Chapter 43 This is President Pei's propositional composition
"So, I think this is a test given to us by Mr. Pei, a proposition composition."
"Mr. Pei is best at using small things to win big things, and using a small amount of resources to achieve the best results."
"This is the case with "Lonely Desert Highway", and the same is true with "Ghost General"!"
"So, we have to try to use the least resources to achieve the best results!"
"I have roughly considered the following aspects. Characters, scenes, and plot cutscenes must all be saved. Otherwise, this plot mode will definitely be meaningless. We have to use good steel on the blade!"
Bao Xu is confident.
Huang Sibo nodded frequently, quite agreeing with this.
Bao Xu continued: "In fact, after determining that these resources must be saved as much as possible, we have very few options."
"First, in terms of characters. The game uses a first-person perspective, which saves the character model of the protagonist and only requires two arms and two legs."
"You can choose a zombie theme for the game. There are two types of enemies in the game, one is zombies and the other is mercenaries. You can use common templates for both and change them at will to ensure a rich variety of monsters. That's OK."
Huang Sibo nodded: "Yes, I understand, this is a good idea. However, with only zombies and mercenaries, I'm afraid it won't be able to show any plot. We also need supporting characters."
"I have already thought of the supporting role. I only need one, a little girl."
Bao Xu looked at the printing paper in his hand filled with ghost symbols: "In order to save resources, I plan to set this little girl to be unable to speak, so that there will be no need for plot dialogue and dubbing. The voice in the entire game, as long as there is
Just some commonly used battle voices will do."
Huang Sibo was surprised: "Ah? The only supporting character can't speak, so how can we show the plot?"
In Huang Sibo's understanding, the supporting characters' lines are a key factor in expressing the plot and character.
There is already only one supporting character who cannot speak and has no lines. Could it be that the whole game is a pantomime?
Bao Xu thought about it for a moment: "Well... there is no way. This is the result of a compromise. If the little girl is allowed to speak, then we will have to find someone to dub the voice and adjust the mouth shape of the little girl's model. The workload is not small."
"Also, I think the little girl's silence does not affect the plot. We can show it in many ways."
"For example, her behavior, eyes, movements, etc."
"If it is a mute character, a little girl is the best image."
"The existence of this little girl mainly serves two purposes."
"First, she is a kind of spiritual comfort and adjustment. Players fight zombies and mercenaries throughout the game. This little girl is like a beam of light in the dark, which can adjust the players' emotions.
So that the game will not completely fall into the monotonous mood of 'chuuk tug'."
"Second, she can participate in some puzzle-solving gameplay. Many stand-alone games from major foreign manufacturers have a similar approach, which allows players to interact with an NPC to solve puzzles. We can make some levels like this: the front door is locked,
There is a narrow ventilation duct next to it, and the little girl can just crawl over and help the protagonist open the door."
"In this way, the little girl will be very important to the players, both emotionally and practically."
Huang Sibo nodded: "Well, it sounds good! But I have a question, how to set the background of the story? Is it an apocalyptic theme? This world view must incorporate zombies, little girls and mercenaries at the same time. It must be reasonable and not far-fetched.
"
Bao Xu drew a line on the printing paper that looked like ghost drawings: "This brings us to the second point, the scene."
"There is a premise that the scenes must be reusable. Suppose we want to create a three-hour plot experience. Generally, foreign stand-alone masterpieces will provide three or four completely different game scenes with different styles. This is too difficult for us.
.”
"What I think is that the story takes place in a large fortress at sea, where an evil multinational company conducts virus experiments. Their goal is to use viruses to transform mercenaries into tireless and powerful warriors."
"In this way, the protagonist's goal throughout the story mode is to fight his way out of this large fortress, from the bottom to the top, and finally escape. All the scenes that players see are the 'secret bases' inside the fortress.
Just style.”
"We can have many ways to distinguish levels, such as changes in monsters, subtle adjustments to scenes, etc. It's all in the 'secret base' style. We can subdivide different scenes by adding a little texture and changing them."
"For example, some scenes are contaminated by viruses, and the walls and floors are rusty and sticky with flesh and blood caused by various viruses; some scenes maintain the original state of the fortress, but become a mess; in some scenes, mercenaries use
Heavy firepower was used to clean up the zombies, so there was serious damage..."
"We can create three or four effects for the same scene, which can directly solve all scene requirements in the game."
Huang Sibo rubbed his chin: "Well, this is indeed a good idea! But since it is a sea base of an evil multinational company, why is there a little girl?"
"This is easy to explain," Bao Xu said. "The little girl carried special antibodies, so she was captured by a multinational company for experimentation. During the experiment, the little girl lost her ability to speak."
"Wonderful!"
Huang Sibo had an idea: "Moreover, this setting seems to be extendable. I think it can be done like this: the little girl's blood can help the protagonist become immune to viruses. For example, if the player is accidentally scratched or bitten by a zombie, the little girl will take the initiative to use it.
Needle blood collection helps the protagonist heal."
"What a good idea!" Bao Xu also thought it was a good idea. "In this way, the little girl will be more important to the player! Each blood collection can deepen the relationship between the player and the little girl, and as the number of blood collections increases, the relationship between the player and the little girl will deepen.
, the little girl will become weak and move slowly. In order to prevent the little girl from suffering, the player must improve his skills and better deal with the enemy. This is also a way to increase the player's immersion!"
During the brainstorming process between the two people, many game contents were quickly finalized.
The game takes place in a secret fortress on the sea. The protagonist is an Eastern special forces soldier who sneaked into the base to investigate, but unexpectedly happened to catch a virus outbreak.
The protagonist must constantly seize firearms from the enemy, defeat a steady stream of zombies and mercenaries, fight from the bottom to the top of the sea fortress and escape.
In the process of escaping, the protagonist encounters a little girl who cannot speak, and this little girl becomes the reason why he must escape alive.
The entire plot mode revolves around the protagonist and this little girl.
The whole plot is not complicated, but the content is not monotonous at all!
Although there is only one supporting character, the little girl, in the game, as long as it is done well, it will definitely leave a deeper impression on the players than ten supporting characters!
Huang Sibo kept recording on the computer files.
Looking back at the entire document, Huang Sibo was even a little shocked.
Such a perfect solution!
Is this the result of Bao Xu’s several hours of conceiving?
Not only does it perfectly solve the problem of limited resources in the game, but it also achieves a reasonable plot, self-consistent logic, and complete emotions, which is impressive!
Huang Sibo couldn't help but give a thumbs up: "Brother Bao, you are so awesome!"
Bao Xu shook his head: "No, I just completed Mr. Pei's essay. He should have wanted to do this from the beginning. He just gave us a small test to see if we can understand his ideas well.