a precedent for domestic FPS games to have a story mode. The few foreign FPS game masterpieces that have produced story modes are more or less acclimatized in China."

"Moreover, producing plot modes is generally regarded by domestic designers as a thankless act, with high investment, low output, extremely poor results, and extremely low efficiency."

"At that time, FPS games were regarded as a type of competitive games. They were as hard-core as possible and took care of the feelings of core players as much as possible. Lowering the difficulty might put the game at the bottom of the contempt chain."

"As for the epic weapon priced at 888... there must be many people who think they are crazy for money, haha."

Huang Sibo laughed at himself: "To be honest, I felt the same way at the time. After all, I was deeply influenced by traditional game design thinking at that time."

Xia Jiang nodded and acknowledged Huang Sibo's words: "Indeed."

"But in the end, the success of "Sea Fortress" proved that this general direction is very correct."

Huang Sibo also nodded: "That's right."

The conversation between the two people stopped just right at this point. They did not reveal who proposed the big framework of the game, but continued to the next topic.

"You didn't know the promotion method of this game at the beginning, right?"



The more Pei Qian looked at it, the more he felt something was wrong.

Why is Xia Jiang's question getting more and more biased?

You should ask more about what work Huang Sibo was responsible for during the implementation planning process, what kind of difficulties he encountered, and how he finally communicated and cooperated with other colleagues to overcome the difficulties!

Why are you asking endless questions about something that Huang Sibo has not been responsible for?

Continue reading below.



"After the completion of "Sea Fortress", you left Tenda Games. Can you briefly explain why?" Xia Jiang asked again.

Huang Sibo smiled sheepishly: "Well, actually I didn't leave voluntarily."

Xia Jiang: "Huh?"

Huang Sibo said with emotion: "Actually, when I first made "Sea Fortress", I was extremely excited and extremely ambitious."

"After all, I rose from being a handyman planner in a small local company in Jingzhou to becoming the chief executive, and then I created such a successful game project. This sense of accomplishment that suddenly succeeded in a short period of time is enough to go to people's minds.

"

"At that time, I was already prepared to devote my life to the gaming industry."

"If I were in another game company, I would probably continue to be entrusted with important tasks and be responsible for the development of the next game."

Xia Jiang nodded slightly and said, "But in Tengda, none of this happened."

Huang Sibo smiled: "Yes, looking back on that day, I still feel like I'm dreaming."

"At that time, the entire project team was immersed in the joy of the success of "Sea Fortress."

"I am also completing my duties as usual."

"As a result, I was suddenly notified that the company was going to conduct a selection of outstanding employees, and I was selected as an outstanding employee without a clue."

"Only then did I learn that in addition to trophies and certificates, the rewards for outstanding employees also include a 1 million dream fund!"

"I can use this 1 million dream fund to go to any field I like and realize my dreams!"


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