As the new year is approaching, Pei Qian can feel that there is a "holiday" atmosphere everywhere.
Pei Qian doesn't have many memories of the New Year in 2010, and he has even forgotten what programs were included in this year's Spring Festival Gala.
There have been some changes in this world from the previous life, so the Spring Festival Gala should also be different.
Of course, no matter how different they are, they should be indistinguishable.
In school, after the exam week is over, students have gone home one after another, and it is already winter. The trees have fallen leaves, and there is always a feeling of loneliness when walking on campus.
Pei Qian came to the company and sat down in the office.
Taking the tea from Assistant Xin, he sighed that it was another boring day.
Call the system panel.
【Wealth Conversion System】
[Host: Pei Qian]
[Profit conversion ratio 100:1, loss conversion ratio 1:1]
[System funds: 1.78 million (↑780,000)]
【Personal assets: 21647.8】
"call……"
Pei Qian blew the hot air from the tea, but his heart did not waver.
As expected!
Just one week later, the original system funds of 1 million have become 1.78 million.
After the server and bandwidth of "Sea Fortress" were updated, the number of players surged again. The game has long been on the major lists of the official platform, and its revenue is still increasing.
Money is spent quickly, but earned quickly too!
Even though rent, wages and other aspects have been spent, the funds in the company's accounts are also constantly growing.
Fortunately, the timing of the last settlement of Pei Qian's card was very accurate, otherwise it would not be easy to achieve a loss.
This time Pei Qian is considering three directions at the same time, all of which cost a lot of money.
Huang Sibo promised 1 million.
Ma Yang is going to open a shop there. According to Pei Qian's idea of extravagance and waste, the initial investment will be around 2 million anyway.
For the development of the game "Game Producer", Pei Qian plans to invest more than 2 million in the initial investment alone, with no upper limit.
If you can’t spend all the money, just add more!
The current daily expenses, including the company's rent, employee salaries, etc., are about one million per month.
Calculated in this way, it is indeed not a small amount, and the current system funds are not enough.
But the problem is that this time the cycle is three months.
With the money-making speed of the two games "Ghost General" and "Sea Fortress", you can earn more than three to four million in a month!
Pei Qian wants to control the system funds below one million in the next settlement, and it will still be difficult to achieve losses again.
Pei Qian calculated over and over again, feeling a little sore in his balls.
He also thought, would it be better if the surplus of system funds were used for conversion?
But after a little calculation, you will know that it is not reliable.
These two games are indeed very profitable. They can earn nearly 10 million in three months, which is no problem.
If converted according to a ratio of 100:1, it can be converted into an income of nearly 100,000, which looks pretty good.
But the question is, what about the expenses? Is it possible to make Pei Qian a miser?
Even if Pei Qian does nothing, the company has nearly one million in operating expenses every month. After three months, it will only have a surplus of five or six million at most. If you convert it, it will be converted into fifty or sixty thousand.
With this little money, wouldn’t it be enough to make a small loss?
Besides, if profitability is the goal, is Pei Qian still willing to use system funds and public funds for reimbursement? Living standards and working environment must have plummeted!
After a little calculation, you can see that converting with profits and converting with losses is not a difficult matter at all, and Pei Qian is not stupid!
Therefore, losing money is the right way!
This time Pei Qian wants to set a small goal for himself. With 1 million system funds, it shouldn't be difficult to lose 700,000, right?
Triple insurance!
Just as I was thinking about it, there was a knock on the door outside.
"Please come in."
Lu Mingliang pushed open the door and walked in, holding a printed design draft in his hand.
"Mr. Pei, the concept draft of "Game Producer" has been completed. Please take a look."
Pei Qian was stunned: "So fast? Did you work overtime past 9 o'clock?"
Lu Mingliang hurriedly waved his hand: "No, no, it's just that I feel like I'm full of ideas recently and I'm very efficient. I definitely haven't exceeded the overtime time you set!"
It can be said that Pei Qian strictly guards against excessive overtime work for employees.
