Chapter 643 Let Qiao Lao Wet have nowhere to go (seeking the moon)
Because of the realistic themes, you can draw materials from anywhere in reality. How do the rich live in the United States and how do the poor live? If you just look up the information, you can get a lot of details. When you put them in the game, it will be particularly rich.
In short, there are currently two voices arguing endlessly on the Internet. There are obviously many players who are stung and disgusted by this game, but there are also many die-hard Tenda fans who are trying to make up their minds. Although there are few people, the voices are loud. No one on either side can be convinced.
who.
Pei Qian knows very well that this is a turning point and must not be taken lightly!
Many previous games have successfully achieved this step, but as soon as Qiao Laoshi's video interpretation came out, the situation reversed instantly, and the previous debate only increased the popularity.
Therefore, Pei Qian must not allow this to happen!
Whether you can see the philosophy of life from "Struggle" is beyond my control. After all, "Struggle" is just a mirror and is completely based on real life. Players can always analyze some content when they analyze real life.
But your analysis is analysis, don’t brag, don’t buy!
Pei Qian had already taken the opportunity of the Panic Hostel to think of a way to "seal" Qiao Laoshi.
Pei Qian said at the time that if he wanted to find what was really lacking in the Terror Hostel video, he would have to give up the video series "The Legend of the Gods" and not use it to interpret "Struggle".
Judging from Qiao Liang's attitude, he seemed to accept it.
Of course, as a prudent person, Pei Qian will not relax his vigilance against any possibility.
What if Qiao Laoshi becomes indignant after seeing the debate on the Internet, can't bear it anymore, resolutely gives up looking for what was missing in the previous video, breaks through the seal, and publishes another issue of the God-like work to explain "Struggle"?
Isn’t that a lie?
Pei Qian will never allow this to happen.
Therefore, Pei Qian had already thought about it and he wanted to strike first.
Take Qiao Laoshi's path and leave Qiao Laoshi with nowhere to go!
…
At the same time, Qiao Liang also cleared "Struggle" in Moyu Internet Cafe.
Although I am currently busy working with Feihuang Studio on the video exposing the formaldehyde room of the housing group, I still have to find time to play Mr. Pei’s new game when it is released. There is no need to waste time.
Qiao Liang has been waiting for this game for half a year.
The video of "The Work of the Gods" has been held back for almost half a year and has not been updated.
It’s not that he doesn’t want to make game videos from other companies. There are so many good games in the world. Not only domestic stand-alone games, but also foreign stand-alone games. If you want to make videos, you can always find materials.
But Qiao Liang just feels that although the 3A masterpieces from other game companies are good, they always feel lackluster!
As for what this smell is? I really can’t tell.
Because these foreign companies deserve to be included in the game "Feng Shen Zuo", there are two types:
The first type attracted much attention before its release, received rave reviews when it was released, and became a classic after its release and lasted for a long time;
The second type is that it attracted much attention before its release, received rave reviews when it was released, but gradually faded away after its release.
The worse games are those that were highly hyped before release and were greatly disappointed after release. Such games are even less qualified to be included in "The Work of the Gods".
In short, those successful foreign 3A masterpieces basically attracted much attention from promotion to release and were naturally successful.
What's missing?
Qiao Liang felt that it lacked a sense of reversal and expectation.
A game has attracted much attention since its promotion. Everyone knows that it is a good game, and most people can analyze what is good about it. At this time, doing video interpretation always feels boring.
Nothing new, not special enough.
On the other hand, Mr. Pei's games were all controversial when they were first released. However, after digging out the deeper meaning and interpreting them, they were able to instantly reverse the entire public opinion, and all shortcomings turned into advantages.
This sense of reversal and expectation is what Qiao Liang cares about most!
He also tried to make successful foreign games, but he always felt that it lacked the flavor and was not as exciting as Mr. Pei's own.
Therefore, Qiao Liang, who regards "The Work of the Gods" as the most precious brand, does not want to use some "looking good" videos to make up the numbers. This has little to do with the quality of the game and a lot to do with the way the videos are interpreted.
It doesn’t mean that a good game will make a good video.
Therefore, this matter has been put on hold.
However, seeing the game "Struggle" and the fierce debate on the Internet, Qiao Liang suddenly burst out with creative enthusiasm again!
Use this series of video interpretations "The Works of the Gods" to turn all shortcomings into advantages. This is your mission!
If the current core players of Tenda Games are all mind-bending monsters, and they all have a halo when looking at Tenda games, then Qiao Liang is obviously the strongest among the mind-bending monsters.
After playing the game "Struggle", he also had a lot to say.
However, I fell into hesitation again. This hesitation mainly came from three aspects.
