This is the last part of the experience exchange and sharing session. Zhou Muyan will briefly introduce the FPS game they are developing!
This is also a very critical link in the itinerary determined by Assistant Xin.
Although this meeting is for experience exchange and sharing, isn't it obvious what size Tianhuo Studio is, what size Tengda is, and who learns from whom?
Since the "Sea Fortress" currently developed by Tenda happens to be an FPS game, and Tianhuo Studio is also developing an FPS game, then Tenda will follow Tianhuo Studio to learn the advanced experience of FPS games, and the development of "Sea Fortress" is obviously
is helpful!
Huang Sibo and others were also listening attentively, hoping to gain some experience from Zhou Muyan and go back to further improve "Sea Fortress".
Zhou Muyan is personable and confident.
"The FPS game we are developing is called "Bullet Traces", and our goal is to surpass "Counter-Terrorism Plan"!"
"The most important thing about FPS games is the feel. Most of the players of FPS games are very hardcore! We have done research and found that most of the players of "Counter-Terrorism Plan" are willing to practice skills such as drawing guns and blinking for a long time.
, and even practice it day after day to form muscle memory!”
"For these players, some details of the experience will directly determine whether they want to choose this game!"
"So, "Bullet Traces" has restored the feel of "Counter-Terrorism Plan" to the greatest extent. We can guarantee that in terms of feel, "Bullet Traces" and "Counter-Terrorism Plan" can be 90% similar! This is for all domestic FPS games.
It’s an extremely difficult goal to achieve, but we did it!”
"At the same time, we have repeatedly polished the art style. Whether it is firearms or clothing, we have achieved an absolute restoration of foreign special forces units! We even invited specialized military experts to check and ensure that military enthusiasts and players can choose
Nothing can go wrong!"
"At the same time, we plan to transplant the prop charging model from successful MMORPG projects to "Bullet Marks", and use the free + prop charging model to create a revenue miracle for FPS projects!"
Listening to Zhou Muyan's explanation, Huang Sibo's expression changed slightly.
broken!
"Sea Fortress" is going to be a smash!
Why is it that "Bullet Trace" produced by Zhou Muyan is completely contrary to "Sea Fortress" in terms of ideas!
"Bullet Marks" attaches great importance to the experience of veteran players and core players, restoring the feel of "Counter-Terrorism Plan" to the greatest extent, and faithfully reproduces firearms and clothing, and even invites specialized military experts to check it!
Both games have charged for items, but "Bullet Trace" has successful experience in the item charging model in MMORPGs, but "Sea Fortress" has nothing!
what does that mean?
This means that among the old players of "Counter-Terrorism Plan", "Bullet Traces" will be much more popular!
Although "Counter-Terrorism Plan" is still popular today, it is an old game and is not considered an online game. Nowadays, many companies making FPS games want to make a pure online game and replace the batch of "Counter-Terrorism Plan" with
All the players grabbed it.
It is conceivable that if a player of "Counter-Terrorism Plan" sees "Bullet Trace" and "Sea Fortress" at the same time, he will definitely choose "Bullet Trace"!
Then if our two games collide, wouldn't "Sea Fortress" be a dead end?
Huang Sibo couldn't sit still. The more he listened, the more he felt that "Sea Fortress" was going to be cool!
what to do?
He looked at Pei Qian subconsciously.
Unexpectedly, Mr. Pei was not worried at all, and the smile on his face became more and more obvious!
why is that?
Huang Sibo was puzzled. Why was Pei always happy when he saw that the design ideas of "Bullet Scar" and "Sea Fortress" were completely different?
Could it be that...
Huang Sibo suddenly realized.
Mr. Pei has such a confident smile!
Obviously, Mr. Pei also regards "Bullet Marks" as his biggest enemy, so he came to Tianhuo Studio to inquire about "Bullet Marks"!
After hearing that the approach of "Bullet Traces" was contrary to that of "Sea Fortress", Mr. Pei's smile explained one thing: he was sure that "Bullet Traces" would inevitably fail and "Sea Fortress" would succeed, so he could smile so calmly and so.
confidence!
Huang Sibo couldn't help but sigh, Mr. Pei is really unpredictable and rotten!
As for why Mr. Pei feels that "Bullet Traces" will definitely fail and "Sea Fortress" will succeed...
Who knows? Mr. Pei is far-sighted. How can his thoughts be guessed by ordinary people?
It seems that Mr. Pei's understanding and knowledge of the game is even much higher than Zhou Muyan's, so he can show such a happy smile!
Thinking of this, Huang Sibo seemed to have taken a reassurance, and all his original worries disappeared.
Mr. Pei is so confident, "Sea Fortress" must be fine!
…
Listening to Zhou Muyan's explanation, Pei Qian was delighted.
Sure enough, the heroes saw the same thing!
According to Zhou Muyan's point of view, "Sea Fortress" is definitely a hit!
What's more, "Bullet Trace" and "Sea Fortress" collided head-on, and the final result was definitely that "Sea Fortress" was hit so hard that she didn't even recognize her.
Tianhuo Studio needs people and money. Whether it is game quality, graphics or publicity and promotion, they can crush Tenda!
With the competing game "Bullet Trace", "Sea Fortress" will definitely lose money!
So Pei Qian couldn't help but smile with relief. After being worried for so long, he could finally feel relieved.
I will definitely make a loss this time!
Soon, Zhou Muyan finished speaking.
Pei Qian and Zhou Muyan shook hands, and the two sides exchanged pleasantries again.
Zhou Muyan also hurriedly said politely: "Don't dare, I don't dare. Mr. Pei is extremely talented and young and promising. I am very envious of him."
The two parties exchanged pleasantries for a while, and then entered the free activity period, where everyone could walk around the Tianhuo Studio and chat for a while.
After that, Pei Qian and others will set off to leave.
"Mr. Pei, I have some other things to do here, so I'll take my leave first. Well...Sun Xi, please accompany Mr. Pei for a while and make sure to receive him well."
Zhou Muyan said a few words and said goodbye to Pei Qian.
Pei Qian and others came to the cafe inside Tianhuo Studio, ordered a drink each, and prepared to sit for a while before leaving.
At this time, a girl who had been listening in the meeting came to Pei Qian and said expectantly: "Hello, Mr. Pei, my name is Lin Wan. Can I take a few minutes of your time to ask a few questions?
?”
Pei Qian was stunned for a moment. He looked at the girl named Lin Wan.
She is good-looking, with regular facial features and pretty eyebrows. She has no makeup, but her fair face still has a little pink color on it, making her look very cute.
"Okay." Pei Qian nodded.
Lin Wan thought about it for a moment and asked, "Mr. Pei, is the first purpose of the game to make money?"
Pei Qian was stunned, why did he ask such a profound question right away...
Is the first purpose of the game to make money?
This may be true for other people, but for me... the first purpose of making games is to lose money...
Of course, this must not be said.
Pei Qian coughed twice: "Of course not. I think the first purpose of the game is to bring happiness to the players."
Lin Wan's big eyes suddenly flashed and lit up instantly!