After receiving the paper version of the concept draft, Pei Qian looked at it carefully and asked Lu Mingliang from time to time: "What did you think about this place?"
Anyway, if you don’t understand anything, feel free to ask.
Lu Mingliang, on the other hand, answered cautiously, telling his thoughts exactly as they were without discounting at all.
Don’t Mr. Pei understand?
How could Mr. Pei not understand!
Lu Mingliang knew in his heart that this was President Pei's test!
He couldn't help but recall the time when Huang Sibo was here.
I still remember the first design draft of "Sea Fortress". Huang Sibo sent it directly to Mr. Pei, who quickly browsed it and finalized it.
But now, Mr. Pei is almost asking every detail, paragraph by paragraph.
This shows what?
It shows that Brother Huang’s manuscript is perfect, and Mr. Pei is very relieved!
My manuscript was far behind. Mr. Pei was worried that I couldn’t control it, so he helped me read the manuscript in detail and kept asking questions!
Thinking of this, Lu Mingliang suddenly felt a little ashamed.
It's all my fault that I'm so useless and I asked Mr. Pei to teach me step by step!
Hey, it looks like I have to work harder in the future!
…
After reading the manuscript from beginning to end and asking many questions, Pei Qian felt a little at ease.
On the one hand, it was really hard for him to read the document format of this design draft, and he had to ask Lu Mingliang to explain it to him before he could understand it.
On the other hand, he must also ensure that the design draft must perfectly reproduce his own ideas and must not go astray!
"Sea Fortress" is a bloody lesson. It was precisely because I couldn't understand the design draft and missed many details that the game deviated from my own ideas.
Absolutely not this time!
According to previous ideas, all the detailed settings of "Game Producer" have been released.
The scene where the game takes place is inside the game company.
There are computers used for work, game posters, figurines, green plants and other decorations, as well as many game practitioners as background boards in the game.
The player, from a first-person perspective, starts from the starting point that represents the establishment of the game project and reaches the end point that represents the launch of the game.
Every key node is a room.
For example, players have to choose what type of game to make.
In this room, there will be many doors, each door is marked with a game type and a poster of that type of game.
Whichever game the player wants to choose, he can enter through which door. This means that the player has selected the corresponding game type.
Go through the corridor and come to the next room.
There are still many doors in this room, and each door represents a difference in game details.
For example, it is also a mobile card game:
It can be divided into different charging modes such as "heavy krypton" and "light krypton";
You can choose from various promotion methods such as "Video author's promotion", "local recommendation", "purchasing website advertising";
There can be various themes such as "Second Dimension", "Three Kingdoms", "Myth", "Original IP";
It can be subdivided into various art styles such as "2D cards", "horizontal characters", "full 3D", etc.;
There are various combat modes such as "turn-based" and "real-time combat"...
In short, every room represents a choice for the player!
The scene layout in the room revolves around these options.
For example, when players choose themes such as "Second Dimension", "Three Kingdoms", "Myth", and "Original IP", the room area corresponding to the corresponding door will display these themes in a more vivid way.
“Second Dimension” is a bunch of cute characters;
"Three Kingdoms" is the traditional role of the Three Kingdoms;
"Original IP" refers to some original images.
These are displayed intuitively in front of the player. Whichever player wants to choose, just walk into the corresponding door.
After a series of choices, the player comes to the final room.
Here, he'll see what the game will look like after its release.
You may see the enthusiastic flashes of countless reporters, enthusiastic players and fans;
You may see deserted office spaces that have been closed down and disbanded;
You may see huge advertisements in downtown areas and a distant view of a theme park built according to the game;
Maybe you will see a game disc that no one cares about in a remote video store...
Anyway, that's what the game is all about.
Players choose different paths to make their own games and ultimately see the results.
There is no operation or interaction in the whole process, just walk and watch!
Isn’t it very boring!
And what’s even more crazy is yet to come.
There will be a narrator who follows the player all the time, making sarcastic remarks.