First of all, the analyzable content of the game "Struggle" is too complicated and not as clear as "Return to the Shore".
Qiao Liang thought about it casually and came up with at least ten points that could be analyzed, such as wealth, the gap between the rich and the poor, the chicken soup of struggle, the importance of education, the exploitation and hatred between classes, why the rich don't eat minced meat...
But these questions seem too loose.
The game "Struggle" feels like a mirror to Qiao Liang, showing the cruelty of reality, but without any clear expression.
Can't seem to find the theme and focus.
Of course, there seems to be no problem with just a mirror. As a reality-themed game, sharply exposing reality itself is also meaningful. But for Qiao Liang, how to make this video?
Explain all the key points? That is more like analyzing reality than analyzing games. It lacks a good theme and entry point.
This video was very difficult to make.
Secondly, Mr. Pei said that if you want to find what is missing in the video of Panic Hostel, you must give up "The Work of the Gods" and give up explaining "Struggle". If you don't listen, you will probably lose forever.
Opportunity for the video question in that issue of the hostel.
Finally, he is still busy working with Feihuang Studio to produce a video exposing the formaldehyde room of the housing group.
If you are just trying out the game, you can spare time. But making two videos at the same time is equivalent to doing two things at once, and neither side can devote 100% of their energy.
Therefore, Qiao Liang fell into a dilemma.
In the past, when Mr. Pei's games came out, he would quickly accumulate a large amount of material, and he would be addicted to the video in just one episode.
But this time, I felt very frustrated and felt that I was not prepared enough.
Qiao Liang planned to read the comments on the Internet, maybe he could get some materials and inspiration.
Whether it is criticism or appreciation of "Struggle", it can help him better understand the meaning of this game. After all, everyone has different experiences, and the content they see when playing "Struggle" is also different.
However, after reading some player reviews with mixed reviews, Qiao Liang suddenly discovered something that shocked him.
The official Weibo of Tenda Games posted a long Weibo about "Struggle"!
""Struggle" is a realistic-themed game. It is like a mirror, reflecting the reality of life. The game itself does not have a clear theme. The designer's purpose is to allow every player to learn from it.
See different content in the game.”
"Everyone is welcome to actively interpret the meaning contained in the game, such as: the meaning of education, class solidification, the nature of exploitation and poverty..."
"The official will continue to pay attention. Excellent answer content will be selected and receive a surprise reward of "Game Maker", "Return to the Shore", and "Struggle" for free!"
Not long after this Weibo was posted, players had already begun to participate enthusiastically!
Although the game "Struggle" still has great controversy on the Internet, after all, there are many die-hard fans who have been trying to think about the connotation of this game. Now that they see such generous rewards, their enthusiasm for participation is even more fully realized.
Get mobilized!
There are even comments from players that have been officially selected.
"What impressed me deeply is that the poor and the rich in the game have actually become two highly separated groups. The two groups cannot understand each other. Just like the rich version of the protagonist thinks, 'Why don't you have time?
How can I be busier than the CEO no matter how busy I am with my children?’ But the poor man’s version of the story tells me
We, many poor people are indeed busier than CEOs, because CEOs can arrange their own time, but poor people cannot. They have to work more than ten hours a day, and they will fall into the abyss if they relax even a little bit. And the tragedy of the rich protagonist is precisely because
He never understood what kind of life the real poor live..."
This long comment was selected and forwarded by the official Weibo, and I received a surprise gift package of three games for free.
Qiao Liangren fainted and almost cursed in anger.
What does this activity mean?
Are you trying to steal your job from me?
What you are doing is a waste of materials! What a waste of natural resources!
Many connotations can be more easily resonated if they are expressed in a certain way.
Qiao Liang is very good at this when making videos. He first sets up suspense, lays down the foreshadowing, peels off the details, talks about it, and finally reveals the truth.
However, the current official event is like completely extracting the outline of a wonderful long story and spreading it out in front of readers!
A lot of things need to be laid out for a long time before they look good. What’s the point of just throwing out a summary of the story?
But what the official is doing now is to encourage all players to search for these points in the game and then throw them out!
Players have already seen this content. If Qiao Liang uses these materials to make videos, the feeling will be completely different.
Players have already been spoiled. As soon as you open your mouth, many people already know what you are going to talk about. How can you play this?
What's even more outrageous is that the official Weibo said directly: ""Struggle" is a mirror and has no clear theme itself."
Doesn't this sentence officially confirm that "Struggle" has no theme?
So if Qiao Liang found a suitable theme and included it in the video, wouldn't it conflict with the official definition and prove that he was over-interpreting it?
The multiple blows from Mr. Pei left Qiao Liang in a state of confusion.
Many ways to interpret "Struggle" were all blocked by President Pei's mobilization of the masses!